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710 lines
20 KiB
710 lines
20 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plComponentBase.h" |
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#include "plComponentReg.h" |
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#include "MaxMain/plPlasmaRefMsgs.h" |
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#include "MaxMain/plMaxNodeBase.h" |
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#include "plAutoUIComp.h" |
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plComponentBase::plComponentBase() : fClassDesc(nil), fCompPB(nil), fTargsPB(nil) |
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{ |
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} |
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plComponentBase::~plComponentBase() |
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{ |
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DeleteAllRefsFromMe(); |
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} |
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CreateMouseCallBack* plComponentBase::GetCreateMouseCallBack() |
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{ |
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return NULL; |
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} |
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void plComponentBase::BeginEditParams(IObjParam *ip, ULONG flags, Animatable *prev) |
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{ |
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fClassDesc->BeginEditParams(ip, this, flags, prev); |
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} |
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void plComponentBase::EndEditParams(IObjParam *ip, ULONG flags, Animatable *next) |
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{ |
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fClassDesc->EndEditParams(ip, this, flags, next); |
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} |
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int plComponentBase::NumParamBlocks() |
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{ |
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return 2; |
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} |
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IParamBlock2 *plComponentBase::GetParamBlock(int i) |
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{ |
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if (i == kRefComp) |
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return fCompPB; |
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else if (i == kRefTargs) |
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return fTargsPB; |
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return nil; |
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} |
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IParamBlock2 *plComponentBase::GetParamBlockByID(BlockID id) |
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{ |
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if (fCompPB && fCompPB->ID() == id) |
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return fCompPB; |
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else if (fTargsPB && fTargsPB->ID() == id) |
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return fTargsPB; |
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return nil; |
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} |
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// So our animatables will show up in the trackview |
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int plComponentBase::NumSubs() |
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{ |
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return 1; |
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} |
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Animatable *plComponentBase::SubAnim(int i) |
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{ |
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return fCompPB; |
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} |
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TSTR plComponentBase::SubAnimName(int i) |
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{ |
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return fClassDesc->ClassName(); |
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} |
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RefTargetHandle plComponentBase::Clone(RemapDir &remap) |
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{ |
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plComponentBase *obj = (plComponentBase*)fClassDesc->Create(false); |
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// Do the base clone |
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BaseClone(this, obj, remap); |
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// Copy our references |
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if (fCompPB) |
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obj->ReplaceReference(kRefComp, fCompPB->Clone(remap)); |
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if (fTargsPB) |
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obj->ReplaceReference(kRefTargs, fTargsPB->Clone(remap)); |
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return obj; |
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} |
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void plComponentBase::BuildMesh(TimeValue t) |
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{ |
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} |
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void plComponentBase::FreeCaches() |
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{ |
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} |
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void plComponentBase::GetLocalBoundBox(TimeValue t, INode *node, ViewExp *vpt, Box3 &box) |
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{ |
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box.MakeCube(Point3(0,0,0), 0); |
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} |
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void plComponentBase::GetWorldBoundBox(TimeValue t, INode *node, ViewExp *vpt, Box3 &box) |
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{ |
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box.MakeCube(Point3(0,0,0), 0); |
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} |
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int plComponentBase::Display(TimeValue t, INode *node, ViewExp *vpt, int flags) |
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{ |
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return 0; |
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} |
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int plComponentBase::HitTest(TimeValue t, INode *node, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt) |
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{ |
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return 0; |
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} |
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int plComponentBase::NumRefs() |
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{ |
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return 2; |
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} |
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RefTargetHandle plComponentBase::GetReference(int i) |
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{ |
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if (i == kRefComp) |
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return fCompPB; |
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else if (i == kRefTargs) |
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return fTargsPB; |
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return nil; |
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} |
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void plComponentBase::SetReference(int i, RefTargetHandle rtarg) |
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{ |
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if (i == kRefTargs) |
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fTargsPB = (IParamBlock2*)rtarg; |
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else if (i == kRefComp) |
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fCompPB = (IParamBlock2*)rtarg; |
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} |
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RefResult plComponentBase::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, PartID& partID, RefMessage message) |
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{ |
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return REF_SUCCEED; |
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} |
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IOResult plComponentBase::Save(ISave* isave) |
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{ |
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return IO_OK; |
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} |
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IOResult plComponentBase::Load(ILoad* iload) |
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{ |
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return IO_OK; |
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} |
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void plComponentBase::AddTargetsToList(INodeTab& list) |
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{ |
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int i; |
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for( i = 0; i < NumTargets(); i++ ) |
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{ |
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INode* targ = GetTarget(i); |
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if( targ ) |
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list.Append(1, &targ); |
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} |
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} |
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UInt32 plComponentBase::NumTargets() |
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{ |
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if (fTargsPB) |
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return fTargsPB->Count(kTargs); |
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return 0; |
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} |
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plMaxNodeBase *plComponentBase::GetTarget(UInt32 i) |
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{ |
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if (fTargsPB && i < NumTargets()) |
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return (plMaxNodeBase*)fTargsPB->GetINode(kTargs, 0, i); |
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return nil; |
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} |
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void plComponentBase::AddTarget(plMaxNodeBase *target) |
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{ |
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if (!target) |
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return; |
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// Make sure we don't already ref this |
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UInt32 count = fTargsPB->Count(kTargs); |
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for (UInt32 i = 0; i < count; i++) |
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{ |
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if (fTargsPB->GetINode(kTargs, 0, i) == target) |
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return; |
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} |
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// Add it to our list |
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fTargsPB->Append(kTargs, 1, (INode**)&target); |
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NotifyDependents(FOREVER, (PartID)target, REFMSG_USER_TARGET_ADD); |
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} |
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void plComponentBase::DeleteTarget(plMaxNodeBase *target) |
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{ |
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if (!target) |
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return; |
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UInt32 count = fTargsPB->Count(kTargs); |
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for (UInt32 i = 0; i < count; i++) |
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{ |
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if (fTargsPB->GetINode(kTargs, 0, i) == target) |
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{ |
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fTargsPB->Delete(kTargs, i, 1); |
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NotifyDependents(FOREVER, (PartID)target, REFMSG_USER_TARGET_DELETE); |
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return; |
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} |
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} |
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} |
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void plComponentBase::DeleteAllTargets() |
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{ |
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while (fTargsPB->Count(kTargs) > 0) |
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{ |
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INode *node = fTargsPB->GetINode(kTargs); |
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if (node) |
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NotifyDependents(FOREVER, (PartID)node, REFMSG_USER_TARGET_DELETE); |
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fTargsPB->Delete(kTargs, 0, 1); |
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} |
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} |
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bool plComponentBase::IsTarget(plMaxNodeBase *node) |
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{ |
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if (!node) |
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return false; |
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for (int i = 0; i < fTargsPB->Count(kTargs); i++) |
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if (fTargsPB->GetINode(kTargs, 0, i) == node) |
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return true; |
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return false; |
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} |
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const char* plComponentBase::IGetUniqueName(plMaxNodeBase* target) |
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{ |
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static char nameBuf[256]; |
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// Make sure we've actually got multiple *used* targets. (Some could be nil) |
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int numUsedTargs = 0; |
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int thisTargIdx = -1; |
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for (int i = 0; i < fTargsPB->Count(kTargs); i++) |
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{ |
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plMaxNodeBase* thisTarg = (plMaxNodeBase*)fTargsPB->GetINode(kTargs, 0, i); |
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if (thisTarg) |
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numUsedTargs++; |
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if (thisTarg == target) |
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thisTargIdx = i; |
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// If we've figured out whether or not we have multiple targets, and we |
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// found which target this one is, we can break out early |
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if (numUsedTargs > 1 && thisTargIdx != -1) |
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break; |
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} |
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hsAssert(thisTargIdx != -1, "Bad target for IGetUniqueName"); |
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if (numUsedTargs > 1) |
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_snprintf(nameBuf, sizeof(nameBuf), "%s_%d", GetINode()->GetName(), thisTargIdx); |
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else |
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strncpy(nameBuf, GetINode()->GetName(), sizeof(nameBuf)); |
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return nameBuf; |
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} |
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plMaxNodeBase *plComponentBase::GetINode() |
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{ |
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// Go through the reflist looking for RefMakers with a ref to this component. |
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// There should only be one INode in this list. |
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DependentIterator di(this); |
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ReferenceMaker* rm = di.Next(); |
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while (rm != nil) |
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{ |
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if (rm->SuperClassID() == BASENODE_CLASS_ID) |
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return (plMaxNodeBase*)rm; |
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rm = di.Next(); |
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} |
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return nil; |
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} |
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hsBool plComponentBase::IsExternal() |
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{ |
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return CanConvertToType(EXT_COMPONENT_CLASSID); |
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} |
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bool plComponentBase::IsCurMsgLocal() |
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{ |
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// Was the last notification a message propagated up from a target? |
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// Ignore it if so. |
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if (fTargsPB->LastNotifyParamID() != -1) |
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return false; |
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// Was the last notification from a ref in the component PB? If so, assume |
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// it was a propagated message from the ref. Real changes to that ref |
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// parameter will be signalled with a user ref message. |
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if (fCompPB->LastNotifyParamID() != -1) |
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{ |
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ParamID id = fCompPB->LastNotifyParamID(); |
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if (is_ref(fCompPB->GetParamDef(id))) |
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return false; |
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} |
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return true; |
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} |
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bool plComponentBase::IsObsolete() |
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{ |
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return ((plComponentClassDesc*)fClassDesc)->IsObsolete(); |
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} |
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bool DoesPBReferenceNode(IParamBlock2* pb, INode* node); |
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static bool CheckRef(ReferenceTarget* targ, INode* node) |
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{ |
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if (!targ) |
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return false; |
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if (targ->SuperClassID() == BASENODE_CLASS_ID) |
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{ |
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if ((INode*)targ == node) |
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return true; |
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} |
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else if (targ->SuperClassID() == PARAMETER_BLOCK2_CLASS_ID) |
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{ |
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return DoesPBReferenceNode((IParamBlock2*)targ, node); |
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} |
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return false; |
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} |
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static bool DoesPBReferenceNode(IParamBlock2* pb, INode* node) |
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{ |
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for (int i = 0; i < pb->NumParams(); i++) |
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{ |
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ParamID id = pb->IndextoID(i); |
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ParamType2 type = pb->GetParameterType(id); |
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if (type == TYPE_INODE) |
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{ |
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if (pb->GetINode(id) == node) |
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return true; |
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} |
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if (type == TYPE_INODE_TAB) |
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{ |
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for (int iNode = 0; iNode < pb->Count(id); iNode++) |
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{ |
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if (pb->GetINode(id, 0, iNode) == node) |
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return true; |
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} |
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} |
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if (type == TYPE_REFTARG) |
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{ |
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ReferenceTarget* targ = pb->GetReferenceTarget(id); |
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bool ret = CheckRef(targ, node); |
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if (ret) |
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return true; |
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} |
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if (type == TYPE_REFTARG_TAB) |
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{ |
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for (int iRef = 0; iRef < pb->Count(id); iRef++) |
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{ |
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ReferenceTarget* targ = pb->GetReferenceTarget(id, 0, iRef); |
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bool ret = CheckRef(targ, node); |
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if (ret) |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool plComponentBase::DoReferenceNode(INode* node) |
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{ |
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if (!fCompPB) |
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return false; |
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return DoesPBReferenceNode(fCompPB, node); |
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} |
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void plComponentBase::CreateRollups() |
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{ |
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if (!fCompPB) |
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return; |
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ParamBlockDesc2 *pd = fCompPB->GetDesc(); |
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plComponentClassDesc *cd = (plComponentClassDesc*)pd->cd; |
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// This is a plAutoUIComp, we need to treat it differently |
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if (cd->IsAutoUI()) |
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{ |
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plAutoUIClassDesc *cd = (plAutoUIClassDesc*)pd->cd; |
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cd->CreateAutoRollup(fCompPB); |
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} |
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// We're using a normal param block with auto UI |
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else if (pd->flags & P_AUTO_UI) |
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{ |
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if (pd->flags & P_MULTIMAP) |
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{ |
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int nMaps = pd->map_specs.Count(); |
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for (int i = 0; i < nMaps; i++) |
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{ |
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ParamBlockDesc2::map_spec spec = pd->map_specs[i]; |
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// Create the rollout |
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IParamMap2 *map = CreateCPParamMap2(spec.map_id, |
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fCompPB, |
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GetCOREInterface(), |
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hInstance, |
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MAKEINTRESOURCE(spec.dlg_template), |
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GetString(spec.title), |
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spec.rollup_flags, |
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spec.dlgProc, |
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NULL, |
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ROLLUP_CAT_STANDARD); |
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// Save the rollout in the paramblock |
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fCompPB->SetMap(map, spec.map_id); |
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} |
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} |
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else |
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{ |
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// Create the rollout |
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IParamMap2 *map = CreateCPParamMap2(0, |
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fCompPB, |
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GetCOREInterface(), |
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hInstance, |
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MAKEINTRESOURCE(pd->dlg_template), |
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GetString(pd->title), |
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pd->flags, |
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pd->dlgProc, |
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NULL, |
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ROLLUP_CAT_STANDARD); |
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// Save the rollout in the paramblock |
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fCompPB->SetMap(map); |
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} |
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} |
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fCompPB->ReleaseDesc(); |
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} |
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void plComponentBase::DestroyRollups() |
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{ |
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if (!fCompPB) |
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return; |
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ParamBlockDesc2 *pd = fCompPB->GetDesc(); |
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plComponentClassDesc *cd = (plComponentClassDesc*)pd->cd; |
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// This is a plAutoUIComp, we need to treat it differently |
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if (cd->IsAutoUI()) |
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{ |
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plAutoUIClassDesc *autoCD = (plAutoUIClassDesc*)pd->cd; |
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autoCD->DestroyAutoRollup(); |
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} |
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// We're using a normal param block with auto UI |
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else if (pd->flags & P_AUTO_UI) |
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{ |
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if (pd->flags & P_MULTIMAP) |
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{ |
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int nMaps = pd->map_specs.Count(); |
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for (int i = 0; i < nMaps; i++) |
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{ |
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MapID id = pd->map_specs[i].map_id; |
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// Destroy any parammap saved in the rollup |
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IParamMap2 *map = fCompPB->GetMap(id); |
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fCompPB->SetMap(nil, id); |
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if (map) |
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DestroyCPParamMap2(map); |
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} |
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} |
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else |
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{ |
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// Destroy any parammap saved in the rollup |
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IParamMap2 *map = fCompPB->GetMap(); |
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fCompPB->SetMap(nil); |
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if (map) |
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DestroyCPParamMap2(map); |
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} |
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} |
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fCompPB->ReleaseDesc(); |
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} |
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//////////////////////////////////////////////////////////////////////////////// |
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static bool INodeHasComponent(plMaxNodeBase *node, plMaxNodeBase *compNode) |
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{ |
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UInt32 count = node->NumAttachedComponents(); |
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for (UInt32 i = 0; i < count; i++) |
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{ |
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if (node->GetAttachedComponent(i)->GetINode() == compNode) |
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return true; |
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} |
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return false; |
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} |
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int plSharedComponents(INodeTab& nodes, INodeTab& components) |
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{ |
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components.ZeroCount(); |
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if (nodes.Count() == 0) |
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return 0; |
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plMaxNodeBase *firstNode = (plMaxNodeBase*)nodes[0]; |
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int num = firstNode->NumAttachedComponents(); |
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// Resize the list to it's max size to be more efficient |
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components.SetCount(num); |
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int i; |
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// Put all the components on the first node into a list |
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for (i = 0; i < num; i++) |
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components[i] = firstNode->GetAttachedComponent(i)->GetINode(); |
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// Delete any components that aren't on all the other nodes |
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for (i = 1; i < nodes.Count(); i++) |
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{ |
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plMaxNodeBase *node = (plMaxNodeBase*)nodes[i]; |
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UInt32 count = node->NumAttachedComponents(); |
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for (int j = components.Count()-1; j >= 0; j--) |
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{ |
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if (!INodeHasComponent(node, (plMaxNodeBase*)components[j])) |
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components.Delete(j, 1); |
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} |
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} |
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return components.Count(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////// |
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#include "notify.h" |
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static void UpdateComponentVisibility(plMaxNodeBase *node) |
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{ |
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plComponentBase *comp = node->ConvertToComponent(); |
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if (comp) |
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{ |
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node->Freeze(TRUE); |
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node->Hide(!comp->AllowUnhide()); |
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} |
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for (int i = 0; i < node->NumberOfChildren(); i++) |
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{ |
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plMaxNodeBase *childNode = (plMaxNodeBase*)node->GetChildNode(i); |
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UpdateComponentVisibility(childNode); |
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} |
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} |
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static void UnlinkComponents(plMaxNodeBase *node) |
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{ |
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plComponentBase *comp = node->ConvertToComponent(); |
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if (comp) |
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comp->DeleteAllTargets(); |
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for (int i = 0; i < node->NumberOfChildren(); i++) |
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{ |
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plMaxNodeBase *child = (plMaxNodeBase*)node->GetChildNode(i); |
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UnlinkComponents(child); |
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} |
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} |
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static void FindObsoleteComponents(plMaxNodeBase *node, std::vector<plComponentBase*>& obsoleteComps) |
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{ |
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plComponentBase *comp = node->ConvertToComponent(); |
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if (comp && comp->IsObsolete()) |
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obsoleteComps.push_back(comp); |
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for (int i = 0; i < node->NumberOfChildren(); i++) |
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{ |
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plMaxNodeBase *childNode = (plMaxNodeBase*)node->GetChildNode(i); |
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FindObsoleteComponents(childNode, obsoleteComps); |
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} |
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} |
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static bool gUpdatingComponents = false; |
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|
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#include <set> |
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#include "hsUtils.h" |
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|
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static void ComponentNotify(void *param, NotifyInfo *info) |
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{ |
|
if (info->intcode == NOTIFY_NODE_UNHIDE) |
|
{ |
|
if (!gUpdatingComponents) |
|
{ |
|
plMaxNodeBase *node = (plMaxNodeBase*)info->callParam; |
|
plComponentBase *comp = node ? node->ConvertToComponent() : nil; |
|
if (comp) |
|
{ |
|
node->Hide(!comp->AllowUnhide()); |
|
node->Freeze(TRUE); |
|
} |
|
} |
|
} |
|
else if (info->intcode == NOTIFY_FILE_POST_OPEN) |
|
{ |
|
plComponentShow::Update(); |
|
GetCOREInterface()->ForceCompleteRedraw(); |
|
// Also checking bitmap silent mode, since the export script uses that |
|
if (!hsMessageBox_SuppressPrompts && !TheManager->SilentMode()) |
|
{ |
|
// Get all the obsolete components in the scene |
|
std::vector<plComponentBase*> obsoleteComps; |
|
FindObsoleteComponents((plMaxNodeBase*)GetCOREInterface()->GetRootNode(), obsoleteComps); |
|
|
|
// For now, just get the categories (could get the component names) |
|
std::set<const char *> names; |
|
for (int i = 0; i < obsoleteComps.size(); i++) |
|
{ |
|
const char *name = obsoleteComps[i]->GetObjectName(); |
|
names.insert(name); |
|
} |
|
|
|
if (obsoleteComps.size() > 0) |
|
{ |
|
char buf[1024]; |
|
strcpy(buf, "Components of the following obsolete types\nwere found in this scene. Please delete them.\n\n"); |
|
std::set<const char *>::iterator it = names.begin(); |
|
for (; it != names.end(); it++) |
|
{ |
|
strcat(buf, (*it)); |
|
strcat(buf, "\n"); |
|
} |
|
|
|
hsMessageBox(buf, "Obsolete Components", hsMBoxOk); |
|
} |
|
} |
|
} |
|
// WEIRD HACK - If lots of components are linked to objects when a scene is closed |
|
// the closing goes really slow. I assume it is just repeatedly calling some |
|
// unoptimized section of code (it would probably happen for any large number of |
|
// references). So, at this point if the scene was changed the user would have already |
|
// been prompted to save it, so we can modify the scene by deleting all the component |
|
// references. -Colin |
|
else if (info->intcode == NOTIFY_SYSTEM_SHUTDOWN || |
|
info->intcode == NOTIFY_FILE_PRE_OPEN) |
|
{ |
|
UnlinkComponents((plMaxNodeBase*)GetCOREInterface()->GetRootNode()); |
|
} |
|
} |
|
|
|
void plComponentShow::Init() |
|
{ |
|
RegisterNotification(ComponentNotify, 0, NOTIFY_FILE_POST_OPEN); |
|
RegisterNotification(ComponentNotify, 0, NOTIFY_NODE_UNHIDE); |
|
RegisterNotification(ComponentNotify, 0, NOTIFY_SYSTEM_SHUTDOWN); |
|
RegisterNotification(ComponentNotify, 0, NOTIFY_FILE_PRE_OPEN); |
|
} |
|
|
|
void plComponentShow::Update() |
|
{ |
|
gUpdatingComponents = true; |
|
UpdateComponentVisibility((plMaxNodeBase*)GetCOREInterface()->GetRootNode()); |
|
gUpdatingComponents = false; |
|
}
|
|
|