You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
239 lines
5.5 KiB
239 lines
5.5 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "hsStringTable.h" |
|
#include <stdlib.h> |
|
#if HS_BUILD_FOR_PS2 || __MWERKS__ || HS_BUILD_FOR_UNIX |
|
#include <ctype.h> |
|
#endif |
|
// |
|
// hsStringTable |
|
// |
|
|
|
hsStringTable::Node::Node(char c) : sib(0), kid(0), chr(c), data(0) {}; |
|
hsStringTable::Node::~Node() { }; |
|
void* hsStringTable::Node::GetData() { return data; } |
|
void hsStringTable::Node::SetData(void* v) { data = v; } |
|
|
|
hsStringTable::~hsStringTable() |
|
{ |
|
RemoveNode(root.kid); |
|
} |
|
|
|
void hsStringTable::Reset() |
|
{ |
|
RemoveNode(root.kid); |
|
root.kid = nil; |
|
} |
|
|
|
|
|
// |
|
// Find a the Node associated with a given string |
|
// |
|
hsStringTable::Node* hsStringTable::Find(const char* str) |
|
{ |
|
return (str && *str) ? FindRecur(root.kid, str) : nil; |
|
} |
|
|
|
// |
|
// Find the unique node matching the given prefix. Returns the node |
|
// at the first point where a unique path can not be determined |
|
// char* str is filled out with the matching path |
|
// |
|
hsStringTable::Node* hsStringTable::FindPartial(char* str, Int32 len) const |
|
{ |
|
return (str && *str) ? FindPartialRecur(root.kid, str, len) : nil; |
|
} |
|
|
|
// |
|
// Find and Add if needs a node for str and register it with data |
|
// |
|
void hsStringTable::Register(const char* str, void* data) |
|
{ |
|
Node* node = FindRecur(root.kid, str, true); |
|
if (!node) |
|
{ |
|
node = AddRecur(&root, str); |
|
} |
|
node->SetData(data); |
|
} |
|
|
|
// |
|
// Iterate through the tree and call the callback function on each child node |
|
// of the fromNode (or the root if fromNode is nil) |
|
// |
|
hsBool hsStringTable::Iterate(hsStringTableCallback* callback, Node* fromNode) |
|
{ |
|
if (!fromNode) |
|
fromNode = &root; |
|
return IterateRecur(fromNode->kid,callback); |
|
} |
|
|
|
// |
|
// Recursively find node, create if needed? |
|
// |
|
hsStringTable::Node* hsStringTable::FindRecur(Node* root, const char* str, hsBool createIfNeeded) |
|
{ |
|
if (!root || !str) return nil; |
|
if (tolower(root->chr)==tolower(*str)) |
|
{ |
|
if (*(str+1)) |
|
{ |
|
Node* node = FindRecur(root->kid, str+1, createIfNeeded); |
|
if (!node && createIfNeeded) node = AddRecur(root, str+1); |
|
return node; |
|
} |
|
else |
|
{ |
|
return root; |
|
} |
|
} |
|
else |
|
{ |
|
return FindRecur(root->sib,str,createIfNeeded); |
|
} |
|
} |
|
|
|
// |
|
// Recursively find the unique partial match |
|
// |
|
hsStringTable::Node* hsStringTable::FindPartialRecur(Node* root, char* str, Int32 len) const |
|
{ |
|
if (!root || !str) |
|
{ |
|
return nil; |
|
} |
|
|
|
if (tolower(root->chr)==tolower(*str)) |
|
{ |
|
if (len) |
|
{ |
|
*str = root->chr; |
|
} |
|
|
|
if (*(str+1)) |
|
{ |
|
Node* node = FindPartialRecur(root->kid,str+1,len-1); |
|
//if (!node) node = AddRecur(root,str+1); |
|
return node; |
|
} |
|
else |
|
{ |
|
return FindLeafRecur(root, str, len); |
|
} |
|
} |
|
else |
|
{ |
|
return FindPartialRecur(root->sib, str, len); |
|
} |
|
} |
|
|
|
// |
|
// Follow the current node as far as possible towards a unique leaf |
|
// |
|
hsStringTable::Node* hsStringTable::FindLeafRecur(Node* root, char* str, Int32 len) const |
|
{ |
|
if (root->data || !root->kid || root->kid->sib) |
|
{ |
|
if (len) |
|
{ |
|
*(str+1) = 0; |
|
} |
|
return root; |
|
} |
|
else |
|
{ |
|
if (len) |
|
{ |
|
*(str+1) = len>1 ? root->kid->chr : 0; |
|
} |
|
return FindLeafRecur(root->kid,str+1,len-1); |
|
} |
|
} |
|
|
|
|
|
// |
|
// Add a string to the tree |
|
// |
|
hsStringTable::Node* hsStringTable::AddRecur(Node* root, const char* str) |
|
{ |
|
Node* node = TRACKED_NEW Node(*str); |
|
node->sib = root->kid; |
|
root->kid = node; |
|
if (*(str+1)) return AddRecur(node,str+1); |
|
else return node; |
|
} |
|
|
|
// |
|
// Remove a node recursive from the tree |
|
// |
|
void hsStringTable::RemoveNode(Node* root) |
|
{ |
|
if (!root) return; |
|
RemoveNode(root->kid); |
|
RemoveNode(root->sib); |
|
delete root; |
|
} |
|
|
|
// |
|
// Recurse through tree and call callback on each node |
|
// |
|
hsBool hsStringTable::IterateRecur(Node* root, hsStringTableCallback* callback) |
|
{ |
|
if (!root) |
|
return true; |
|
if (root->data) |
|
{ |
|
if (!callback(root)) |
|
return false; |
|
} |
|
if (root->kid) |
|
{ |
|
if (!IterateRecur(root->kid,callback)) |
|
return false; |
|
} |
|
if (root->sib) |
|
{ |
|
if (!IterateRecur(root->sib,callback)) |
|
return false; |
|
} |
|
return true; |
|
}
|
|
|