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171 lines
4.6 KiB
171 lines
4.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plCameraMsg.h" |
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#include "hsStream.h" |
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#include "hsResMgr.h" |
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#include "pnKeyedObject/plKey.h" |
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// |
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// |
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// camera modifier message implementation |
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// |
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// |
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plCameraMsg::plCameraMsg() : |
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fNewCam(nil), |
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fTriggerer(nil), |
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fTransTime(0), |
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fSubject(nil), |
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fPipe(nil), |
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fActivated(false) |
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{ |
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} |
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plCameraMsg::plCameraMsg(const plKey &s, const plKey &r, const double* t) : |
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fNewCam(nil), |
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fTriggerer(nil), |
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fTransTime(0), |
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fSubject(nil), |
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fPipe(nil), |
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fActivated(false), |
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plMessage(s, r, t) |
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{ |
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} |
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// IO |
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void plCameraMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgRead(stream, mgr); |
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fCmd.Read(stream); |
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fTransTime = stream->ReadLEDouble(); |
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fActivated = stream->ReadBool(); |
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fNewCam = mgr->ReadKey(stream); |
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fTriggerer = mgr->ReadKey(stream); |
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fConfig.Read(stream); |
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} |
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void plCameraMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgWrite(stream, mgr); |
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fCmd.Write(stream); |
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stream->WriteLEDouble(fTransTime); |
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stream->WriteBool(fActivated); |
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mgr->WriteKey(stream, fNewCam); |
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mgr->WriteKey(stream, fTriggerer); |
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fConfig.Write(stream); |
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} |
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void plCameraConfig::Read(hsStream* stream) |
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{ |
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fAccel = stream->ReadLEFloat(); |
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fDecel = stream->ReadLEFloat(); |
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fVel = stream->ReadLEFloat(); |
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fFPAccel = stream->ReadLEFloat(); |
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fFPDecel = stream->ReadLEFloat(); |
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fFPVel = stream->ReadLEFloat(); |
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fFOVw = stream->ReadLEFloat(); |
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fFOVh = stream->ReadLEFloat(); |
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fOffset.fX = stream->ReadLEFloat(); |
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fOffset.fY = stream->ReadLEFloat(); |
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fOffset.fZ = stream->ReadLEFloat(); |
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fWorldspace = stream->ReadBool(); |
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} |
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void plCameraConfig::Write(hsStream* stream) |
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{ |
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stream->WriteLEFloat(fAccel); |
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stream->WriteLEFloat(fDecel); |
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stream->WriteLEFloat(fVel); |
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stream->WriteLEFloat(fFPAccel); |
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stream->WriteLEFloat(fFPDecel); |
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stream->WriteLEFloat(fFPVel); |
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stream->WriteLEFloat(fFOVw); |
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stream->WriteLEFloat(fFOVh); |
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stream->WriteLEFloat(fOffset.fX); |
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stream->WriteLEFloat(fOffset.fY); |
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stream->WriteLEFloat(fOffset.fZ); |
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stream->WriteBool(fWorldspace); |
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} |
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// IO |
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void plCameraTargetFadeMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgRead(stream, mgr); |
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fSubject = mgr->ReadKey(stream); |
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fFadeOut = stream->ReadBool(); |
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} |
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void plCameraTargetFadeMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgWrite(stream, mgr); |
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mgr->WriteKey(stream, fSubject); |
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stream->WriteBool(fFadeOut); |
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} |
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// IO |
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void plIfaceFadeAvatarMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgRead(stream, mgr); |
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fSubject = mgr->ReadKey(stream); |
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fFadeOut = stream->ReadBool(); |
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fEnable = stream->ReadBool(); |
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fDisable = stream->ReadBool(); |
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} |
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void plIfaceFadeAvatarMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgWrite(stream, mgr); |
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mgr->WriteKey(stream, fSubject); |
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stream->WriteBool(fFadeOut); |
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stream->WriteBool(fEnable); |
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stream->WriteBool(fDisable); |
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} |
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