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132 lines
4.4 KiB
132 lines
4.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyMatrix44.h" |
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pyMatrix44::pyMatrix44() { fMatrix.Reset(); } |
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pyMatrix44::pyMatrix44(hsMatrix44 other) |
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{ // copy the other matrix to this one |
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int i,j; |
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for ( i=0;i<4;i++) |
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for ( j=0;j<4;j++) |
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fMatrix.fMap[i][j] = other.fMap[i][j]; |
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fMatrix.fFlags = other.fFlags; |
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} |
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PyObject* pyMatrix44::GetInverse(PyObject* inverse) |
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{ |
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pyMatrix44 *obj = pyMatrix44::ConvertFrom(inverse); |
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fMatrix.GetInverse(&(obj->fMatrix)); |
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Py_INCREF(inverse); // incref it because we need to return a new ref |
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return inverse; |
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} |
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PyObject* pyMatrix44::GetTranspose(PyObject* transpose) |
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{ |
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pyMatrix44 *obj = pyMatrix44::ConvertFrom(transpose); |
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fMatrix.GetTranspose(&(obj->fMatrix)); |
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Py_INCREF(transpose); // incref it because we need to return a new ref |
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return transpose; |
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} |
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PyObject* pyMatrix44::GetAdjoint(PyObject* adjoint) |
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{ |
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pyMatrix44 *obj = pyMatrix44::ConvertFrom(adjoint); |
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fMatrix.GetAdjoint(&(obj->fMatrix)); |
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Py_INCREF(adjoint); // incref it because we need to return a new ref |
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return adjoint; |
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} |
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PyObject* pyMatrix44::GetTranslate(PyObject* pt) |
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{ |
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pyVector3 *obj = pyVector3::ConvertFrom(pt); |
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fMatrix.GetTranslate(&(obj->fVector)); |
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Py_INCREF(pt); // incref it because we need to return a new ref |
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return pt; |
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} |
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std::vector< std::vector<hsScalar> > pyMatrix44::GetData() |
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{ |
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std::vector<hsScalar> row0, row1, row2, row3; |
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row0.push_back(fMatrix.fMap[0][0]); row0.push_back(fMatrix.fMap[0][1]); row0.push_back(fMatrix.fMap[0][2]); row0.push_back(fMatrix.fMap[0][3]); |
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row1.push_back(fMatrix.fMap[1][0]); row1.push_back(fMatrix.fMap[1][1]); row1.push_back(fMatrix.fMap[1][2]); row1.push_back(fMatrix.fMap[1][3]); |
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row2.push_back(fMatrix.fMap[2][0]); row2.push_back(fMatrix.fMap[2][1]); row2.push_back(fMatrix.fMap[2][2]); row2.push_back(fMatrix.fMap[2][3]); |
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row3.push_back(fMatrix.fMap[3][0]); row3.push_back(fMatrix.fMap[3][1]); row3.push_back(fMatrix.fMap[3][2]); row3.push_back(fMatrix.fMap[3][3]); |
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std::vector< std::vector<hsScalar> > pyMat; |
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pyMat.push_back(row0); |
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pyMat.push_back(row1); |
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pyMat.push_back(row2); |
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pyMat.push_back(row3); |
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return pyMat; |
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} |
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void pyMatrix44::SetData(const std::vector< std::vector<hsScalar> > & mat) |
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{ |
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// make sure they are passing us the correct size |
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if ( mat.size() == 4 ) |
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{ |
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int i,j; |
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for ( i=0;i<3;i++) |
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{ |
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std::vector<hsScalar> pyrow = mat[i]; |
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if ( pyrow.size() == 4 ) |
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{ |
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for ( j=0;j<3;j++) |
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fMatrix.fMap[i][j] = pyrow[j]; |
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} |
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else // not enough ... throw error |
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{ |
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char errmsg[256]; |
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sprintf(errmsg, "Wrong number of elements in row of matrix"); |
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PyErr_SetString(PyExc_TypeError, errmsg); |
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return; |
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} |
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} |
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} |
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else |
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{ |
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char errmsg[256]; |
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sprintf(errmsg, "Wrong number of rows in the matrix"); |
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PyErr_SetString(PyExc_TypeError, errmsg); |
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} |
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}
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