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94 lines
2.9 KiB
94 lines
2.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef PLFIXEDKEY_H |
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#define PLFIXEDKEY_H |
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// Using Fixed Key feature: |
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// Add a new fixedkey to the enum list below. |
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// Then add, to the Seed list (in plFixedKey.cpp) in the Corresponding |
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// position, (don't screw up, it will be validated...) |
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// The "Full Address" data for you Fixed key (see rules in plFixedKey.cpp) |
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enum plFixedKeyId |
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{ |
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kFirst_Fixed_KEY, |
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kLOSObject_KEY, |
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kTimerCallbackManager_KEY, |
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kConsoleObject_KEY, |
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kAudioSystem_KEY, |
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kInput_KEY, |
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kClient_KEY, |
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kNetClientMgr_KEY, |
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kListenerMod_KEY, |
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kTransitionMgr_KEY, |
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kLinkEffectsMgr_KEY, |
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kGameGUIMgr_KEY, |
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kGameGUIDynamicDlg_KEY, |
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kVirtualCamera1_KEY, |
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kDefaultCameraMod1_KEY, |
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kKIGUIGlue_KEY, |
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kClothingMgr_KEY, |
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kInputInterfaceMgr_KEY, |
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kAVIWriter_KEY, |
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kResManagerHelper_KEY, |
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kAvatarMgr_KEY, |
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kSimulationMgr_KEY, |
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kTransitionCamera_KEY, |
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kCCRMgr_KEY, |
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kNetClientCloneRoom_KEY, |
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kMarkerMgr_KEY, |
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kAutoProfile_KEY, |
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kGlobalVisMgr_KEY, |
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kFontCache_KEY, |
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kRelevanceMgr_KEY, |
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kJournalBookMgr_KEY, |
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kAgeLoader_KEY, |
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kBuiltIn3rdPersonCamera_KEY, |
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kSecurePreloader_KEY, |
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kLast_Fixed_KEY |
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}; |
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#endif
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