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90 lines
3.4 KiB
90 lines
3.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plTelescopeInputInterface // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#ifndef _plTelescopeInputInterface_h |
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#define _plTelescopeInputInterface_h |
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#include "plInputInterface.h" |
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#include "pnKeyedObject/plKey.h" |
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//// Class Definition //////////////////////////////////////////////////////// |
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class plTelescopeInputInterface : public plInputInterface |
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{ |
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protected: |
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virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); |
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public: |
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plTelescopeInputInterface(); |
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virtual ~plTelescopeInputInterface(); |
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virtual void RestoreDefaultKeyMappings( void ); |
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virtual hsBool InterpretInputEvent( plInputEventMsg *pMsg ); |
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virtual hsBool MsgReceive( plMessage *msg ); |
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virtual void Init( plInputInterfaceMgr *manager ); |
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virtual void Shutdown( void ) {;} |
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// Returns the priority of this interface layer, based on the Priorities enum |
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virtual UInt32 GetPriorityLevel( void ) const { return kTelescopeInputPriority; } |
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// Returns the currently active mouse cursor for this layer, as defined in pnMessage/plCursorChangeMsg.h |
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virtual UInt32 GetCurrentCursorID( void ) const { return kCursorUp; } |
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// Returns the current opacity that this layer wants the cursor to be, from 0 (xparent) to 1 (opaque) |
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virtual hsScalar GetCurrentCursorOpacity( void ) const { return 1.f; } |
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// Returns true if this layer is wanting to change the mouse, false if it isn't interested |
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virtual hsBool HasInterestingCursorID( void ) const { return false; } |
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}; |
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#endif //_plTelescopeInputInterface_h
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