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113 lines
4.0 KiB
113 lines
4.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/////////////////////////////////////////////////////////////////////////////// |
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// // |
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// hsCodecManager Class Header // |
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// Cyan, Inc. // |
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// // |
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//// Version History ////////////////////////////////////////////////////////// |
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// // |
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// 6.7.2001 mcn - Updated for new bitmap classes. // |
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// // |
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/////////////////////////////////////////////////////////////////////////////// |
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#ifndef hsCodecManager_inc |
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#define hsCodecManager_inc |
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#include "HeadSpin.h" |
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#include "hsTemplates.h" |
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class hsCodec; |
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class plMipmap; |
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class hsCodecManager |
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{ |
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private: |
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hsCodecManager(); |
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public: |
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~hsCodecManager() { } |
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static hsCodecManager& Instance(); |
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plMipmap *CreateCompressedMipmap( uint32_t compressionFormat, plMipmap *uncompressed ); |
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plMipmap *CreateUncompressedMipmap( plMipmap *compressed, uint8_t bitDepth = 0 ); |
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bool ColorizeCompMipmap( plMipmap *bMap, const uint8_t *colorMask ); |
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bool Register(hsCodec *codec, uint32_t compressionFormat, float priority); |
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/// Decompression flags |
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enum { |
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kBitDepthMask = 0x0003, |
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kCompOrderMask = 0x0004 |
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}; |
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enum { /// Bit depths |
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kDontCareDepth = 0x0000, |
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k16BitDepth = 0x0001, |
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k32BitDepth = 0x0002 |
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}; |
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enum { /// uint8_t orders |
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kNormalCompOrder = 0x0000, // DirectX, Glide |
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kWeirdCompOrder = 0x0004 // OpenGL |
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}; |
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private: |
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struct hsCodecEntry |
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{ |
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hsCodecEntry() : fPriority(0), fCodec(nil) { } |
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hsCodecEntry(float p, hsCodec *c) : fPriority(p), fCodec(c) { } |
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float fPriority; |
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hsCodec *fCodec; |
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}; |
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struct hsCodecList |
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{ |
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hsCodecList() : fCompressionFormat(0) { } |
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hsCodecList(uint32_t f) : fCompressionFormat(f) { } |
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uint32_t fCompressionFormat; |
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hsTArray<hsCodecEntry> fCodecList; |
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}; |
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hsTArray<hsCodecList> fCodecTable; |
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}; |
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#endif // hsCodecManager_inc
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