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1005 lines
23 KiB
1005 lines
23 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "plVolumeIsect.h" |
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#include "hsBounds.h" |
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#include "hsFastMath.h" |
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#include "hsStream.h" |
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#include "hsResMgr.h" |
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#include "../plIntersect/plClosest.h" |
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static const hsScalar kDefLength = 5.f; |
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plSphereIsect::plSphereIsect() |
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: fRadius(1.f) |
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{ |
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fCenter.Set(0,0,0); |
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int i; |
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for( i = 0; i < 3; i++ ) |
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{ |
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fMins[i] = -fRadius; |
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fMaxs[i] = fRadius; |
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} |
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} |
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plSphereIsect::~plSphereIsect() |
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{ |
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} |
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void plSphereIsect::SetCenter(const hsPoint3& c) |
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{ |
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fWorldCenter = fCenter = c; |
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int i; |
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for( i = 0; i < 3; i++ ) |
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{ |
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fMins[i] += c[i]; |
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fMaxs[i] += c[i]; |
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} |
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} |
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void plSphereIsect::SetRadius(hsScalar r) |
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{ |
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hsScalar del = r - fRadius; |
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int i; |
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for( i = 0; i < 3; i++ ) |
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{ |
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fMins[i] -= del; |
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fMaxs[i] += del; |
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} |
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fRadius = r; |
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} |
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void plSphereIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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fWorldCenter = l2w * fCenter; |
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fMaxs = fMins = fWorldCenter; |
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int i; |
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for( i = 0; i < 3; i++ ) |
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{ |
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fMins[i] -= fRadius; |
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fMaxs[i] += fRadius; |
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} |
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} |
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// Could use ClosestPoint to find the closest point on the bounds |
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// to our center, and do a distance test on that. Would be more |
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// accurate than this box test approx, but whatever. |
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plVolumeCullResult plSphereIsect::Test(const hsBounds3Ext& bnd) const |
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{ |
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const hsPoint3& maxs = bnd.GetMaxs(); |
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const hsPoint3& mins = bnd.GetMins(); |
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if( (maxs.fX < fMins.fX) |
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|| |
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(maxs.fY < fMins.fY) |
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|| |
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(maxs.fZ < fMins.fZ) ) |
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return kVolumeCulled; |
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if( (mins.fX > fMaxs.fX) |
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|| |
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(mins.fY > fMaxs.fY) |
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|| |
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(mins.fZ > fMaxs.fZ) ) |
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return kVolumeCulled; |
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if( (maxs.fX > fMaxs.fX) |
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|| |
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(maxs.fY > fMaxs.fY) |
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|| |
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(maxs.fZ > fMaxs.fZ) ) |
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return kVolumeSplit; |
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if( (mins.fX < fMins.fX) |
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|| |
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(mins.fY < fMins.fY) |
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|| |
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(mins.fZ < fMins.fZ) ) |
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return kVolumeSplit; |
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return kVolumeClear; |
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} |
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hsScalar plSphereIsect::Test(const hsPoint3& pos) const |
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{ |
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hsScalar dist = (pos - fWorldCenter).MagnitudeSquared(); |
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if( dist < fRadius*fRadius ) |
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return 0; |
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dist = hsSquareRoot(dist); |
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return dist - fRadius; |
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} |
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void plSphereIsect::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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fCenter.Read(s); |
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fWorldCenter.Read(s); |
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fRadius = s->ReadSwapScalar(); |
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fMins.Read(s); |
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fMaxs.Read(s); |
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} |
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void plSphereIsect::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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fCenter.Write(s); |
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fWorldCenter.Write(s); |
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s->WriteSwapScalar(fRadius); |
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fMins.Write(s); |
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fMaxs.Write(s); |
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} |
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/////////////////////////////////////////////////////////////////////////// |
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/////////////////////////////////////////////////////////////////////////// |
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plConeIsect::plConeIsect() |
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: fLength(kDefLength), fRadAngle(hsScalarPI*0.25f), fCapped(false) |
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{ |
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ISetup(); |
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} |
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plConeIsect::~plConeIsect() |
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{ |
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} |
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void plConeIsect::SetAngle(hsScalar rads) |
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{ |
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fRadAngle = rads; |
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ISetup(); |
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} |
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void plConeIsect::ISetup() |
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{ |
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hsScalar sinAng, cosAng; |
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hsFastMath::SinCosInRangeAppr(fRadAngle, sinAng, cosAng); |
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const hsScalar kHither = 0.1f; |
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fLightToNDC.Reset(); |
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fLightToNDC.fMap[0][0] = hsScalarDiv( cosAng, sinAng ); |
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fLightToNDC.fMap[1][1] = hsScalarDiv( cosAng, sinAng ); |
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fLightToNDC.fMap[2][2] = -hsScalarDiv( fLength, fLength - kHither ); |
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fLightToNDC.fMap[3][3] = hsIntToScalar( 0 ); |
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fLightToNDC.fMap[3][2] = hsIntToScalar( -1 ); |
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fLightToNDC.fMap[2][3] = -hsScalarMulDiv( fLength, kHither, fLength - kHither ); |
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fLightToNDC.NotIdentity(); |
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} |
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plVolumeCullResult plConeIsect::Test(const hsBounds3Ext& bnd) const |
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{ |
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plVolumeCullResult retVal = kVolumeClear; |
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hsPoint2 depth; |
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hsVector3 normDir = -fWorldNorm; |
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bnd.TestPlane(normDir, depth); |
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if( depth.fY < normDir.InnerProduct(fWorldTip) ) |
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return kVolumeCulled; |
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int last = fCapped ? 5 : 4; |
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int i; |
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for( i = 0; i < last; i++ ) |
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{ |
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bnd.TestPlane(fNorms[i], depth); |
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if( depth.fY + fDists[i] <= 0 ) |
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return kVolumeCulled; |
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if( depth.fX + fDists[i] <= 0 ) |
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retVal = kVolumeSplit; |
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} |
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if( retVal == kVolumeSplit ) |
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{ |
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hsVector3 axis = normDir % hsVector3(&bnd.GetCenter(), &fWorldTip); |
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hsFastMath::NormalizeAppr(axis); |
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hsVector3 perp = axis % normDir; |
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hsScalar sinAng, cosAng; |
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hsFastMath::SinCosInRangeAppr(fRadAngle, sinAng, cosAng); |
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hsVector3 tangent = normDir + sinAng * perp + (1-cosAng) * (axis % perp); |
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hsVector3 normIn = tangent % axis; |
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hsVector3 normIn2 = perp + sinAng * (perp % axis) + (1-cosAng) * (axis % (axis % perp)); |
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bnd.TestPlane(normIn, depth); |
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hsScalar normInDotTip = normIn.InnerProduct(fWorldTip); |
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if( depth.fY < normInDotTip ) |
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return kVolumeCulled; |
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} |
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return retVal; |
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} |
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hsScalar plConeIsect::Test(const hsPoint3& pos) const |
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{ |
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UInt32 clampFlags = fCapped ? plClosest::kClamp : plClosest::kClampLower; |
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hsPoint3 cp; |
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plClosest::PointOnLine(pos, |
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fWorldTip, fWorldNorm, |
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cp, |
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clampFlags); |
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hsScalar radDist = (pos - cp).Magnitude(); |
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hsScalar axDist = fWorldNorm.InnerProduct(pos - fWorldTip) / fLength; |
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if( axDist < 0 ) |
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{ |
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return radDist; |
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} |
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hsScalar sinAng, cosAng; |
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hsFastMath::SinCosInRangeAppr(fRadAngle, sinAng, cosAng); |
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hsScalar radius = axDist * sinAng / cosAng; |
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radDist -= radius; |
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axDist -= fLength; |
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if( fCapped && (axDist > 0) ) |
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{ |
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return axDist > radDist ? axDist : radDist; |
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} |
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return radDist > 0 ? radDist : 0; |
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} |
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//#define MF_DEBUG_NORM |
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#ifdef MF_DEBUG_NORM |
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#define IDEBUG_NORMALIZE( a, b ) { hsScalar len = 1.f / a.Magnitude(); a *= len; b *= len; } |
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#else // MF_DEBUG_NORM |
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#define IDEBUG_NORMALIZE( a, b ) |
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#endif // MF_DEBUG_NORM |
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void plConeIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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fWorldTip = l2w.GetTranslate(); |
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fWorldNorm.Set(l2w.fMap[0][2], l2w.fMap[1][2], l2w.fMap[2][2]); |
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fWorldToNDC = fLightToNDC * w2l; |
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int i; |
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for( i = 0; i < 2; i++ ) |
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{ |
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fNorms[i].Set(fWorldToNDC.fMap[3][0] - fWorldToNDC.fMap[i][0], fWorldToNDC.fMap[3][1] - fWorldToNDC.fMap[i][1], fWorldToNDC.fMap[3][2] - fWorldToNDC.fMap[i][2]); |
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fDists[i] = fWorldToNDC.fMap[3][3] - fWorldToNDC.fMap[i][3]; |
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IDEBUG_NORMALIZE( fNorms[i], fDists[i] ); |
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fNorms[i+2].Set(fWorldToNDC.fMap[3][0] + fWorldToNDC.fMap[i][0], fWorldToNDC.fMap[3][1] + fWorldToNDC.fMap[i][1], fWorldToNDC.fMap[3][2] + fWorldToNDC.fMap[i][2]); |
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fDists[i+2] = fWorldToNDC.fMap[3][3] + fWorldToNDC.fMap[i][3]; |
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IDEBUG_NORMALIZE( fNorms[i+2], fDists[i+2] ); |
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} |
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if( fCapped ) |
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{ |
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fNorms[4].Set(fWorldToNDC.fMap[3][0] - fWorldToNDC.fMap[2][0], fWorldToNDC.fMap[3][1] - fWorldToNDC.fMap[2][1], fWorldToNDC.fMap[3][2] - fWorldToNDC.fMap[2][2]); |
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fDists[4] = fWorldToNDC.fMap[3][3] - fWorldToNDC.fMap[2][3]; |
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IDEBUG_NORMALIZE( fNorms[4], fDists[4] ); |
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} |
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} |
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void plConeIsect::SetLength(hsScalar d) |
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{ |
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if( d > 0 ) |
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{ |
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fCapped = true; |
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fLength = d; |
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} |
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else |
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{ |
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fCapped = false; |
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fLength = kDefLength; |
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} |
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ISetup(); |
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} |
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void plConeIsect::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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fCapped = s->ReadSwap32(); |
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fRadAngle = s->ReadSwapScalar(); |
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fLength = s->ReadSwapScalar(); |
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fWorldTip.Read(s); |
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fWorldNorm.Read(s); |
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fWorldToNDC.Read(s); |
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fLightToNDC.Read(s); |
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int n = fCapped ? 5 : 4; |
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int i; |
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for(i = 0; i < n; i++ ) |
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{ |
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fNorms[i].Read(s); |
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fDists[i] = s->ReadSwapScalar(); |
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} |
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} |
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void plConeIsect::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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s->WriteSwap32(fCapped); |
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s->WriteSwapScalar(fRadAngle); |
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s->WriteSwapScalar(fLength); |
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fWorldTip.Write(s); |
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fWorldNorm.Write(s); |
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fWorldToNDC.Write(s); |
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fLightToNDC.Write(s); |
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int n = fCapped ? 5 : 4; |
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int i; |
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for(i = 0; i < n; i++ ) |
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{ |
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fNorms[i].Write(s); |
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s->WriteSwapScalar(fDists[i]); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////// |
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/////////////////////////////////////////////////////////////////////////// |
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plCylinderIsect::plCylinderIsect() |
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{ |
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} |
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plCylinderIsect::~plCylinderIsect() |
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{ |
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} |
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void plCylinderIsect::ISetupCyl(const hsPoint3& wTop, const hsPoint3& wBot, hsScalar radius) |
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{ |
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fWorldNorm.Set(&wTop, &wBot); |
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fLength = fWorldNorm.Magnitude(); |
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fMin = fWorldNorm.InnerProduct(wBot); |
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fMax = fWorldNorm.InnerProduct(wTop); |
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if( fMin > fMax ) |
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{ |
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hsScalar t = fMin; |
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fMin = fMax; |
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fMax = t; |
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} |
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fRadius = radius; |
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} |
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void plCylinderIsect::SetCylinder(const hsPoint3& lTop, const hsPoint3& lBot, hsScalar radius) |
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{ |
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fTop = lTop; |
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fBot = lBot; |
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fRadius = radius; |
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ISetupCyl(fTop, fBot, fRadius); |
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} |
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void plCylinderIsect::SetCylinder(const hsPoint3& lBot, const hsVector3& axis, hsScalar radius) |
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{ |
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fBot = lBot; |
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fTop = fBot; |
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fTop += axis; |
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ISetupCyl(fTop, fBot, radius); |
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} |
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void plCylinderIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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hsPoint3 wTop = l2w * fTop; |
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hsPoint3 wBot = l2w * fBot; |
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ISetupCyl(wTop, wBot, fRadius); |
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} |
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plVolumeCullResult plCylinderIsect::Test(const hsBounds3Ext& bnd) const |
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{ |
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plVolumeCullResult radVal = kVolumeClear; |
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// Central axis test |
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hsPoint2 depth; |
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bnd.TestPlane(fWorldNorm, depth); |
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if( depth.fX > fMax ) |
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return kVolumeCulled; |
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if( depth.fY < fMin ) |
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return kVolumeCulled; |
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if( (depth.fX < fMin) |
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||(depth.fY > fMax) ) |
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{ |
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radVal = kVolumeSplit; |
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} |
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// Radial test |
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plVolumeCullResult retVal = kVolumeCulled; |
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// Find the closest point on/in the bounds to our central axis. |
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// If that closest point is inside the cylinder, we have a hit. |
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hsPoint3 corner; |
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bnd.GetCorner(&corner); |
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hsVector3 axes[3]; |
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bnd.GetAxes(axes+0, axes+1, axes+2); |
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hsPoint3 cp = corner; |
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hsScalar bndRadiusSq = bnd.GetRadius(); |
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bndRadiusSq *= bndRadiusSq; |
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hsScalar radiusSq = fRadius*fRadius; |
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hsScalar maxClearDistSq = fRadius - bnd.GetRadius(); |
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maxClearDistSq *= maxClearDistSq; |
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int i; |
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for( i = 0; i < 3; i++ ) |
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{ |
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hsPoint3 cp0; |
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hsPoint3 currPt; |
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plClosest::PointsOnLines(fWorldBot, fWorldNorm, |
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cp, axes[i], |
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cp0, currPt, |
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plClosest::kClamp); |
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hsScalar distSq = (cp0 - currPt).MagnitudeSquared(); |
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if( distSq < radiusSq ) |
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{ |
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if( distSq < maxClearDistSq ) |
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{ |
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return kVolumeClear == radVal ? kVolumeClear : kVolumeSplit; |
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} |
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retVal = kVolumeSplit; |
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} |
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cp = currPt; |
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} |
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return retVal; |
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} |
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hsScalar plCylinderIsect::Test(const hsPoint3& pos) const |
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{ |
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hsPoint3 cp; |
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plClosest::PointOnLine(pos, |
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fWorldBot, fWorldNorm, |
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cp, |
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plClosest::kClamp); |
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hsScalar radDist = (pos - cp).Magnitude() - fRadius; |
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hsScalar axDist = fWorldNorm.InnerProduct(pos - fWorldBot) / fLength; |
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if( axDist < 0 ) |
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axDist = -axDist; |
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else |
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axDist -= fLength; |
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hsScalar dist = axDist > radDist ? axDist : radDist; |
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return dist > 0 ? dist : 0; |
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} |
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void plCylinderIsect::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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fTop.Read(s); |
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fBot.Read(s); |
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fRadius = s->ReadSwapScalar(); |
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fWorldBot.Read(s); |
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fWorldNorm.Read(s); |
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fLength = s->ReadSwapScalar(); |
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fMin = s->ReadSwapScalar(); |
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fMax = s->ReadSwapScalar(); |
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} |
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void plCylinderIsect::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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fTop.Write(s); |
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fBot.Write(s); |
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s->WriteSwapScalar(fRadius); |
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fWorldBot.Write(s); |
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fWorldNorm.Write(s); |
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s->WriteSwapScalar(fLength); |
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s->WriteSwapScalar(fMin); |
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s->WriteSwapScalar(fMax); |
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} |
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/////////////////////////////////////////////////////////////////////////// |
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/////////////////////////////////////////////////////////////////////////// |
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plParallelIsect::plParallelIsect() |
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{ |
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} |
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plParallelIsect::~plParallelIsect() |
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{ |
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} |
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void plParallelIsect::SetNumPlanes(int n) |
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{ |
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fPlanes.SetCount(n); |
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} |
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void plParallelIsect::SetPlane(int which, const hsPoint3& locPosOne, const hsPoint3& locPosTwo) |
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{ |
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fPlanes[which].fPosOne = locPosOne; |
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fPlanes[which].fPosTwo = locPosTwo; |
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} |
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void plParallelIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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int i; |
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for( i = 0; i < fPlanes.GetCount(); i++ ) |
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{ |
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hsPoint3 wPosOne = l2w * fPlanes[i].fPosOne; |
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hsPoint3 wPosTwo = l2w * fPlanes[i].fPosTwo; |
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hsVector3 norm; |
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norm.Set(&wPosOne, &wPosTwo); |
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fPlanes[i].fNorm = norm; |
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hsScalar t0 = norm.InnerProduct(wPosOne); |
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hsScalar t1 = norm.InnerProduct(wPosTwo); |
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|
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if( t0 > t1 ) |
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{ |
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fPlanes[i].fMin = t1; |
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fPlanes[i].fMax = t0; |
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} |
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else |
|
{ |
|
fPlanes[i].fMin = t0; |
|
fPlanes[i].fMax = t1; |
|
} |
|
} |
|
} |
|
|
|
plVolumeCullResult plParallelIsect::Test(const hsBounds3Ext& bnd) const |
|
{ |
|
plVolumeCullResult retVal = kVolumeClear; |
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
hsPoint2 depth; |
|
bnd.TestPlane(fPlanes[i].fNorm, depth); |
|
if( depth.fY < fPlanes[i].fMin ) |
|
return kVolumeCulled; |
|
if( depth.fX > fPlanes[i].fMax ) |
|
return kVolumeCulled; |
|
if( depth.fX < fPlanes[i].fMin ) |
|
retVal = kVolumeSplit; |
|
if( depth.fY > fPlanes[i].fMax ) |
|
retVal = kVolumeSplit; |
|
} |
|
return retVal; |
|
} |
|
|
|
hsScalar plParallelIsect::Test(const hsPoint3& pos) const |
|
{ |
|
hsScalar maxDist = 0; |
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
hsScalar dist = fPlanes[i].fNorm.InnerProduct(pos); |
|
|
|
if( dist > fPlanes[i].fMax ) |
|
{ |
|
dist -= fPlanes[i].fMax; |
|
dist *= hsFastMath::InvSqrtAppr(fPlanes[i].fNorm.MagnitudeSquared()); |
|
if( dist > maxDist ) |
|
maxDist = dist; |
|
} |
|
else if( dist < fPlanes[i].fMin ) |
|
{ |
|
dist = fPlanes[i].fMin - dist; |
|
dist *= hsFastMath::InvSqrtAppr(fPlanes[i].fNorm.MagnitudeSquared()); |
|
if( dist > maxDist ) |
|
maxDist = dist; |
|
} |
|
|
|
} |
|
return maxDist; |
|
} |
|
|
|
void plParallelIsect::Read(hsStream* s, hsResMgr* mgr) |
|
{ |
|
int n = s->ReadSwap16(); |
|
|
|
fPlanes.SetCount(n); |
|
int i; |
|
for( i = 0; i < n; i++ ) |
|
{ |
|
fPlanes[i].fNorm.Read(s); |
|
fPlanes[i].fMin = s->ReadSwapScalar(); |
|
fPlanes[i].fMax = s->ReadSwapScalar(); |
|
|
|
fPlanes[i].fPosOne.Read(s); |
|
fPlanes[i].fPosTwo.Read(s); |
|
} |
|
} |
|
|
|
void plParallelIsect::Write(hsStream* s, hsResMgr* mgr) |
|
{ |
|
s->WriteSwap16(fPlanes.GetCount()); |
|
|
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
fPlanes[i].fNorm.Write(s); |
|
s->WriteSwapScalar(fPlanes[i].fMin); |
|
s->WriteSwapScalar(fPlanes[i].fMax); |
|
|
|
fPlanes[i].fPosOne.Write(s); |
|
fPlanes[i].fPosTwo.Write(s); |
|
} |
|
} |
|
|
|
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
|
|
|
plConvexIsect::plConvexIsect() |
|
{ |
|
} |
|
|
|
plConvexIsect::~plConvexIsect() |
|
{ |
|
} |
|
|
|
void plConvexIsect::AddPlaneUnchecked(const hsVector3& n, hsScalar dist) |
|
{ |
|
SinglePlane plane; |
|
plane.fNorm = n; |
|
plane.fPos.Set(0,0,0); |
|
plane.fDist = dist; |
|
|
|
fPlanes.Append(plane); |
|
} |
|
|
|
void plConvexIsect::AddPlane(const hsVector3& n, const hsPoint3& p) |
|
{ |
|
hsVector3 nNorm = n; |
|
hsFastMath::Normalize(nNorm); |
|
|
|
// First, make sure some idiot isn't adding the same plane in twice. |
|
// Also, look for the degenerate case of two parallel planes. In that |
|
// case, take the outer. |
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
const hsScalar kCloseToOne = 1.f - 1.e-4f; |
|
if( fPlanes[i].fNorm.InnerProduct(nNorm) >= kCloseToOne ) |
|
{ |
|
hsScalar dist = nNorm.InnerProduct(p); |
|
if( dist > fPlanes[i].fDist ) |
|
{ |
|
fPlanes[i].fDist = dist; |
|
fPlanes[i].fPos = p; |
|
} |
|
return; |
|
} |
|
} |
|
SinglePlane plane; |
|
plane.fNorm = nNorm; |
|
plane.fPos = p; |
|
plane.fDist = nNorm.InnerProduct(p); |
|
|
|
fPlanes.Append(plane); |
|
} |
|
|
|
void plConvexIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
|
{ |
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
hsPoint3 wPos = l2w * fPlanes[i].fPos; |
|
|
|
// Normal gets transpose of inverse. |
|
fPlanes[i].fWorldNorm.fX = w2l.fMap[0][0] * fPlanes[i].fNorm.fX |
|
+ w2l.fMap[1][0] * fPlanes[i].fNorm.fY |
|
+ w2l.fMap[2][0] * fPlanes[i].fNorm.fZ; |
|
|
|
fPlanes[i].fWorldNorm.fY = w2l.fMap[0][1] * fPlanes[i].fNorm.fX |
|
+ w2l.fMap[1][1] * fPlanes[i].fNorm.fY |
|
+ w2l.fMap[2][1] * fPlanes[i].fNorm.fZ; |
|
|
|
fPlanes[i].fWorldNorm.fZ = w2l.fMap[0][2] * fPlanes[i].fNorm.fX |
|
+ w2l.fMap[1][2] * fPlanes[i].fNorm.fY |
|
+ w2l.fMap[2][2] * fPlanes[i].fNorm.fZ; |
|
|
|
hsFastMath::NormalizeAppr(fPlanes[i].fWorldNorm); |
|
|
|
fPlanes[i].fWorldDist = fPlanes[i].fWorldNorm.InnerProduct(wPos); |
|
} |
|
} |
|
|
|
plVolumeCullResult plConvexIsect::Test(const hsBounds3Ext& bnd) const |
|
{ |
|
plVolumeCullResult retVal = kVolumeClear; |
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
hsPoint2 depth; |
|
bnd.TestPlane(fPlanes[i].fWorldNorm, depth); |
|
|
|
if( depth.fX > fPlanes[i].fWorldDist ) |
|
return kVolumeCulled; |
|
|
|
if( depth.fY > fPlanes[i].fWorldDist ) |
|
retVal = kVolumeSplit; |
|
} |
|
return retVal; |
|
} |
|
|
|
hsScalar plConvexIsect::Test(const hsPoint3& pos) const |
|
{ |
|
hsScalar maxDist = 0; |
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
hsScalar dist = fPlanes[i].fWorldNorm.InnerProduct(pos) - fPlanes[i].fWorldDist; |
|
|
|
if( dist > maxDist ) |
|
maxDist = dist; |
|
} |
|
return maxDist; |
|
} |
|
|
|
void plConvexIsect::Read(hsStream* s, hsResMgr* mgr) |
|
{ |
|
Int16 n = s->ReadSwap16(); |
|
|
|
fPlanes.SetCount(n); |
|
int i; |
|
for( i = 0; i < n; i++ ) |
|
{ |
|
fPlanes[i].fNorm.Read(s); |
|
fPlanes[i].fPos.Read(s); |
|
fPlanes[i].fDist = s->ReadSwapScalar(); |
|
|
|
fPlanes[i].fWorldNorm.Read(s); |
|
fPlanes[i].fWorldDist = s->ReadSwapScalar(); |
|
} |
|
} |
|
|
|
void plConvexIsect::Write(hsStream* s, hsResMgr* mgr) |
|
{ |
|
s->WriteSwap16(fPlanes.GetCount()); |
|
|
|
int i; |
|
for( i = 0; i < fPlanes.GetCount(); i++ ) |
|
{ |
|
fPlanes[i].fNorm.Write(s); |
|
fPlanes[i].fPos.Write(s); |
|
s->WriteSwapScalar(fPlanes[i].fDist); |
|
|
|
fPlanes[i].fWorldNorm.Write(s); |
|
s->WriteSwapScalar(fPlanes[i].fWorldDist); |
|
} |
|
} |
|
|
|
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
|
plBoundsIsect::plBoundsIsect() |
|
{ |
|
} |
|
|
|
plBoundsIsect::~plBoundsIsect() |
|
{ |
|
} |
|
|
|
void plBoundsIsect::SetBounds(const hsBounds3Ext& bnd) |
|
{ |
|
fLocalBounds = bnd; |
|
fWorldBounds = bnd; |
|
} |
|
|
|
void plBoundsIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
|
{ |
|
fWorldBounds = fLocalBounds; |
|
fWorldBounds.Transform(&l2w); |
|
} |
|
|
|
plVolumeCullResult plBoundsIsect::Test(const hsBounds3Ext& bnd) const |
|
{ |
|
int retVal = fWorldBounds.TestBound(bnd); |
|
if( retVal < 0 ) |
|
return kVolumeCulled; |
|
if( retVal > 0 ) |
|
return kVolumeClear; |
|
|
|
retVal = bnd.TestBound(fWorldBounds); |
|
|
|
return retVal < 0 ? kVolumeCulled : kVolumeSplit; |
|
} |
|
|
|
hsScalar plBoundsIsect::Test(const hsPoint3& pos) const |
|
{ |
|
hsAssert(false, "Unimplemented"); |
|
return 0.f; |
|
} |
|
|
|
void plBoundsIsect::Read(hsStream* s, hsResMgr* mgr) |
|
{ |
|
fLocalBounds.Read(s); |
|
fWorldBounds.Read(s); |
|
} |
|
|
|
void plBoundsIsect::Write(hsStream* s, hsResMgr* mgr) |
|
{ |
|
fLocalBounds.Write(s); |
|
fWorldBounds.Write(s); |
|
} |
|
|
|
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
|
|
|
plComplexIsect::plComplexIsect() |
|
{ |
|
} |
|
|
|
plComplexIsect::~plComplexIsect() |
|
{ |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
delete fVolumes[i]; |
|
} |
|
|
|
void plComplexIsect::AddVolume(plVolumeIsect* v) |
|
{ |
|
fVolumes.Append(v); |
|
} |
|
|
|
void plComplexIsect::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
|
{ |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
fVolumes[i]->SetTransform(l2w, w2l); |
|
} |
|
|
|
void plComplexIsect::Read(hsStream* s, hsResMgr* mgr) |
|
{ |
|
int n = s->ReadSwap16(); |
|
fVolumes.SetCount(n); |
|
int i; |
|
for( i = 0; i < n; i++ ) |
|
{ |
|
fVolumes[i] = plVolumeIsect::ConvertNoRef(mgr->ReadCreatable(s)); |
|
hsAssert(fVolumes[i], "Failure reading in a sub-volume"); |
|
} |
|
} |
|
|
|
void plComplexIsect::Write(hsStream* s, hsResMgr* mgr) |
|
{ |
|
s->WriteSwap16(fVolumes.GetCount()); |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
mgr->WriteCreatable(s, fVolumes[i]); |
|
} |
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
|
|
|
plUnionIsect::plUnionIsect() |
|
{ |
|
} |
|
|
|
plUnionIsect::~plUnionIsect() |
|
{ |
|
} |
|
|
|
plVolumeCullResult plUnionIsect::Test(const hsBounds3Ext& bnd) const |
|
{ |
|
plVolumeCullResult retVal = kVolumeCulled; |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
{ |
|
plVolumeCullResult ret = fVolumes[i]->Test(bnd); |
|
|
|
switch( ret ) |
|
{ |
|
case kVolumeCulled: |
|
break; |
|
case kVolumeClear: |
|
return kVolumeClear; |
|
case kVolumeSplit: |
|
retVal = kVolumeSplit; |
|
break; |
|
}; |
|
} |
|
return retVal; |
|
} |
|
|
|
hsScalar plUnionIsect::Test(const hsPoint3& pos) const |
|
{ |
|
hsScalar retVal = 1.e33f; |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
{ |
|
hsScalar ret = fVolumes[i]->Test(pos); |
|
if( ret <= 0 ) |
|
return 0; |
|
if( ret < retVal ) |
|
retVal = ret; |
|
} |
|
return retVal; |
|
} |
|
|
|
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
|
|
|
plIntersectionIsect::plIntersectionIsect() |
|
{ |
|
} |
|
|
|
plIntersectionIsect::~plIntersectionIsect() |
|
{ |
|
} |
|
|
|
plVolumeCullResult plIntersectionIsect::Test(const hsBounds3Ext& bnd) const |
|
{ |
|
plVolumeCullResult retVal = kVolumeClear; |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
{ |
|
plVolumeCullResult ret = fVolumes[i]->Test(bnd); |
|
|
|
switch( ret ) |
|
{ |
|
case kVolumeCulled: |
|
return kVolumeCulled; |
|
case kVolumeClear: |
|
break; |
|
case kVolumeSplit: |
|
retVal = kVolumeSplit; |
|
break; |
|
}; |
|
} |
|
return retVal; |
|
} |
|
|
|
hsScalar plIntersectionIsect::Test(const hsPoint3& pos) const |
|
{ |
|
hsScalar retVal = -1.f; |
|
int i; |
|
for( i = 0; i < fVolumes.GetCount(); i++ ) |
|
{ |
|
hsScalar ret = fVolumes[i]->Test(pos); |
|
if( ret > retVal ) |
|
retVal = ret; |
|
} |
|
return retVal; |
|
} |
|
|
|
|