You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
280 lines
9.3 KiB
280 lines
9.3 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#ifndef plSpanTemplate_inc |
|
#define plSpanTemplate_inc |
|
|
|
#include "hsGeometry3.h" |
|
#include "hsBounds.h" |
|
#include "hsColorRGBA.h" |
|
#include "plRenderLevel.h" |
|
|
|
class hsStream; |
|
|
|
class INode; |
|
class hsGMaterial; |
|
|
|
class plSpanTemplate |
|
{ |
|
public: |
|
// 99% of the time, the defaults are fine. Just tell me |
|
// how many UVWs, and whether you've got color. |
|
static UInt16 MakeFormat(hsBool hasColor, int numUVWs, |
|
hsBool hasWgtIdx = false, |
|
int numWgts = 0, |
|
hsBool hasNorm = true, |
|
hsBool hasPos = true, |
|
hsBool hasColor2 = true) |
|
{ |
|
return (hasPos ? kPosMask : 0) |
|
| (hasNorm ? kNormMask : 0) |
|
| (hasColor ? kColorMask : 0) |
|
| (hasWgtIdx ? kWgtIdxMask : 0) |
|
| ((numUVWs << 4) & kUVWMask) |
|
| ((numWgts << 8) & kWeightMask) |
|
| (hasColor2 ? kColor2Mask : 0); // Till we can get this out of here. |
|
}; |
|
enum |
|
{ |
|
kPosMask = 0x1, |
|
|
|
kNormMask = 0x2, |
|
|
|
kColorMask = 0x4, |
|
|
|
kWgtIdxMask = 0x8, |
|
|
|
kUVWMask = 0xf0, |
|
|
|
kWeightMask = 0x300, |
|
|
|
kColor2Mask = 0x400 |
|
}; |
|
enum Channel |
|
{ |
|
kPosition, |
|
kWeight, |
|
kWgtIdx, |
|
kNormal, |
|
kColor, |
|
kColor2, |
|
kUVW |
|
}; |
|
protected: |
|
|
|
UInt16 fNumVerts; |
|
UInt16 fFormat; |
|
UInt8 fStride; |
|
UInt16 fNumTris; |
|
|
|
// Data stored interleaved. Any channels may be omitted, but |
|
// existing channels are in exactly the following order: |
|
// Position |
|
// Weights |
|
// Indices |
|
// Normal |
|
// Color |
|
// Color2 |
|
// UVWs |
|
UInt8* fData; |
|
|
|
UInt16* fIndices; |
|
|
|
friend class plClusterUtil; |
|
public: |
|
plSpanTemplate(); |
|
virtual ~plSpanTemplate() { DeAlloc(); } |
|
|
|
const UInt8* VertData() const { return fData; } |
|
|
|
const UInt16* IndexData() const { return fIndices; } |
|
|
|
UInt32 NumVerts() const { return fNumVerts; } |
|
UInt32 Stride() const { return UInt32(fStride); } |
|
UInt32 CalcStride(); |
|
UInt32 VertSize() const { return NumVerts() * Stride(); } |
|
|
|
UInt32 NumTris() const { return fNumTris; } |
|
UInt32 NumIndices() const { return NumTris() * 3; } |
|
UInt32 IndexSize() const { return NumIndices() * sizeof(UInt16); } |
|
|
|
UInt8 PositionOffset() const { return UInt8(0); } |
|
UInt8 WgtIdxOffset() const { return UInt8(PositionOffset() + NumPos() * sizeof(hsPoint3)); } |
|
UInt8 WeightOffset() const { return UInt8(WgtIdxOffset() + NumWgtIdx() * sizeof(UInt32)); } |
|
UInt8 NormalOffset() const { return UInt8(WeightOffset() + NumWeights() * sizeof(hsScalar)); } |
|
UInt8 ColorOffset() const { return UInt8(NormalOffset() + NumNorm() * sizeof(hsVector3)); } |
|
UInt8 Color2Offset() const { return UInt8(ColorOffset() + NumColor() * sizeof(UInt32)); } |
|
UInt8 UVWOffset() const { return UInt8(Color2Offset() + NumColor2() * sizeof(UInt32)); } |
|
|
|
UInt32 NumUVWs() const { return (fFormat & kUVWMask) >> 4; } |
|
UInt32 NumWeights() const { return (fFormat & kWeightMask) >> 8; } |
|
|
|
UInt32 NumPos() const { return (fFormat & kPosMask) >> 0; } |
|
UInt32 NumNorm() const { return (fFormat & kNormMask) >> 1; } |
|
UInt32 NumColor() const { return (fFormat & kColorMask) >> 2; } |
|
UInt32 NumColor2() const { return (fFormat & kColor2Mask) >> 10; } |
|
UInt32 NumWgtIdx() const { return (fFormat & kWgtIdxMask) >> 3; } |
|
|
|
hsPoint3* Position(int i) const { return (hsPoint3*)GetData(kPosition, i); } |
|
hsVector3* Normal(int i) const { return (hsVector3*)GetData(kNormal, i); } |
|
UInt32* Color(int i) const { return (UInt32*)GetData(kColor, i); } |
|
UInt32* Color2(int i) const { return (UInt32*)GetData(kColor2, i); } |
|
UInt32* WgtIdx(int i) const { return (UInt32*)GetData(kWgtIdx, i); } |
|
hsPoint3* UVWs(int iv, int iuv) const { return (hsPoint3*)GetData(kUVW, iv, iuv); } |
|
hsScalar* Weight(int iv, int iw) const { return (hsScalar*)GetData(kWeight, iv, iw); } |
|
|
|
UInt8* GetData(Channel chan, int i, int j=0) const |
|
{ |
|
ValidateInput(chan, i, j); |
|
UInt8* base = fData + i * fStride; |
|
switch(chan) |
|
{ |
|
case kPosition: |
|
return base; |
|
case kWeight: |
|
return base |
|
+ NumPos() * sizeof(hsPoint3) |
|
+ j * sizeof(hsScalar); |
|
case kWgtIdx: |
|
return base |
|
+ NumPos() * sizeof(hsPoint3) |
|
+ NumWeights() * sizeof(hsScalar); |
|
case kNormal: |
|
return base |
|
+ NumPos() * sizeof(hsPoint3) |
|
+ NumWeights() * sizeof(hsScalar) |
|
+ NumWgtIdx() * sizeof(UInt32); |
|
case kColor: |
|
return base |
|
+ NumPos() * sizeof(hsPoint3) |
|
+ NumWeights() * sizeof(hsScalar) |
|
+ NumWgtIdx() * sizeof(UInt32) |
|
+ NumNorm() * sizeof(hsVector3); |
|
case kColor2: |
|
return base |
|
+ NumPos() * sizeof(hsPoint3) |
|
+ NumWeights() * sizeof(hsScalar) |
|
+ NumWgtIdx() * sizeof(UInt32) |
|
+ NumNorm() * sizeof(hsVector3) |
|
+ NumColor() * sizeof(UInt32); |
|
case kUVW: |
|
return base |
|
+ NumPos() * sizeof(hsPoint3) |
|
+ NumWeights() * sizeof(hsScalar) |
|
+ NumWgtIdx() * sizeof(UInt32) |
|
+ NumNorm() * sizeof(hsVector3) |
|
+ NumColor() * sizeof(UInt32) |
|
+ NumColor2() * sizeof(UInt32) |
|
+ j * sizeof(hsPoint3); |
|
} |
|
hsAssert(false, "Unrecognized vertex channel"); |
|
return nil; |
|
} |
|
|
|
hsBool ValidateInput(Channel chan, int i, int j) const |
|
{ |
|
switch(chan) |
|
{ |
|
case kPosition: |
|
hsAssert(NumPos(), "Invalid data request"); |
|
return NumPos() > 0; |
|
case kWeight: |
|
hsAssert(NumWeights(), "Invalid data request"); |
|
return NumWeights() > 0; |
|
case kWgtIdx: |
|
hsAssert(NumWgtIdx() > j, "Invalid data request"); |
|
return NumWgtIdx() > j; |
|
case kNormal: |
|
hsAssert(NumNorm(), "Invalid data request"); |
|
return NumNorm() > 0; |
|
case kColor: |
|
hsAssert(NumColor(), "Invalid data request"); |
|
return NumColor() > 0; |
|
case kColor2: |
|
hsAssert(NumColor2(), "Invalid data request"); |
|
return NumColor2() > 0; |
|
case kUVW: |
|
hsAssert(NumUVWs() > j, "Invalid data request"); |
|
return NumUVWs() > j; |
|
} |
|
hsAssert(false, "Unrecognized vertex channel"); |
|
return false; |
|
} |
|
|
|
void Alloc(UInt16 format, UInt32 numVerts, UInt32 numTris); |
|
void DeAlloc(); |
|
|
|
void Read(hsStream* s); |
|
void Write(hsStream* s) const; |
|
}; |
|
|
|
// An export only version |
|
class plSpanTemplateB : public plSpanTemplate |
|
{ |
|
INode* fSrc; |
|
hsBounds3Ext fLocalBounds; |
|
|
|
hsColorRGBA* fMultColors; |
|
hsColorRGBA* fAddColors; |
|
|
|
public: |
|
plSpanTemplateB(INode* src) : plSpanTemplate(), fSrc(src), fMaterial(nil) {} |
|
virtual ~plSpanTemplateB() { DeAllocColors(); } |
|
|
|
void ComputeBounds(); |
|
|
|
const hsBounds3Ext& GetLocalBounds() const { return fLocalBounds; } |
|
|
|
INode* GetSrcNode() const { return fSrc; } |
|
|
|
hsGMaterial* fMaterial; |
|
|
|
plRenderLevel fRenderLevel; |
|
|
|
hsColorRGBA* MultColor(int i) const { return &fMultColors[i]; } |
|
hsColorRGBA* AddColor(int i) const { return &fAddColors[i]; } |
|
|
|
void AllocColors(); |
|
void DeAllocColors(); |
|
}; |
|
|
|
#endif // plSpanTemplate_inc
|
|
|