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46 lines
1.3 KiB
46 lines
1.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef HSWINDOWHNDL_inc |
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#define HSWINDOWHNDL_inc |
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#include "HeadSpin.h" |
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// decide what hsWindowHndl is |
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#if HS_BUILD_FOR_MAC |
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#include <QuickDraw.h> |
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#ifdef HS_MAC_CARBON |
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typedef WindowPtr hsWindowHndl; |
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#else |
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typedef GrafPtr hsWindowHndl; |
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#endif |
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#endif |
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#if HS_BUILD_FOR_WIN32 |
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typedef struct HWND__ * hsWindowHndl; |
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#elif HS_BUILD_FOR_PS2 || HS_BUILD_FOR_UNIX |
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typedef int* hsWindowHndl; |
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#endif |
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#endif
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