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117 lines
3.7 KiB
117 lines
3.7 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plBlower_inc |
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#define plBlower_inc |
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#include "../pnModifier/plSingleModifier.h" |
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#include "hsGeometry3.h" |
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#include "../plMath/plRandom.h" |
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#include "hsTemplates.h" |
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class plSceneObject; |
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class hsStream; |
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class hsResMgr; |
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class plBlower : public plSingleModifier |
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{ |
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protected: |
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class Oscillator |
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{ |
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public: |
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hsScalar fFrequency; |
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hsScalar fPhase; |
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hsScalar fPower; |
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}; |
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static plRandom fRandom; |
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// Parameters |
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hsScalar fMasterPower; |
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hsScalar fMasterFrequency; |
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hsScalar fDirectRate; |
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hsScalar fImpulseRate; |
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hsScalar fSpringKonst; |
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hsScalar fBias; |
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hsScalar fAccumTime; |
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hsTArray<Oscillator> fOscillators; |
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// CurrentState |
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hsVector3 fDirection; |
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hsPoint3 fRestPos; |
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hsPoint3 fLocalRestPos; |
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hsVector3 fCurrDel; |
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hsScalar fMaxOffsetDist; |
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void IInitOscillators(); |
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void ISetTargetTransform(); |
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void IBlow(double secs, hsScalar delSecs); |
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty); |
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public: |
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~plBlower(); |
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plBlower(); |
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CLASSNAME_REGISTER( plBlower ); |
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GETINTERFACE_ANY( plBlower, plSingleModifier ); |
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virtual void SetTarget(plSceneObject* so); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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void SetMasterPower(hsScalar f) { fMasterPower = f; } |
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void SetMasterFrequency(hsScalar f) { fMasterFrequency = f; } |
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void SetDirectRate(hsScalar f) { fDirectRate = f; } |
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void SetImpulseRate(hsScalar f) { fImpulseRate = f; } |
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void SetSpringKonst(hsScalar f) { fSpringKonst = f; } |
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void SetConstancy(hsScalar f); |
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hsScalar GetMasterPower() const { return fMasterPower; } |
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hsScalar GetMasterFrequency() const { return fMasterFrequency; } |
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hsScalar GetDirectRate() const { return fDirectRate; } |
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hsScalar GetImpulseRate() const { return fImpulseRate; } |
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hsScalar GetSpringKonst() const { return fSpringKonst; } |
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hsScalar GetConstancy() const; |
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}; |
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#endif // plBlower_inc
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