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947 lines
19 KiB
947 lines
19 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyWaveSet.h" |
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#include "plDrawable/plWaveSet7.h" |
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pyWaveSet::pyWaveSet(plKey key) |
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{ |
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fWaterKey = key; |
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} |
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pyWaveSet::pyWaveSet(pyKey& key) |
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{ |
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fWaterKey = key.getKey(); |
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} |
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// -------------------------------------------------------------------------------- |
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// Geometric wave parameters. These are all safe to twiddle at any time or speed. |
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// The new settings take effect as new waves are spawned. |
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void pyWaveSet::SetGeoMaxLength(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetGeoMaxLength(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetGeoMinLength(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetGeoMinLength(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetGeoAmpOverLen(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetGeoAmpOverLen(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetGeoChop(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetGeoChop(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetGeoAngleDev(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetGeoAngleDev(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// Texture wave parameters. Safe to twiddle any time or speed. |
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// The new settings take effect as new waves are spawned. |
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void pyWaveSet::SetTexMaxLength(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetTexMaxLength(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetTexMinLength(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetTexMinLength(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetTexAmpOverLen(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetTexAmpOverLen(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetTexChop(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetTexChop(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetTexAngleDev(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetTexAngleDev(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// The size in feet of one tile of the ripple texture. If you change this (I don't |
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// recommend it), you need to change it very slowly or it will look very stupid. |
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void pyWaveSet::SetRippleScale(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetRippleScale(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// The direction the wind is blowing (waves will be more or less perpindicular to wind dir). |
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// Change somewhat slowly, like over 30 seconds. |
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void pyWaveSet::SetWindDir(const pyVector3& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWindDir(s.fVector, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// Change these gently, effect is immediate. |
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void pyWaveSet::SetSpecularNoise(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetSpecularNoise(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetSpecularStart(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetSpecularStart(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetSpecularEnd(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetSpecularEnd(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// Water Height is overriden if the ref object is animated. |
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void pyWaveSet::SetWaterHeight(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWaterHeight(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// Water Offset and DepthFalloff are complicated, and not immediately interesting to animate. |
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void pyWaveSet::SetWaterOffset(const pyVector3& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWaterOffset(s.fVector, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetOpacOffset(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetOpacOffset(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetReflOffset(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetReflOffset(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetWaveOffset(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWaveOffset(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetDepthFalloff(const pyVector3& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetDepthFalloff(s.fVector, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetOpacFalloff(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetOpacFalloff(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetReflFalloff(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetReflFalloff(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetWaveFalloff(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWaveFalloff(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// Max and Min Atten aren't very interesting, and will probably go away. |
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void pyWaveSet::SetMaxAtten(const pyVector3& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetMaxAtten(s.fVector, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetMinAtten(const pyVector3& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetMinAtten(s.fVector, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// Water colors, adjust slowly, effect is immediate. |
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void pyWaveSet::SetWaterTint(pyColor& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWaterTint(s.getColor(), secs); |
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} |
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} |
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} |
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void pyWaveSet::SetWaterOpacity(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetWaterOpacity(s, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetSpecularTint(pyColor& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetSpecularTint(s.getColor(), secs); |
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} |
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} |
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} |
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void pyWaveSet::SetSpecularMute(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetSpecularMute(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// The environment map is essentially projected onto a sphere. Moving the center of |
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// the sphere north will move the reflections north, changing the radius of the |
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// sphere effects parallax in the obvious way. |
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void pyWaveSet::SetEnvCenter(const pyPoint3& s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetEnvCenter(s.fPoint, secs); |
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} |
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} |
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} |
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void pyWaveSet::SetEnvRadius(hsScalar s, hsScalar secs) |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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waveset->SetEnvRadius(s, secs); |
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} |
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} |
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} |
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// -------------------------------------------------------------------------------- |
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// ================================================================================ |
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// Get Functions |
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// ================================================================================ |
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// -------------------------------------------------------------------------------- |
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hsScalar pyWaveSet::GetGeoMaxLength() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetGeoMaxLength(); |
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} |
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} |
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return -1; |
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} |
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hsScalar pyWaveSet::GetGeoMinLength() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetGeoMinLength(); |
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} |
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} |
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return -1; |
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} |
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hsScalar pyWaveSet::GetGeoAmpOverLen() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetGeoAmpOverLen(); |
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} |
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} |
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return -1; |
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} |
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hsScalar pyWaveSet::GetGeoChop() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetGeoChop(); |
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} |
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} |
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return -1; |
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} |
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hsScalar pyWaveSet::GetGeoAngleDev() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetGeoAngleDev(); |
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} |
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} |
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return -1; |
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} |
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// -------------------------------------------------------------------------------- |
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hsScalar pyWaveSet::GetTexMaxLength() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetTexMaxLength(); |
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} |
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} |
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return -1; |
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} |
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hsScalar pyWaveSet::GetTexMinLength() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetTexMinLength(); |
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} |
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} |
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return -1; |
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} |
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hsScalar pyWaveSet::GetTexAmpOverLen() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetTexAmpOverLen(); |
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} |
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} |
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|
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return -1; |
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} |
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hsScalar pyWaveSet::GetTexChop() const |
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{ |
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if (fWaterKey) |
|
{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetTexChop(); |
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} |
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} |
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return -1; |
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} |
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|
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hsScalar pyWaveSet::GetTexAngleDev() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetTexAngleDev(); |
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} |
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} |
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|
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return -1; |
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} |
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|
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// -------------------------------------------------------------------------------- |
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|
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hsScalar pyWaveSet::GetRippleScale() const |
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{ |
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if (fWaterKey) |
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{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
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if (waveset) |
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{ |
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return waveset->GetRippleScale(); |
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} |
|
} |
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|
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return -1; |
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} |
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|
|
// -------------------------------------------------------------------------------- |
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|
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PyObject* pyWaveSet::GetWindDir() const |
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{ |
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if (fWaterKey) |
|
{ |
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plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
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return pyVector3::New(waveset->GetWindDir()); |
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} |
|
} |
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|
|
PYTHON_RETURN_NONE; |
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} |
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|
|
// -------------------------------------------------------------------------------- |
|
|
|
hsScalar pyWaveSet::GetSpecularNoise() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
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return waveset->GetSpecularNoise(); |
|
} |
|
} |
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|
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return -1; |
|
} |
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|
|
hsScalar pyWaveSet::GetSpecularStart() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetSpecularStart(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
hsScalar pyWaveSet::GetSpecularEnd() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetSpecularEnd(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
// -------------------------------------------------------------------------------- |
|
|
|
hsScalar pyWaveSet::GetWaterHeight() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetWaterHeight(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
// -------------------------------------------------------------------------------- |
|
|
|
PyObject* pyWaveSet::GetWaterOffset() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyVector3::New(waveset->GetWaterOffset()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
hsScalar pyWaveSet::GetOpacOffset() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetOpacOffset(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
hsScalar pyWaveSet::GetReflOffset() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetReflOffset(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
hsScalar pyWaveSet::GetWaveOffset() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetWaveOffset(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
PyObject* pyWaveSet::GetDepthFalloff() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyVector3::New(waveset->GetDepthFalloff()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
hsScalar pyWaveSet::GetOpacFalloff() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetOpacFalloff(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
hsScalar pyWaveSet::GetReflFalloff() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetReflFalloff(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
hsScalar pyWaveSet::GetWaveFalloff() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetWaveFalloff(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
// -------------------------------------------------------------------------------- |
|
|
|
PyObject* pyWaveSet::GetMaxAtten() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyVector3::New(waveset->GetMaxAtten()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
PyObject* pyWaveSet::GetMinAtten() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyVector3::New(waveset->GetMinAtten()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
// -------------------------------------------------------------------------------- |
|
|
|
PyObject* pyWaveSet::GetWaterTint() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyColor::New(waveset->GetWaterTint()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
hsScalar pyWaveSet::GetWaterOpacity() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetWaterOpacity(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
PyObject* pyWaveSet::GetSpecularTint() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyColor::New(waveset->GetSpecularTint()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
hsScalar pyWaveSet::GetSpecularMute() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetSpecularMute(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
// -------------------------------------------------------------------------------- |
|
|
|
PyObject* pyWaveSet::GetEnvCenter() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return pyPoint3::New(waveset->GetEnvCenter()); |
|
} |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
hsScalar pyWaveSet::GetEnvRadius() const |
|
{ |
|
if (fWaterKey) |
|
{ |
|
plWaveSet7* waveset = plWaveSet7::ConvertNoRef(fWaterKey->ObjectIsLoaded()); |
|
if (waveset) |
|
{ |
|
return waveset->GetEnvRadius(); |
|
} |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
// --------------------------------------------------------------------------------
|