You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
205 lines
6.9 KiB
205 lines
6.9 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plRenderTarget.h - Header file for the plRenderTarget class // |
|
// Cyan, Inc. // |
|
// // |
|
//// Version History ////////////////////////////////////////////////////////// |
|
// // |
|
// 5.21.2001 mcn - Created. // |
|
// // |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _plRenderTarget_h |
|
#define _plRenderTarget_h |
|
|
|
#include "plPipeResReq.h" |
|
|
|
#include "../plGImage/plBitmap.h" |
|
|
|
#define ASSERT_ABSOLUTE hsAssert( !fProportionalViewport, "Cannot perform this on a proportional RenderTarget" ); |
|
#define ASSERT_PROPORTIONAL hsAssert( fProportionalViewport, "Cannot perform this on an absolute RenderTarget" ); |
|
|
|
//// Class Definition ///////////////////////////////////////////////////////// |
|
|
|
class hsGDeviceRef; |
|
class plCubicRenderTarget; |
|
|
|
class plRenderTarget : public plBitmap |
|
{ |
|
friend plCubicRenderTarget; |
|
|
|
protected: |
|
|
|
UInt16 fWidth, fHeight; |
|
|
|
union |
|
{ |
|
struct |
|
{ |
|
UInt16 fLeft, fTop, fRight, fBottom; |
|
} fAbsolute; |
|
struct |
|
{ |
|
hsScalar fLeft, fTop, fRight, fBottom; |
|
} fProportional; |
|
} fViewport; |
|
|
|
hsBool fApplyTexQuality; |
|
hsBool fProportionalViewport; |
|
UInt8 fZDepth, fStencilDepth; |
|
|
|
plCubicRenderTarget *fParent; |
|
|
|
virtual void SetKey(plKey k); |
|
|
|
virtual UInt32 Read( hsStream *s ); |
|
virtual UInt32 Write( hsStream *s ); |
|
public: |
|
|
|
CLASSNAME_REGISTER( plRenderTarget ); |
|
GETINTERFACE_ANY( plRenderTarget, plBitmap ); |
|
|
|
plRenderTarget() |
|
{ |
|
fWidth = 0; |
|
fHeight = 0; |
|
fPixelSize = 0; |
|
fZDepth = 0; |
|
fStencilDepth = 0; |
|
fApplyTexQuality = false; |
|
fProportionalViewport = true; |
|
SetViewport( 0, 0, 1.f, 1.f ); |
|
fFlags = 0; |
|
fParent = nil; |
|
|
|
plPipeResReq::Request(); |
|
} |
|
|
|
plRenderTarget( UInt16 flags, UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = 0xff, UInt8 stencilDepth = 0xff ) |
|
{ |
|
fWidth = width; |
|
fHeight = height; |
|
fPixelSize = bitDepth; |
|
fZDepth = ( zDepth != 0xff ) ? zDepth : (bitDepth > 16 ? 24 : 16); |
|
fStencilDepth = ( stencilDepth != 0xff ) ? stencilDepth : 0; |
|
|
|
fFlags = flags; |
|
fParent = nil; |
|
|
|
hsAssert( fFlags & (kIsTexture|kIsOffscreen), "Cannot perform this on an on-screen RenderTarget" ); |
|
fApplyTexQuality = false; |
|
fProportionalViewport = false; |
|
SetViewport( 0, 0, width, height ); |
|
|
|
plPipeResReq::Request(); |
|
} |
|
|
|
// Render-to-Screen constructor |
|
plRenderTarget( UInt16 flags, hsScalar left, hsScalar top, hsScalar right, hsScalar bottom, UInt8 bitDepth, UInt8 zDepth = 0xff, UInt8 stencilDepth = 0xff ) |
|
{ |
|
fWidth = 0; // Can't really set these, at least not yet |
|
fHeight = 0; |
|
fPixelSize = bitDepth; |
|
fZDepth = ( zDepth != 0xff ) ? zDepth : 16; |
|
fStencilDepth = ( stencilDepth != 0xff ) ? stencilDepth : 0; |
|
|
|
fFlags = flags; |
|
fParent = nil; |
|
|
|
hsAssert( !( fFlags & (kIsTexture|kIsOffscreen) ), "Cannot perform this on an offscreen RenderTarget" ); |
|
fApplyTexQuality = false; |
|
fProportionalViewport = true; |
|
SetViewport( left, top, right, bottom ); |
|
|
|
plPipeResReq::Request(); |
|
} |
|
|
|
virtual ~plRenderTarget() {} |
|
|
|
virtual void SetViewport( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom ) |
|
{ |
|
ASSERT_ABSOLUTE; |
|
fViewport.fAbsolute.fLeft = left; |
|
fViewport.fAbsolute.fTop = top; |
|
fViewport.fAbsolute.fRight = right; |
|
fViewport.fAbsolute.fBottom = bottom; |
|
} |
|
|
|
virtual void SetViewport( hsScalar left, hsScalar top, hsScalar right, hsScalar bottom ) |
|
{ |
|
ASSERT_PROPORTIONAL; |
|
fViewport.fProportional.fLeft = left; |
|
fViewport.fProportional.fTop = top; |
|
fViewport.fProportional.fRight = right; |
|
fViewport.fProportional.fBottom = bottom; |
|
} |
|
|
|
UInt16 GetWidth( void ) { return fWidth; } |
|
UInt16 GetHeight( void ) { return fHeight; } |
|
UInt8 GetZDepth( void ) { return fZDepth; } |
|
UInt8 GetStencilDepth( void ) { return fStencilDepth; } |
|
|
|
UInt16 GetVPLeft( void ) { ASSERT_ABSOLUTE; return fViewport.fAbsolute.fLeft; } |
|
UInt16 GetVPTop( void ) { ASSERT_ABSOLUTE; return fViewport.fAbsolute.fTop; } |
|
UInt16 GetVPRight( void ) { ASSERT_ABSOLUTE; return fViewport.fAbsolute.fRight; } |
|
UInt16 GetVPBottom( void ) { ASSERT_ABSOLUTE; return fViewport.fAbsolute.fBottom; } |
|
|
|
hsScalar GetVPLeftProp( void ) { ASSERT_PROPORTIONAL; return fViewport.fProportional.fLeft; } |
|
hsScalar GetVPTopProp( void ) { ASSERT_PROPORTIONAL; return fViewport.fProportional.fTop; } |
|
hsScalar GetVPRightProp( void ) { ASSERT_PROPORTIONAL; return fViewport.fProportional.fRight; } |
|
hsScalar GetVPBottomProp( void ) { ASSERT_PROPORTIONAL; return fViewport.fProportional.fBottom; } |
|
|
|
hsBool ViewIsProportional( void ) const { return fProportionalViewport; } |
|
|
|
plCubicRenderTarget *GetParent( void ) const { return fParent; } |
|
|
|
virtual UInt32 GetTotalSize( void ) const { return fWidth * fHeight * ( fPixelSize >> 3 ); } |
|
|
|
virtual hsBool MsgReceive(plMessage* msg); |
|
|
|
virtual void SetVisRegionName(char *name){} // override to set vis region names for anyone who cares |
|
}; |
|
|
|
|
|
#endif // _plRenderTarget_h
|
|
|