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158 lines
4.6 KiB
158 lines
4.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plgDispatch.h" |
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#pragma hdrstop |
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#include "cyParticleSys.h" |
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#include "pnMessage/plMessage.h" |
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#include "plMessage/plParticleUpdateMsg.h" |
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cyParticleSys::cyParticleSys(plKey sender, plKey recvr) |
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{ |
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SetSender(sender); |
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AddRecvr(recvr); |
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fNetForce = false; |
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} |
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// setters |
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void cyParticleSys::SetSender(plKey &sender) |
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{ |
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fSender = sender; |
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} |
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void cyParticleSys::AddRecvr(plKey &recvr) |
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{ |
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if ( recvr != nil ) |
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fRecvr.Append(recvr); |
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} |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// Function : ISendParticleSysMsg |
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// PARAMETERS : |
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// |
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// PURPOSE : send the message to the Particle System |
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// |
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void cyParticleSys::ISendParticleSysMsg(uint32_t param, float value) |
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{ |
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plParticleUpdateMsg* pMsg = new plParticleUpdateMsg(fSender, nil, nil, param, value); |
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// check if this needs to be network forced to all clients |
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if (fNetForce ) |
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{ |
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// set the network propagate flag to make sure it gets to the other clients |
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pMsg->SetBCastFlag(plMessage::kNetPropagate); |
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pMsg->SetBCastFlag(plMessage::kNetForce); |
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} |
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pMsg->SetBCastFlag(plMessage::kPropagateToModifiers); |
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// add all our receivers to the message receiver list |
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int i; |
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for ( i=0; i<fRecvr.Count(); i++ ) |
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{ |
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pMsg->AddReceiver(fRecvr[i]); |
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} |
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plgDispatch::MsgSend(pMsg); |
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} |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// All these methods just call the IsendParticleSysMsg to do the real work |
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// |
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void cyParticleSys::SetParticlesPerSecond(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamParticlesPerSecond,value); |
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} |
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void cyParticleSys::SetInitPitchRange(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamInitPitchRange,value); |
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} |
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void cyParticleSys::SetInitYawRange(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamInitYawRange,value); |
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} |
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void cyParticleSys::SetVelMin(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamVelMin,value); |
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} |
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void cyParticleSys::SetVelMax(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamVelMax,value); |
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} |
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void cyParticleSys::SetXSize(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamXSize,value); |
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} |
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void cyParticleSys::SetYSize(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamYSize,value); |
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} |
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void cyParticleSys::SetScaleMin(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamScaleMin,value); |
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} |
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void cyParticleSys::SetScaleMax(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamScaleMax,value); |
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} |
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void cyParticleSys::SetGenLife(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamGenLife,value); |
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} |
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void cyParticleSys::SetPartLifeMin(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamPartLifeMin,value); |
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} |
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void cyParticleSys::SetPartLifeMax(float value) |
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{ |
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ISendParticleSysMsg(plParticleUpdateMsg::kParamPartLifeMax,value); |
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}
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