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44 lines
1.0 KiB
44 lines
1.0 KiB
/* |
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Entry point for the Windows NT DLL. |
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About the only reason for having this, is so initall() can automatically |
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be called, removing that burden (and possible source of frustration if |
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forgotten) from the programmer. |
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*/ |
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/* NT and Python share these */ |
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#include "pyconfig.h" |
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#include "Python.h" |
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#ifndef MS_XBOX |
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#include "windows.h" |
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#else |
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#include <xtl.h> |
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#endif |
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char dllVersionBuffer[16] = ""; // a private buffer |
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// Python Globals |
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HMODULE PyWin_DLLhModule = NULL; |
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const char *PyWin_DLLVersionString = dllVersionBuffer; |
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#if 0 // Static linking makes this not necessary |
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BOOL WINAPI DllMain (HANDLE hInst, |
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ULONG ul_reason_for_call, |
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LPVOID lpReserved) |
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{ |
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switch (ul_reason_for_call) |
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{ |
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case DLL_PROCESS_ATTACH: |
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PyWin_DLLhModule = hInst; |
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// 1000 is a magic number I picked out of the air. Could do with a #define, I spose... |
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LoadString(hInst, 1000, dllVersionBuffer, sizeof(dllVersionBuffer)); |
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//initall(); |
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break; |
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case DLL_PROCESS_DETACH: |
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break; |
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} |
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return TRUE; |
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} |
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#endif /* 0 */
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