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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plSpawnPointInfo_h_inc
#define plSpawnPointInfo_h_inc
#include "hsConfig.h"
#include "hsStlUtils.h"
///////////////////////////////////////////////////////////////////
#define kDefaultSpawnPtTitle "Default"
#define kDefaultSpawnPtName "LinkInPointDefault"
///////////////////////////////////////////////////////////////////
class hsStream;
struct plSpawnPointInfo
{
std::string fTitle; // friendly title for GUIs
std::string fSpawnPt; // name of spawn point in dataset
std::string fCameraStack;
plSpawnPointInfo(){}
plSpawnPointInfo( const plSpawnPointInfo & other ) { (*this)=other; }
plSpawnPointInfo( const char * title, const char * spawnPt )
: fTitle( title ), fSpawnPt( spawnPt ) {}
const char * GetTitle() const { return fTitle.c_str(); }
void SetTitle( const char * v ) { fTitle=v; }
const char * GetName() const { return fSpawnPt.c_str(); }
void SetName( const char * v ) { fSpawnPt = v; }
const char * GetCameraStack() const { return fCameraStack.c_str(); }
void SetCameraStack( const char * v ) { fCameraStack=v; }
void Reset();
void Read( hsStream * s );
void ReadOld( hsStream * s );
void Write( hsStream * s ) const;
std::string AsStdString() const;
};
typedef std::vector<plSpawnPointInfo> plSpawnPointVec;
extern const plSpawnPointInfo kDefaultSpawnPoint;
#endif // plSpawnPointInfo_h_inc