You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
116 lines
3.9 KiB
116 lines
3.9 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef plExcludeRegionModifier_inc |
|
#define plExcludeRegionModifier_inc |
|
|
|
#include "pnModifier/plSingleModifier.h" |
|
#include "hsMatrix44.h" |
|
#include "hsTemplates.h" |
|
#include "plModifier/plSDLModifier.h" |
|
|
|
// |
|
// Moves all of the avatars out of the area it's SceneObject occupies and makes it |
|
// physical on clear message. Makes the SO non-physical again on release message. |
|
// |
|
class plExcludeRegionSDLModifier; |
|
class plExcludeRegionModifier : public plSingleModifier |
|
{ |
|
protected: |
|
enum |
|
{ |
|
kBlockCameras, |
|
}; |
|
std::vector<plKey> fSafePoints; // Safe positions to move avatars to |
|
hsTArray<plKey> fContainedAvatars; // Avatars inside our volume |
|
plExcludeRegionSDLModifier *fSDLModifier; |
|
hsBool fSeek; // use smart seek or teleport? |
|
hsScalar fSeekTime; // how long to seek for |
|
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) { return true; } |
|
|
|
void ISetPhysicalState(bool cleared); |
|
|
|
int IFindClosestSafePoint(plKey avatar); |
|
bool ICheckSubworlds(plKey avatar); |
|
void IMoveAvatars(); |
|
|
|
friend class plExcludeRegionSDLModifier; |
|
|
|
public: |
|
plExcludeRegionModifier(); |
|
~plExcludeRegionModifier(); |
|
|
|
CLASSNAME_REGISTER(plExcludeRegionModifier); |
|
GETINTERFACE_ANY(plExcludeRegionModifier, plSingleModifier); |
|
|
|
virtual void Read(hsStream* stream, hsResMgr* mgr); |
|
virtual void Write(hsStream* stream, hsResMgr* mgr); |
|
|
|
virtual hsBool MsgReceive(plMessage* msg); |
|
|
|
virtual void AddTarget(plSceneObject* so); |
|
virtual void RemoveTarget( plSceneObject *so ); |
|
|
|
void AddSafePoint(plKey& key); |
|
void UseSmartSeek() { fSeek = true; } |
|
void SetSeekTime(hsScalar s) { fSeekTime = s; } |
|
void SetBlockCameras(bool block) { fFlags.SetBit(kBlockCameras, block); } |
|
}; |
|
|
|
class plExcludeRegionSDLModifier : public plSDLModifier |
|
{ |
|
protected: |
|
plExcludeRegionModifier* fXRegion; |
|
|
|
void IPutCurrentStateIn(plStateDataRecord* dstState); |
|
void ISetCurrentStateFrom(const plStateDataRecord* srcState); |
|
|
|
public: |
|
plExcludeRegionSDLModifier(); |
|
plExcludeRegionSDLModifier(plExcludeRegionModifier* xregion); |
|
|
|
CLASSNAME_REGISTER(plExcludeRegionSDLModifier); |
|
GETINTERFACE_ANY(plExcludeRegionSDLModifier, plSDLModifier); |
|
|
|
const char* GetSDLName() const { return kSDLXRegion; } |
|
}; |
|
|
|
#endif // plExcludeRegionModifier_inc
|
|
|