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292 lines
8.2 KiB
292 lines
8.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "Max.h" |
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#include "istdplug.h" |
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#include "custcont.h" |
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#include "HeadSpin.h" |
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#include "../MaxExport/SimpleExport.h" |
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#include "../MaxComponent/plComponentMgr.h" |
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#include "../MaxPlasmaMtls/plMtlImport.h" |
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extern ClassDesc* GetGUPDesc(); |
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extern ClassDesc* GetComponentUtilDesc(); |
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extern ClassDesc* GetComponentMgrDesc(); |
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extern ClassDesc *GetMaxFileDataDesc(); |
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extern ClassDesc* GetMaxUtilsDesc(); |
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static HSClassDesc2 HSDesc; |
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static int controlsInit = FALSE; |
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HINSTANCE hInstance = NULL; |
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/*inline*/ TCHAR *GetString(int id) |
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{ |
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static TCHAR buf[256]; |
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if (hInstance) |
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return LoadString(hInstance, id, buf, sizeof(buf)) ? buf : NULL; |
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return NULL; |
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} |
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// |
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// return a string to be displayed if the DLL is not found |
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// |
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__declspec(dllexport) const TCHAR *LibDescription() |
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{ |
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return "Plasma 2.0"; |
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} |
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// |
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// the number of plugin classes in the dll |
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// |
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__declspec(dllexport) int LibNumberClasses() |
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{ |
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return 7 + plComponentMgr::Inst().Count() + plPlasmaMtlImport::GetNumMtlDescs(); |
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} |
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// |
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// return the i'th class descriptor defined by the plugin |
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// |
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// TEMP // |
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class plGeneralAttribClassDesc; |
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extern plGeneralAttribClassDesc theGeneralAttribClassDesc; |
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// TEMP // |
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__declspec(dllexport) ClassDesc *LibClassDesc(int i) |
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{ |
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switch(i) |
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{ |
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case 0: |
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return &HSDesc; |
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case 1: |
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return GetGUPDesc(); |
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case 2: |
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return (ClassDesc*)&theGeneralAttribClassDesc; |
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case 3: |
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return GetComponentUtilDesc(); |
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case 4: |
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return GetComponentMgrDesc(); |
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case 5: |
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return GetMaxFileDataDesc(); |
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case 6: |
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return GetMaxUtilsDesc(); |
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default: |
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{ |
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int numMtls = plPlasmaMtlImport::GetNumMtlDescs(); |
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if( i - 7 < numMtls ) |
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return plPlasmaMtlImport::GetMtlDesc( i - 7 ); |
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return plComponentMgr::Inst().Get( i - 7 - numMtls ); |
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} |
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} |
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} |
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// |
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// Return version so can detect obsolete DLLs |
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// |
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__declspec(dllexport) ULONG LibVersion() |
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{ |
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return VERSION_3DSMAX; |
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} |
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#include "plPythonMgr.h" |
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#include "plPluginResManager.h" |
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#include "../plSDL/plSDL.h" |
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#include "plMaxCFGFile.h" |
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#include <direct.h> |
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#include "../plFile/hsFiles.h" |
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// |
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// DLLMAIN |
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// |
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BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved) |
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{ |
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hInstance = hinstDLL; |
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if (!controlsInit) |
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{ |
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controlsInit = TRUE; |
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// jaguar controls |
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InitCustomControls(hInstance); |
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// initialize Chicago controls |
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InitCommonControls(); |
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plPythonMgr::Instance().LoadPythonFiles(); |
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const char *clientPath = plMaxConfig::GetClientPath(false, true); |
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if (clientPath) |
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{ |
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char oldCwd[kFolderIterator_MaxPath]; |
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_getcwd(oldCwd, sizeof(oldCwd)); |
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_chdir(clientPath); |
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plSDLMgr::GetInstance()->Init(); |
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_chdir(oldCwd); |
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} |
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// Initialize the ResManager |
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plResManager* pRmgr = TRACKED_NEW plPluginResManager; |
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hsgResMgr::Init(pRmgr); |
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} |
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switch (fdwReason) |
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{ |
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case DLL_PROCESS_ATTACH: |
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break; |
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case DLL_THREAD_ATTACH: |
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break; |
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case DLL_THREAD_DETACH: |
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break; |
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case DLL_PROCESS_DETACH: |
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break; |
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} |
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return(TRUE); |
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} |
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////////////////////////////////////////////////////////////////////////////////// |
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// TEMP |
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////////////////////////////////////////////////////////////////////////////////// |
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#include "CustAttrib.h" |
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#include "ICustAttribContainer.h" |
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#include "iparamb2.h" |
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#define PL_GEN_ATTRIB_CLASS_ID Class_ID(0x24c36e6e, 0x53ec2ce4) |
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class plGeneralAttrib : public CustAttrib |
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{ |
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public: |
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ClassDesc2 *fClassDesc; |
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IParamBlock2 *fPBlock; |
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plGeneralAttrib(); |
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virtual RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
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PartID& partID, RefMessage message){return REF_SUCCEED;} |
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int NumParamBlocks() { return 1; } // return number of ParamBlocks in this instance |
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IParamBlock2* GetParamBlock(int i) { return fPBlock; } // return i'th ParamBlock |
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IParamBlock2* GetParamBlockByID(BlockID id) { return (fPBlock->ID() == id) ? fPBlock : NULL; } // return id'd ParamBlock |
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int NumRefs() { return 1;} |
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virtual RefTargetHandle GetReference(int i) { if(i == 0) return fPBlock; else return NULL; } |
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virtual void SetReference(int i, RefTargetHandle rtarg) { if(i == 0) fPBlock = (IParamBlock2 *)rtarg; } |
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virtual int NumSubs() { return 1; } |
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virtual Animatable* SubAnim(int i) { return fPBlock; } |
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virtual TSTR SubAnimName(int i){ return fClassDesc->ClassName();} |
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void BeginEditParams(IObjParam *ip,ULONG flags,Animatable *prev); |
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void EndEditParams(IObjParam *ip, ULONG flags, Animatable *next); |
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SClass_ID SuperClassID() {return CUST_ATTRIB_CLASS_ID;} |
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Class_ID ClassID() {return fClassDesc->ClassID();} |
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ReferenceTarget *Clone(RemapDir &remap = NoRemap()); |
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virtual bool CheckCopyAttribTo(ICustAttribContainer *to) { return true; } |
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TCHAR* GetName() { return (TCHAR*)fClassDesc->ClassName(); } |
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void DeleteThis() { delete this; } |
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}; |
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class plGeneralAttribClassDesc : public ClassDesc2 |
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{ |
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public: |
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int IsPublic() { return 1; } |
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void* Create(BOOL loading) { return TRACKED_NEW plGeneralAttrib; } |
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const TCHAR* ClassName() { return _T("Plasma Attrib"); } |
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SClass_ID SuperClassID() { return CUST_ATTRIB_CLASS_ID; } |
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Class_ID ClassID() { return PL_GEN_ATTRIB_CLASS_ID; } |
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const TCHAR* Category() { return _T(""); } |
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const TCHAR* InternalName() { return _T("PlasmaAttrib"); } |
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HINSTANCE HInstance() { return hInstance; } |
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}; |
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static plGeneralAttribClassDesc theGeneralAttribClassDesc; |
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// |
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// Parameter Block Description |
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// |
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enum |
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{ |
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kRoomName = 0 |
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}; |
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ParamBlockDesc2 generalAttribBlock |
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( |
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1, _T("GeneralAttribs"), 0, &theGeneralAttribClassDesc, P_AUTO_CONSTRUCT, 0, |
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// params |
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kRoomName, _T("roomName"), TYPE_STRING, 0, 0, |
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p_default, "", |
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end, |
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end |
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); |
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plGeneralAttrib::plGeneralAttrib() : fClassDesc(&theGeneralAttribClassDesc), fPBlock(NULL) |
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{ |
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fClassDesc->MakeAutoParamBlocks(this); |
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} |
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void plGeneralAttrib::BeginEditParams(IObjParam *ip,ULONG flags,Animatable *prev) |
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{ |
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fClassDesc->BeginEditParams(ip,this,flags,prev); |
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} |
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void plGeneralAttrib::EndEditParams(IObjParam *ip, ULONG flags, Animatable *next) |
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{ |
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fClassDesc->EndEditParams(ip,this,flags,next); |
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} |
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ReferenceTarget *plGeneralAttrib::Clone(RemapDir &remap) |
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{ |
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plGeneralAttrib *pnew = (plGeneralAttrib*) fClassDesc->Create(false); |
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pnew->MakeRefByID(FOREVER,0,remap.CloneRef(fPBlock)); |
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BaseClone(this, pnew, remap); |
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return pnew; |
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} |
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////////////////////////////////////////////////////////////////////////////////// |
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// TEMP |
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//////////////////////////////////////////////////////////////////////////////////
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