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743 lines
23 KiB
743 lines
23 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plEAXEffects - Various classes and wrappers to support EAX // |
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// acceleration. // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "HeadSpin.h" |
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#include "hsWindows.h" |
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#include "hsThread.h" |
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#ifndef EAX_SDK_AVAILABLE |
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# include "plEAXStructures.h" |
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#endif |
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#include "plEAXEffects.h" |
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#include "plAudioCore/plAudioCore.h" |
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#include "plDSoundBuffer.h" |
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#include "hsTemplates.h" |
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#include "plEAXListenerMod.h" |
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#include "hsStream.h" |
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#include "plAudioSystem.h" |
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#include <al.h> |
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#if HS_BUILD_FOR_WIN32 |
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# if defined(DX_OLD_SDK) || defined(__MINGW32__) |
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# include <dxerr9.h> |
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# else |
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# include <dxerr.h> |
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# endif |
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#endif |
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#ifdef EAX_SDK_AVAILABLE |
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#include <eax.h> |
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#include <eax-util.h> |
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#include <eaxlegacy.h> |
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#endif |
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#include "plStatusLog/plStatusLog.h" |
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#define kDebugLog if( myLog != nil ) myLog->AddLineF( |
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#ifdef EAX_SDK_AVAILABLE |
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static EAXGet s_EAXGet; |
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static EAXSet s_EAXSet; |
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#endif |
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//// GetInstance ///////////////////////////////////////////////////////////// |
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plEAXListener &plEAXListener::GetInstance( void ) |
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{ |
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static plEAXListener instance; |
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return instance; |
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} |
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//// Constructor/Destructor ////////////////////////////////////////////////// |
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plEAXListener::plEAXListener() |
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{ |
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fInited = false; |
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ClearProcessCache(); |
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} |
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plEAXListener::~plEAXListener() |
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{ |
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Shutdown(); |
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} |
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//// Init //////////////////////////////////////////////////////////////////// |
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bool plEAXListener::Init( void ) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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if( fInited ) |
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return true; |
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if(!alIsExtensionPresent((ALchar *)"EAX4.0")) // is eax 4 supported |
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{ |
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if(!alIsExtensionPresent((ALchar *) "EAX4.0Emulated")) // is an earlier version of eax supported |
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{ |
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plStatusLog::AddLineS("audio.log", "EAX not supported"); |
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return false; |
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} |
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else |
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{ |
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plStatusLog::AddLineS("audio.log", "EAX 4 Emulated supported"); |
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} |
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} |
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else |
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{ |
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plStatusLog::AddLineS("audio.log", "EAX 4 available"); |
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} |
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// EAX is supported |
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s_EAXGet = (EAXGet)alGetProcAddress((ALchar *)"EAXGet"); |
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s_EAXSet = (EAXSet)alGetProcAddress((ALchar *)"EAXSet"); |
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if(!s_EAXGet || ! s_EAXSet) |
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{ |
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IFail( "EAX initialization failed", true ); |
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return false; |
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} |
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fInited = true; |
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#if 1 |
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try |
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{ |
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// Make an EAX call here to prevent problems on WDM driver |
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unsigned int lRoom = -10000; |
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SetGlobalEAXProperty(DSPROPSETID_EAX_ListenerProperties, DSPROPERTY_EAXLISTENER_ROOM, &lRoom, sizeof( unsigned int )); |
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} |
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catch ( ... ) |
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{ |
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plStatusLog::AddLineS("audio.log", "Unable to set EAX Property Set, disabling EAX..."); |
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plgAudioSys::EnableEAX(false); |
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return false; |
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} |
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#endif |
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ClearProcessCache(); |
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return true; |
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#else /* !EAX_SDK_AVAILABLE */ |
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plStatusLog::AddLineS("audio.log", "EAX disabled in this build"); |
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return false; |
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#endif |
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} |
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//// Shutdown //////////////////////////////////////////////////////////////// |
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void plEAXListener::Shutdown( void ) |
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{ |
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if( !fInited ) |
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return; |
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#ifdef EAX_SDK_AVAILABLE |
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s_EAXSet = nil; |
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s_EAXGet = nil; |
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#endif |
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IRelease(); |
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} |
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bool plEAXListener::SetGlobalEAXProperty(GUID guid, unsigned long ulProperty, void *pData, unsigned long ulDataSize ) |
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{ |
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if(fInited) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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return s_EAXSet(&guid, ulProperty, 0, pData, ulDataSize) == AL_NO_ERROR; |
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#endif |
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} |
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return false; |
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} |
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bool plEAXListener::GetGlobalEAXProperty(GUID guid, unsigned long ulProperty, void *pData, unsigned long ulDataSize) |
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{ |
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if(fInited) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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return s_EAXGet(&guid, ulProperty, 0, pData, ulDataSize) == AL_NO_ERROR; |
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#endif |
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} |
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return false; |
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} |
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bool plEAXSource::SetSourceEAXProperty(unsigned source, GUID guid, unsigned long ulProperty, void *pData, unsigned long ulDataSize) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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return s_EAXSet(&guid, ulProperty, source, pData, ulDataSize) == AL_NO_ERROR; |
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#else |
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return false; |
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#endif |
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} |
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bool plEAXSource::GetSourceEAXProperty(unsigned source, GUID guid, unsigned long ulProperty, void *pData, unsigned long ulDataSize) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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return s_EAXGet(&guid, ulProperty, source, pData, ulDataSize) == AL_NO_ERROR; |
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#else |
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return false; |
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#endif |
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} |
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//// IRelease //////////////////////////////////////////////////////////////// |
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void plEAXListener::IRelease( void ) |
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{ |
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fInited = false; |
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} |
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//// IFail /////////////////////////////////////////////////////////////////// |
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void plEAXListener::IFail( bool major ) |
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{ |
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plStatusLog::AddLineS( "audio.log", plStatusLog::kRed, |
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"ERROR in plEAXListener: Could not set global eax params"); |
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if( major ) |
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IRelease(); |
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} |
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void plEAXListener::IFail( const char *msg, bool major ) |
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{ |
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plStatusLog::AddLineS( "audio.log", plStatusLog::kRed, |
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"ERROR in plEAXListener: %s", msg ); |
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if( major ) |
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IRelease(); |
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} |
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//// IMuteProperties ///////////////////////////////////////////////////////// |
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// Mutes the given properties, so if you have some props that you want |
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// half strength, this function will do it for ya. |
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void plEAXListener::IMuteProperties( EAXREVERBPROPERTIES *props, float percent ) |
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{ |
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// We only mute the room, roomHF and roomLF, since those control the overall effect |
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// application. All three are a direct linear blend as defined by eax-util.cpp, so |
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// this should be rather easy |
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float invPercent = 1.f - percent; |
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// The old way, as dictated by EAX sample code... |
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#ifdef EAX_SDK_AVAILABLE |
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props->lRoom = (int)( ( (float)EAXLISTENER_MINROOM * invPercent ) + ( (float)props->lRoom * percent ) ); |
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#endif |
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// The new way, as suggested by EAX guys... |
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// props->lRoom = (int)( 2000.f * log( invPercent ) ) + props->lRoom; |
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// props->lRoomLF = (int)( ( (float)EAXLISTENER_MINROOMLF * invPercent ) + ( (float)props->lRoomLF * percent ) ); |
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// props->lRoomHF = (int)( ( (float)EAXLISTENER_MINROOMHF * invPercent ) + ( (float)props->lRoomHF * percent ) ); |
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} |
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//// ClearProcessCache /////////////////////////////////////////////////////// |
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// Clears the cache settings used to speed up ProcessMods(). Call whenever |
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// the list of mods changed. |
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void plEAXListener::ClearProcessCache( void ) |
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{ |
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fLastBigRegion = nil; |
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fLastModCount = -1; |
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fLastWasEmpty = false; |
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fLastSingleStrength = -1.f; |
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} |
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//// ProcessMods ///////////////////////////////////////////////////////////// |
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// 9.13.02 mcn - Updated the caching method. Now fLastBigRegion will point |
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// to a region iff it's the only region from the last pass that had a |
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// strength > 0. The reason we can't do our trick before is because even if |
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// we have a region w/ strength 1, another region might power up from 1 and |
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// thus suddenly alter the total reverb settings. Thus, the only time we |
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// can wisely skip is if our current big region == fLastBigRegion *and* |
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// the total strength is the same. |
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void plEAXListener::ProcessMods( hsTArray<plEAXListenerMod *> &modArray ) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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int i; |
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float totalStrength; |
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bool firstOne; |
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plEAXListenerMod *thisBigRegion = nil; |
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EAXLISTENERPROPERTIES finalProps; |
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static int oldTime = timeGetTime(); // Get starting time |
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int newTime; |
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bool bMorphing = false; |
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static plStatusLog *myLog = nil; |
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if( myLog == nil && plgAudioSys::AreExtendedLogsEnabled() ) |
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myLog = plStatusLogMgr::GetInstance().CreateStatusLog( 30, "EAX Reverbs", plStatusLog::kFilledBackground | plStatusLog::kDeleteForMe | plStatusLog::kDontWriteFile ); |
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else if( myLog != nil && !plgAudioSys::AreExtendedLogsEnabled() ) |
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{ |
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delete myLog; |
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myLog = nil; |
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} |
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if( myLog != nil ) |
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myLog->Clear(); |
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if( modArray.GetCount() != fLastModCount ) |
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{ |
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kDebugLog "Clearing cache..." ); |
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ClearProcessCache(); // Code path changed, clear the entire cache |
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fLastModCount = modArray.GetCount(); |
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} |
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else |
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{ |
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kDebugLog "" ); |
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} |
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if( modArray.GetCount() > 0 ) |
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{ |
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kDebugLog "%d regions to calc", modArray.GetCount() ); |
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// Reset and find a new one if applicable |
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thisBigRegion = nil; |
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// Accumulate settings from all the active listener regions (shouldn't be too many, we hope) |
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totalStrength = 0.f; |
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firstOne = true; |
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for( i = 0; i < modArray.GetCount(); i++ ) |
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{ |
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float strength = modArray[ i ]->GetStrength(); |
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kDebugLog "%4.2f - %s", strength, modArray[ i ]->GetKey()->GetUoid().GetObjectName() ); |
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if( strength > 0.f ) |
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{ |
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// fLastBigRegion will point to a region iff it's the only region w/ strength > 0 |
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if( totalStrength == 0.f ) |
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thisBigRegion = modArray[ i ]; |
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else |
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thisBigRegion = nil; |
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if( firstOne ) |
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{ |
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// First one, just init to it |
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memcpy( &finalProps, modArray[ i ]->GetListenerProps(), sizeof( finalProps ) ); |
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totalStrength = strength; |
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firstOne = false; |
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} |
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else |
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{ |
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float scale = strength / ( totalStrength + strength ); |
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EAX3ListenerInterpolate( &finalProps, modArray[ i ]->GetListenerProps(), scale, &finalProps, false ); |
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totalStrength += strength; |
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bMorphing = true; |
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} |
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if( totalStrength >= 1.f ) |
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break; |
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} |
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} |
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if( firstOne ) |
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{ |
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// No regions of strength > 0, so just make it quiet |
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kDebugLog "Reverb should be quiet" ); |
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if( fLastWasEmpty ) |
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return; |
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memcpy( &finalProps, &EAX30_ORIGINAL_PRESETS[ ORIGINAL_GENERIC ], sizeof( EAXLISTENERPROPERTIES ) ); |
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finalProps.lRoom = EAXLISTENER_MINROOM; |
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// finalProps.lRoomLF = EAXLISTENER_MINROOMLF; |
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// finalProps.lRoomHF = EAXLISTENER_MINROOMHF; |
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fLastWasEmpty = true; |
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fLastBigRegion = nil; |
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fLastSingleStrength = -1.f; |
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} |
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else |
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{ |
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fLastWasEmpty = false; |
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if( thisBigRegion == fLastBigRegion && totalStrength == fLastSingleStrength ) |
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// Cached values should be the same, so we can bail at this point |
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return; |
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fLastBigRegion = thisBigRegion; |
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fLastSingleStrength = ( thisBigRegion != nil ) ? totalStrength : -1.f; |
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if( totalStrength < 1.f ) |
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{ |
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kDebugLog "Total strength < 1; muting result" ); |
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// All of them together is less than full strength, so mute our result |
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IMuteProperties( &finalProps, totalStrength ); |
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} |
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} |
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} |
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else |
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{ |
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kDebugLog "No regions at all; disabling reverb" ); |
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// No regions whatsoever, so disable listener props entirely |
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if( fLastWasEmpty ) |
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return; |
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memcpy( &finalProps, &EAX30_ORIGINAL_PRESETS[ ORIGINAL_GENERIC ], sizeof( EAXLISTENERPROPERTIES ) ); |
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finalProps.lRoom = EAXLISTENER_MINROOM; |
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// finalProps.lRoomLF = EAXLISTENER_MINROOMLF; |
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// finalProps.lRoomHF = EAXLISTENER_MINROOMHF; |
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fLastWasEmpty = true; |
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} |
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// if were morphing between regions, do 10th of a second check, otherwise just let it |
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// change due to opt out(caching) feature. |
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if(bMorphing) |
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{ |
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newTime = timeGetTime(); |
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// Update, at most, ten times per second |
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if((newTime - oldTime) < 100) return; |
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oldTime = newTime; // update time |
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} |
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//finalProps.flAirAbsorptionHF *= 0.3048f; // Convert to feet |
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//kDebugLog "** Updating property set **" ); |
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if(!SetGlobalEAXProperty(DSPROPSETID_EAX_ListenerProperties, DSPROPERTY_EAXLISTENER_ALLPARAMETERS, &finalProps, sizeof( finalProps ))) |
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{ |
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IFail( false ); |
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} |
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#endif /* EAX_SDK_AVAILABLE */ |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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//// Source Settings ///////////////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////// |
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//// Constructor/Destructor ////////////////////////////////////////////////// |
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plEAXSourceSettings::plEAXSourceSettings() |
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{ |
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fDirtyParams = kAll; |
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Enable( false ); |
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} |
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plEAXSourceSettings::~plEAXSourceSettings() |
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{ |
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} |
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//// Read/Write/Set ////////////////////////////////////////////////////////// |
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void plEAXSourceSettings::Read( hsStream *s ) |
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{ |
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fEnabled = s->ReadBool(); |
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if( fEnabled ) |
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{ |
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fRoom = s->ReadLE16(); |
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fRoomHF = s->ReadLE16(); |
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fRoomAuto = s->ReadBool(); |
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fRoomHFAuto = s->ReadBool(); |
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fOutsideVolHF = s->ReadLE16(); |
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fAirAbsorptionFactor = s->ReadLEFloat(); |
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fRoomRolloffFactor = s->ReadLEFloat(); |
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fDopplerFactor = s->ReadLEFloat(); |
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fRolloffFactor = s->ReadLEFloat(); |
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fSoftStarts.Read( s ); |
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fSoftEnds.Read( s ); |
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fOcclusionSoftValue = -1.f; |
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SetOcclusionSoftValue( s->ReadLEFloat() ); |
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fDirtyParams = kAll; |
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} |
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else |
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Enable( false ); // Force init of params |
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} |
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void plEAXSourceSettings::Write( hsStream *s ) |
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{ |
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s->WriteBool( fEnabled ); |
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if( fEnabled ) |
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{ |
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s->WriteLE16( fRoom ); |
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s->WriteLE16( fRoomHF ); |
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s->WriteBool( fRoomAuto ); |
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s->WriteBool( fRoomHFAuto ); |
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s->WriteLE16( fOutsideVolHF ); |
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s->WriteLEFloat( fAirAbsorptionFactor ); |
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s->WriteLEFloat( fRoomRolloffFactor ); |
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s->WriteLEFloat( fDopplerFactor ); |
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s->WriteLEFloat( fRolloffFactor ); |
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fSoftStarts.Write( s ); |
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fSoftEnds.Write( s ); |
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s->WriteLEFloat( fOcclusionSoftValue ); |
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} |
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} |
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void plEAXSourceSettings::SetRoomParams( int16_t room, int16_t roomHF, bool roomAuto, bool roomHFAuto ) |
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{ |
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fRoom = room; |
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fRoomHF = roomHF; |
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fRoomAuto = roomAuto; |
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fRoomHFAuto = roomHFAuto; |
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fDirtyParams |= kRoom; |
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} |
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void plEAXSourceSettings::Enable( bool e ) |
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{ |
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fEnabled = e; |
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if( !e ) |
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{ |
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#ifdef EAX_SDK_AVAILABLE |
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fRoom = EAXBUFFER_MINROOM; |
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fRoomHF = EAXBUFFER_MINROOMHF; |
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#else |
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fRoom = 0; |
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fRoomHF = 0; |
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#endif |
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fRoomAuto = true; |
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fRoomHFAuto = true; |
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fOutsideVolHF = 0; |
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fAirAbsorptionFactor = 1.f; |
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fRoomRolloffFactor = 0.f; |
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fDopplerFactor = 0.f; |
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fRolloffFactor = 0.f; |
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fOcclusionSoftValue = 0.f; |
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fSoftStarts.Reset(); |
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fSoftEnds.Reset(); |
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fCurrSoftValues.Reset(); |
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fDirtyParams = kAll; |
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} |
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} |
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void plEAXSourceSettings::SetOutsideVolHF( int16_t vol ) |
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{ |
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fOutsideVolHF = vol; |
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fDirtyParams |= kOutsideVolHF; |
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} |
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void plEAXSourceSettings::SetFactors( float airAbsorption, float roomRolloff, float doppler, float rolloff ) |
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{ |
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fAirAbsorptionFactor = airAbsorption; |
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fRoomRolloffFactor = roomRolloff; |
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fDopplerFactor = doppler; |
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fRolloffFactor = rolloff; |
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fDirtyParams |= kFactors; |
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} |
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void plEAXSourceSettings::SetOcclusionSoftValue( float value ) |
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{ |
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if( fOcclusionSoftValue != value ) |
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{ |
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fOcclusionSoftValue = value; |
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IRecalcSofts( kOcclusion ); |
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fDirtyParams |= kOcclusion; |
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} |
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} |
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void plEAXSourceSettings::IRecalcSofts( uint8_t whichOnes ) |
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{ |
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float percent, invPercent; |
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|
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if( whichOnes & kOcclusion ) |
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{ |
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percent = fOcclusionSoftValue; |
|
invPercent = 1.f - percent; |
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int16_t occ = (int16_t)( ( (float)fSoftStarts.GetOcclusion() * invPercent ) + ( (float)fSoftEnds.GetOcclusion() * percent ) ); |
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float lfRatio = (float)( ( fSoftStarts.GetOcclusionLFRatio() * invPercent ) + ( fSoftEnds.GetOcclusionLFRatio() * percent ) ); |
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float roomRatio = (float)( ( fSoftStarts.GetOcclusionRoomRatio() * invPercent ) + ( fSoftEnds.GetOcclusionRoomRatio() * percent ) ); |
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float directRatio = (float)( ( fSoftStarts.GetOcclusionDirectRatio() * invPercent ) + ( fSoftEnds.GetOcclusionDirectRatio() * percent ) ); |
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fCurrSoftValues.SetOcclusion( occ, lfRatio, roomRatio, directRatio ); |
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} |
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} |
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|
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////////////////////////////////////////////////////////////////////////////// |
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//// Source Soft Settings //////////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////// |
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|
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void plEAXSourceSoftSettings::Reset( void ) |
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{ |
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fOcclusion = 0; |
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fOcclusionLFRatio = 0.25f; |
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fOcclusionRoomRatio = 1.5f; |
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fOcclusionDirectRatio = 1.f; |
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} |
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|
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void plEAXSourceSoftSettings::Read( hsStream *s ) |
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{ |
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s->ReadLE( &fOcclusion ); |
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s->ReadLE( &fOcclusionLFRatio ); |
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s->ReadLE( &fOcclusionRoomRatio ); |
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s->ReadLE( &fOcclusionDirectRatio ); |
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} |
|
|
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void plEAXSourceSoftSettings::Write( hsStream *s ) |
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{ |
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s->WriteLE( fOcclusion ); |
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s->WriteLE( fOcclusionLFRatio ); |
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s->WriteLE( fOcclusionRoomRatio ); |
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s->WriteLE( fOcclusionDirectRatio ); |
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} |
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|
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void plEAXSourceSoftSettings::SetOcclusion( int16_t occ, float lfRatio, float roomRatio, float directRatio ) |
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{ |
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fOcclusion = occ; |
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fOcclusionLFRatio = lfRatio; |
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fOcclusionRoomRatio = roomRatio; |
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fOcclusionDirectRatio = directRatio; |
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} |
|
|
|
//// Constructor/Destructor ////////////////////////////////////////////////// |
|
|
|
plEAXSource::plEAXSource() |
|
{ |
|
fInit = false; |
|
|
|
} |
|
|
|
plEAXSource::~plEAXSource() |
|
{ |
|
Release(); |
|
} |
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|
|
//// Init/Release //////////////////////////////////////////////////////////// |
|
|
|
void plEAXSource::Init( plDSoundBuffer *parent ) |
|
{ |
|
fInit = true; |
|
// Init some default params |
|
plEAXSourceSettings defaultParams; |
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SetFrom( &defaultParams, parent->GetSource() ); |
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} |
|
|
|
void plEAXSource::Release( void ) |
|
{ |
|
fInit = false; |
|
} |
|
|
|
bool plEAXSource::IsValid( void ) const |
|
{ |
|
return true; |
|
} |
|
|
|
//// SetFrom ///////////////////////////////////////////////////////////////// |
|
|
|
void plEAXSource::SetFrom( plEAXSourceSettings *settings, unsigned source, bool force ) |
|
{ |
|
uint32_t dirtyParams; |
|
if(source == 0 || !fInit) |
|
return; |
|
|
|
if( force ) |
|
dirtyParams = plEAXSourceSettings::kAll; |
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else |
|
dirtyParams = settings->fDirtyParams; |
|
|
|
// Do the params |
|
#ifdef EAX_SDK_AVAILABLE |
|
if( dirtyParams & plEAXSourceSettings::kRoom ) |
|
{ |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_ROOM, &settings->fRoom, sizeof(settings->fRoom)); |
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SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_ROOMHF, &settings->fRoomHF, sizeof(settings->fRoomHF)); |
|
} |
|
|
|
if( dirtyParams & plEAXSourceSettings::kOutsideVolHF ) |
|
{ |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, &settings->fOutsideVolHF, sizeof(settings->fOutsideVolHF)); |
|
} |
|
|
|
if( dirtyParams & plEAXSourceSettings::kFactors ) |
|
{ |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, &settings->fDopplerFactor, sizeof(settings->fDopplerFactor)); |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, &settings->fRolloffFactor, sizeof(settings->fRolloffFactor)); |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, &settings->fRoomRolloffFactor, sizeof(settings->fRoomRolloffFactor)); |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, &settings->fAirAbsorptionFactor, sizeof(settings->fAirAbsorptionFactor)); |
|
} |
|
|
|
if( dirtyParams & plEAXSourceSettings::kOcclusion ) |
|
{ |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_OCCLUSION, &settings->GetCurrSofts().fOcclusion, sizeof(settings->GetCurrSofts().fOcclusion)); |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, &settings->GetCurrSofts().fOcclusionLFRatio, sizeof(settings->GetCurrSofts().fOcclusionLFRatio)); |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, &settings->GetCurrSofts().fOcclusionRoomRatio, sizeof(settings->GetCurrSofts().fOcclusionRoomRatio)); |
|
SetSourceEAXProperty(source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, &settings->GetCurrSofts().fOcclusionDirectRatio, sizeof(settings->GetCurrSofts().fOcclusionDirectRatio)); |
|
} |
|
#endif /* EAX_SDK_AVAILABLE */ |
|
|
|
settings->ClearDirtyParams(); |
|
|
|
// Do all the flags in one pass |
|
#ifdef EAX_SDK_AVAILABLE |
|
DWORD flags; |
|
|
|
|
|
if( GetSourceEAXProperty( source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_FLAGS, &flags, sizeof( DWORD )) ) |
|
{ |
|
if( settings->GetRoomAuto() ) |
|
flags |= EAXBUFFERFLAGS_ROOMAUTO; |
|
else |
|
flags &= ~EAXBUFFERFLAGS_ROOMAUTO; |
|
|
|
if( settings->GetRoomHFAuto() ) |
|
flags |= EAXBUFFERFLAGS_ROOMHFAUTO; |
|
else |
|
flags &= ~EAXBUFFERFLAGS_ROOMHFAUTO; |
|
|
|
if( SetSourceEAXProperty( source, DSPROPSETID_EAX_BufferProperties, DSPROPERTY_EAXBUFFER_FLAGS, &flags, sizeof( DWORD ) ) ) |
|
{ |
|
return; // All worked, return here |
|
} |
|
|
|
// Flag setting failed somehow |
|
hsAssert( false, "Unable to set EAX buffer flags" ); |
|
} |
|
#endif /* EAX_SDK_AVAILABLE */ |
|
} |
|
|
|
|
|
|