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250 lines
5.9 KiB
250 lines
5.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "hsUtils.h" |
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#include "hsScalar.h" |
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#include "hsMemory.h" |
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#include "hsGRenderProcs.h" |
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#include "hsStream.h" |
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#include "../plResMgr/plKey.h" |
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#include "../plResMgr/hsResMgr.h" |
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hsGRenderProcs::hsGRenderProcs() |
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: fNext(nil), |
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fBack(nil), |
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fPipeline(nil), |
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fFlags(kNone), |
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fLinkCount(0) |
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{ |
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} |
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hsGRenderProcs::~hsGRenderProcs() |
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{ |
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} |
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hsGRenderProcs** hsGRenderProcs::IOneBeforeMe(hsGRenderProcs** base) |
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{ |
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hsAssert(base, "Searching for place in baseless list"); |
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if( !*base ||((*base)->GetPriority() > GetPriority()) ) |
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return base; |
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hsGRenderProcs* trav = *base; |
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while( trav->fNext && (trav->fNext->GetPriority() > GetPriority()) ) |
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trav = trav->fNext; |
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hsAssert((trav != this)&&(trav->fNext != this), "Found self in bad place"); |
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return &trav->fNext; |
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} |
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void hsGRenderProcs::IInsert(hsGRenderProcs** ptr) |
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{ |
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hsAssert(*ptr != this, "Re-Inserting self"); |
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hsAssert(ptr, "Inserting into nil list"); |
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if( *ptr ) |
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(*ptr)->fBack = &fNext; |
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fNext = *ptr; |
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fBack = ptr; |
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*ptr = this; |
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} |
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void hsGRenderProcs::IDetach() |
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{ |
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if( fNext ) |
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fNext->fBack = fBack; |
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*fBack = fNext; |
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fNext = nil; |
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fBack = nil; |
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} |
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void hsGRenderProcs::Enqueue(hsGRenderProcs** base) |
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{ |
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// Already linked? Just note another link. |
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if( fLinkCount++ ) |
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return; |
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IInsert(IOneBeforeMe(base)); |
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Ref(); |
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} |
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void hsGRenderProcs::Dequeue() |
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{ |
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if( fBack && !--fLinkCount ) |
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{ |
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IDetach(); |
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UnRef(); |
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} |
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} |
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void hsGRenderProcs::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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SetFlags(s->ReadSwap32()); |
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ReadObjectRefs(s, mgr); |
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Read(s); |
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} |
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void hsGRenderProcs::ReadObjectRefs(hsStream* s, hsResMgr* mgr) |
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{ |
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if( fFlags & kObjectRefs ) |
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{ |
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int n = s->ReadSwap32(); |
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fObjectRefs.SetCount(n); |
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int i; |
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for( i = 0; i < n; i++ ) |
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{ |
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fObjectRefs[i] = mgr->ReadKey(s); |
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} |
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} |
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} |
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void hsGRenderProcs::WriteObjectRefs(hsStream* s, hsResMgr* mgr) |
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{ |
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if( fFlags & kObjectRefs ) |
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{ |
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s->WriteSwap32(fObjectRefs.GetCount()); |
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int i; |
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for( i = 0; i < fObjectRefs.GetCount(); i++ ) |
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{ |
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// if( fObjectRefs[i] ) |
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{ |
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mgr->WriteKey(s,fObjectRefs[i]); // writes nil any...right? |
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} |
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// else |
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// { |
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// mgr->WriteKey(s, nil); |
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// } |
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} |
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} |
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} |
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void hsGRenderProcs::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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s->WriteSwap32(fFlags); |
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WriteObjectRefs(s, mgr); |
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Write(s); |
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} |
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plDrawable* hsGRenderProcs::GetObjectRef(int i) |
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{ |
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return (plDrawable*)((i < fObjectRefs.GetCount()) && fObjectRefs[i] ? fObjectRefs[i]->GetObjectPtr() : nil); |
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} |
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void hsGRenderProcs::SetNumObjectRefs(int n) |
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{ |
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if( n > fObjectRefs.GetCount() ) |
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{ |
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int oldCnt = fObjectRefs.GetCount(); |
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fObjectRefs.SetCount(n); |
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int i; |
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for( i = oldCnt; i < n; i++ ) |
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fObjectRefs[i] = nil; |
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} |
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} |
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void hsGRenderProcs::SetObjectRef(plKey* key, int i) |
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{ |
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if( i >= fObjectRefs.GetCount() ) |
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SetNumObjectRefs(i+1); |
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fObjectRefs[i] = key; |
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fFlags |= kObjectRefs; |
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} |
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hsBool32 hsGRenderProcs::BeginTree(plPipeline* pipe, plDrawable* root) |
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{ |
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hsAssert(fFlags & kObjectRefsInit, "Should have had refs initialized on read"); |
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fPipeline = pipe; |
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if( Inclusive() ) |
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{ |
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fColorizer.Init(pipe); |
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hsColorRGBA col = fColorizer.GetCurrentColor(); |
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if( !fColorizer.Colorizing() ) |
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{ |
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col.r = col.g = col.b = 1.f; |
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} |
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if( !fColorizer.Alpharizing() ) |
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col.a = 0.999f; |
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fColorizer.PushColorize(col, !fColorizer.Colorizing() /* alpha only */); |
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} |
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return true; |
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} |
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hsBool32 hsGRenderProcs::BeginObject(plPipeline* pipe, plDrawable* obj) |
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{ |
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hsAssert(fFlags & kObjectRefsInit, "Should have had refs initialized on read"); |
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fPipeline = pipe; |
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if( !Inclusive() ) |
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{ |
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fColorizer.Init(pipe); |
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hsColorRGBA col = fColorizer.GetCurrentColor(); |
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if( !fColorizer.Colorizing() ) |
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{ |
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col.r = col.g = col.b = 1.f; |
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} |
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if( !fColorizer.Alpharizing() ) |
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col.a = 0.999f; |
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fColorizer.PushColorize(col, !fColorizer.Colorizing() /* alpha only */); |
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} |
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return true; |
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} |
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void hsGRenderProcs::EndObject() |
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{ |
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if( !Inclusive() ) |
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fColorizer.PopColorize(); |
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} |
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void hsGRenderProcs::EndTree() |
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{ |
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if( Inclusive() ) |
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fColorizer.PopColorize(); |
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fPipeline = nil; |
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} |
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