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241 lines
5.8 KiB
241 lines
5.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef NO_AV_MSGS |
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#ifndef SERVER |
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#include "hsStream.h" |
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#include "plLoadAvatarMsg.h" |
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#include "hsResMgr.h" |
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#include "pnNetCommon/plNetApp.h" |
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#include "pnNetCommon/plSynchedObject.h" |
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#include "plAvatar/plAvatarTasks.h" |
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////////////////// |
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// PLLOADAVATARMSG |
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////////////////// |
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// CTOR (default) |
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plLoadAvatarMsg::plLoadAvatarMsg() |
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: fIsPlayer(false), |
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fSpawnPoint(nil), |
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fInitialTask(nil), |
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fUserStr(nil) |
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{ |
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} |
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// CTOR uoidToClone, requestorKey, userData, isPlayer, spawnPOint, initialTask |
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plLoadAvatarMsg::plLoadAvatarMsg(const plUoid &uoidToClone, const plKey &requestorKey, UInt32 userData, |
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hsBool isPlayer, const plKey &spawnPoint, plAvTask *initialTask, const char* userStr /*= nil*/) |
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: plLoadCloneMsg(uoidToClone, requestorKey, userData), |
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fIsPlayer(isPlayer), |
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fSpawnPoint(spawnPoint), |
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fInitialTask(initialTask), |
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fUserStr(nil) // setting to nil so SetUserStr doesn't try to nuke garbage |
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{ |
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SetUserStr(userStr); |
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} |
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plLoadAvatarMsg::plLoadAvatarMsg(const plKey &existing, const plKey &requestor, UInt32 userData, |
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hsBool isPlayer, hsBool isLoading, const char* userStr /*= nil*/) |
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: plLoadCloneMsg(existing, requestor, userData, isLoading), |
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fIsPlayer(isPlayer), |
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fSpawnPoint(nil), |
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fInitialTask(nil), |
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fUserStr(nil) // setting to nil so SetUserStr doesn't try to nuke garbage |
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{ |
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SetUserStr(userStr); |
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} |
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// DTOR |
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plLoadAvatarMsg::~plLoadAvatarMsg() |
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{ |
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if (fUserStr) |
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{ |
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delete [] fUserStr; |
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fUserStr = nil; |
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} |
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} |
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void plLoadAvatarMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plLoadCloneMsg::Read(stream, mgr); |
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fIsPlayer = stream->ReadBool(); |
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fSpawnPoint = mgr->ReadKey(stream); |
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if(stream->ReadBool()) |
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{ |
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fInitialTask = plAvTask::ConvertNoRef(mgr->ReadCreatable(stream)); |
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} |
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if (fUserStr) |
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{ |
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delete [] fUserStr; |
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fUserStr = nil; |
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} |
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fUserStr = stream->ReadSafeString(); |
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} |
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void plLoadAvatarMsg::Write(hsStream *stream, hsResMgr *mgr) |
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{ |
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plLoadCloneMsg::Write(stream, mgr); |
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stream->WriteBool(fIsPlayer); |
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mgr->WriteKey(stream, fSpawnPoint); |
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if(fInitialTask) |
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{ |
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stream->WriteBool(true); |
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mgr->WriteCreatable(stream, fInitialTask); |
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} else { |
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stream->WriteBool(false); |
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} |
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stream->WriteSafeString(fUserStr); |
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} |
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enum LoadAvatarMsgFlags |
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{ |
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kLoadAvatarMsgIsPlayer, |
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kLoadAvatarMsgSpawnPoint, |
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kLoadAvatarMsgUserStr, |
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}; |
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void plLoadAvatarMsg::ReadVersion(hsStream* stream, hsResMgr* mgr) |
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{ |
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plLoadCloneMsg::ReadVersion(stream, mgr); |
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hsBitVector contentFlags; |
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contentFlags.Read(stream); |
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if (contentFlags.IsBitSet(kLoadAvatarMsgIsPlayer)) |
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fIsPlayer = stream->ReadBool(); |
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if (contentFlags.IsBitSet(kLoadAvatarMsgSpawnPoint)) |
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fSpawnPoint = mgr->ReadKey(stream); |
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if (fUserStr) |
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{ |
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delete [] fUserStr; |
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fUserStr = nil; |
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} |
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if (contentFlags.IsBitSet(kLoadAvatarMsgUserStr)) |
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fUserStr = stream->ReadSafeString(); |
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} |
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void plLoadAvatarMsg::WriteVersion(hsStream* stream, hsResMgr* mgr) |
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{ |
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plLoadCloneMsg::WriteVersion(stream, mgr); |
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hsBitVector contentFlags; |
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contentFlags.SetBit(kLoadAvatarMsgIsPlayer); |
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contentFlags.SetBit(kLoadAvatarMsgSpawnPoint); |
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contentFlags.SetBit(kLoadAvatarMsgUserStr); |
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contentFlags.Write(stream); |
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// kLoadAvatarMsgIsPlayer |
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stream->WriteBool(fIsPlayer); |
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// kLoadAvatarMsgSpawnPoint |
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mgr->WriteKey(stream, fSpawnPoint); |
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// kLoadAvatarMsgUserStr |
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stream->WriteSafeString(fUserStr); |
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} |
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// SETISPLAYER |
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void plLoadAvatarMsg::SetIsPlayer(bool is) |
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{ |
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fIsPlayer = is; |
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} |
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// GETISPLAYER |
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hsBool plLoadAvatarMsg::GetIsPlayer() |
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{ |
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return fIsPlayer; |
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} |
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// SETSPAWNPOINT |
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void plLoadAvatarMsg::SetSpawnPoint(const plKey &spawnPoint) |
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{ |
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fSpawnPoint = spawnPoint; |
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} |
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// GETSPAWNPOINT |
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plKey plLoadAvatarMsg::GetSpawnPoint() |
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{ |
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return fSpawnPoint; |
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} |
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// SETINITIALTASK |
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void plLoadAvatarMsg::SetInitialTask(plAvTask *initialTask) |
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{ |
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fInitialTask = initialTask; |
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} |
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// GETINITIALTASK |
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plAvTask * plLoadAvatarMsg::GetInitialTask() |
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{ |
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return fInitialTask; |
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} |
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// SETUSERSTR |
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void plLoadAvatarMsg::SetUserStr(const char *userStr) |
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{ |
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if (fUserStr) |
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delete [] fUserStr; |
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if (!userStr) |
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{ |
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fUserStr = nil; |
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return; |
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} |
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fUserStr = TRACKED_NEW char[strlen(userStr) + 1]; |
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strcpy(fUserStr, userStr); |
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fUserStr[strlen(userStr)] = '\0'; |
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} |
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// GETUSERSTR |
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const char* plLoadAvatarMsg::GetUserStr() |
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{ |
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return fUserStr; |
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} |
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#endif // ndef SERVER |
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#endif // ndef NO_AV_MSGS
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