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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plTextureExportLog - Lil' utility class for collating and writing out //
// a log of all textures exported, or rather, in the //
// resManager, or rather, the ones passed in to this //
// sucker. //
// //
//////////////////////////////////////////////////////////////////////////////
#include "HeadSpin.h"
#include "hsTypes.h"
#include "hsWindows.h"
#include "plTextureExportLog.h"
#include "plGImage/plCubicEnvironmap.h"
#include "plGImage/plMipmap.h"
#include "plGImage/plDynamicTextMap.h"
#include "plPipeline/plRenderTarget.h"
#include "plPipeline/plCubicRenderTarget.h"
#include "pnKeyedObject/plKey.h"
#include "hsUtils.h"
#include "hsStream.h"
//// Constructor/Destructor //////////////////////////////////////////////////
plTextureExportLog::plTextureExportLog( const char *fileName )
{
fFileName = hsStrcpy( fileName );
fNodeList = nil;
}
plTextureExportLog::~plTextureExportLog()
{
plBMapNode *node;
if( fFileName != nil )
{
Write();
delete [] fFileName;
}
while( fNodeList != nil )
{
node = fNodeList->fNextNode;
delete fNodeList;
fNodeList = node;
}
}
//// Other Ones //////////////////////////////////////////////////////////////
void plTextureExportLog::IAddBMapNode( UInt32 rank, plBitmap *bMap )
{
plBMapNode *node = TRACKED_NEW plBMapNode, **nodeHdl;
node->fBitmap = bMap;
node->fRank = rank;
for( nodeHdl = &fNodeList; *nodeHdl != nil; )
{
if( (*nodeHdl)->fRank < rank )
break;
nodeHdl = &( (*nodeHdl)->fNextNode );
}
node->fNextNode = *nodeHdl;
*nodeHdl = node;
}
void plTextureExportLog::AddTexture( plBitmap *texture )
{
// Rank based on size written to disk
IAddBMapNode( texture->GetTotalSize(), texture );
}
void plTextureExportLog::Write( void )
{
plBMapNode *node;
hsUNIXStream *stream = TRACKED_NEW hsUNIXStream;
char str[ 128 ];
UInt32 size;
stream->Open( fFileName, "wt" );
stream->WriteString( "------------------------------------------------------------\n" );
stream->WriteString( "- Texture Export Data Log -\n" );
stream->WriteString( "------------------------------------------------------------\n" );
stream->WriteString( "\n" );
IWriteTabbedString( stream, "Name", 4 );
IWriteTabbedString( stream, "Size", 3 );
IWriteTabbedString( stream, "Type", 4 );
stream->WriteString( "\n" );
stream->WriteString( "------------------------------------------------------------\n" );
for( node = fNodeList; node != nil; node = node->fNextNode )
{
plMipmap *mip = plMipmap::ConvertNoRef( node->fBitmap );
plDynamicTextMap *dynText = plDynamicTextMap::ConvertNoRef( node->fBitmap );
plCubicEnvironmap *cubic = plCubicEnvironmap::ConvertNoRef( node->fBitmap );
plCubicRenderTarget* cubeRend = plCubicRenderTarget::ConvertNoRef( node->fBitmap );
plRenderTarget* rend = plRenderTarget::ConvertNoRef( node->fBitmap );
// Name
IWriteTabbedString( stream, node->fBitmap->GetKeyName(), dynText != nil ? 8 : 4 );
// Size, formatted
size = node->fBitmap->GetTotalSize();
if( size < 1024 )
{
sprintf( str, "%d bytes", size );
IWriteTabbedString( stream, str, 2 );
}
else if( size < 1024 * 1024 )
{
sprintf( str, "%4.1f kb", size / 1024.f );
IWriteTabbedString( stream, str, 2 );
}
else
{
sprintf( str, "%4.1f Mb", size / ( 1024.f * 1024.f ) );
IWriteTabbedString( stream, str, 2 );
}
if( dynText != nil )
{
IWriteTabbedString( stream, "Dynamic text map", 3 );
// Dimensions
sprintf( str, "%d by %d", dynText->GetVisibleWidth(), dynText->GetVisibleHeight() );
IWriteTabbedString( stream, str, 2 );
sprintf( str, "%d bpp", dynText->GetPixelSize() );
IWriteTabbedString( stream, str, 1 );
IWriteTabbedString( stream, dynText->IsCompressed()
? "Compressed"
: dynText->fCompressionType == plBitmap::kJPEGCompression
? "JPEG"
: "Uncompressed", 2 );
}
else if( cubic != nil )
{
IWriteTabbedString( stream, "Cubic EnvironMap", 3 );
sprintf( str, "%d pixels square", cubic->GetFace( 0 )->GetWidth() );
IWriteTabbedString( stream, str, 2 );
sprintf( str, "%d bpp", cubic->GetPixelSize() );
IWriteTabbedString( stream, str, 1 );
IWriteTabbedString( stream, cubic->IsCompressed()
? "Compressed"
: cubic->fCompressionType == plBitmap::kJPEGCompression
? "JPEG"
: "Uncompressed", 2 );
}
else if( mip != nil )
{
IWriteTabbedString( stream, "Mipmap", 3 );
// Dimensions & num mip levels
sprintf( str, "%d by %d", mip->GetWidth(), mip->GetHeight() );
IWriteTabbedString( stream, str, 2 );
sprintf( str, "%d bpp", mip->GetPixelSize() );
IWriteTabbedString( stream, str, 1 );
sprintf( str, "%d levels", mip->GetNumLevels() );
IWriteTabbedString( stream, str, 2 );
IWriteTabbedString( stream, mip->IsCompressed()
? "Compressed"
: mip->fCompressionType == plBitmap::kJPEGCompression
? "JPEG"
: "Uncompressed", 2 );
}
else if( cubeRend )
{
IWriteTabbedString( stream, "CubicRenderTarget", 3 );
// Dimensions & num mip levels
sprintf( str, "%d by %d", cubeRend->GetWidth(), cubeRend->GetHeight() );
IWriteTabbedString( stream, str, 2 );
}
else if( rend )
{
IWriteTabbedString( stream, "RenderTarget", 3 );
// Dimensions & num mip levels
sprintf( str, "%d by %d", rend->GetWidth(), rend->GetHeight() );
IWriteTabbedString( stream, str, 2 );
}
else
{
IWriteTabbedString( stream, "Unknown", 3 );
}
stream->WriteString( "\n" );
}
stream->Close();
delete stream;
// HACK: Prevent the destructor from writing out now
delete [] fFileName;
fFileName = nil;
}
void plTextureExportLog::IWriteTabbedString( hsStream *stream, const char *string, Int8 numTabs )
{
static char tabs[ 64 ];
int i;
stream->WriteString( string );
// Assumes 8 spaces per tab
numTabs -= strlen( string ) / 8;
if( numTabs < 1 )
numTabs = 1;
for( i = 0; i < numTabs; i++ )
tabs[ i ] = '\t';
tabs[ i ] = 0;
stream->WriteString( tabs );
}