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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _pfGUISkinComp_h
#define _pfGUISkinComp_h
#include "plComponent.h"
#include "../MaxPlasmaMtls/Layers/plLayerTex.h"
#include "../pfGameGUIMgr/pfGUIPopUpMenu.h"
/// skin component class
class plGUISkinComp : public plComponent
{
public:
plGUISkinComp();
void DeleteThis() { delete this; }
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool DeInit(plMaxNode *node, plErrorMsg *pErrMsg);
plLayerTex *GetSkinBitmap( void );
virtual UInt32 GetNumMtls( void ) const;
virtual Texmap *GetMtl( UInt32 idx );
enum
{
kRefBitmap = 256, // So we can share it among other components
kRefUpLeftCorner = 257,
kRefTopSpan = 257 + 4,
kRefUpRightCorner = 257 + 8,
kRefRightSpan = 257 + 12,
kRefLowerRightCorner = 257 + 16,
kRefBottomSpan = 257 + 20,
kRefLowerLeftCorner = 257 + 24,
kRefLeftSpan = 257 + 28,
kRefMiddleFill = 257 + 32,
kRefSelectedFill = 257 + 36,
kRefSubMenuArrow = 257 + 40,
kRefSelectedSubMenuArrow = 257 + 44,
kRefTreeButtonClosed = 257 + 48,
kRefTreeButtonOpen = 257 + 52,
kRefItemMargin = 400,
kRefBorderMargin
};
pfGUISkin *GetConvertedSkin( void ) const { return fConvertedSkin; }
plKey GetConvertedSkinKey( void ) const;
// Given an INode, gives you a pointer to the GUI component if it actually is one, nil otherwise
static plGUISkinComp *GetGUIComp( INode *node );
protected:
pfGUISkin *fConvertedSkin;
};
/// skin editor proc class
class pfGUISkinEditProc
{
protected:
static pfGUISkinEditProc *fInstance;
static int fZoom;
plGUISkinComp *fComp;
RECT fPreviewRect, fCurrElemRect;
HDC fDblDC, fImageDC;
HBITMAP fDblBitmap, fImageBitmap;
int fDblWidth, fDblHeight;
int fXOffset, fYOffset;
int fCurrPBRefSet;
HWND fHWnd;
HPEN fDefPen, fOtherPen;
bool fDragging;
UInt8 fDragType;
int fDragTimer;
int fDragOffsetX, fDragOffsetY;
HCURSOR fOrigCursor;
pfGUISkin::pfSRect fBackups[ pfGUISkin::kNumElements ];
void IRefreshDblBuffer( void );
void IRefreshImageBuffer( void );
void IInitDblBuffer( void );
void IKillDblBuffer( void );
void ISetScrollRanges( void );
enum
{
kRangeSlop = 4
};
bool IPointWithinRange( int x, int y, int ptX, int ptY );
bool IPointWithinVertRange( int x, int y, int ptX, int ptY1, int ptY2 );
bool IPointWithinHorzRange( int x, int y, int ptX1, int ptX2, int ptY );
enum DragTypeFlags
{
kLeft = 0x01,
kTop = 0x02,
kRight = 0x04,
kBottom = 0x08,
kDragAll = kLeft | kTop | kRight | kBottom
};
UInt8 IGetDragTypeFlags( int x, int y );
void IJustDrawOneRect( int whichElement, IParamBlock2 *pb, HDC hDC, HPEN whichPen, int refToIgnore );
public:
pfGUISkinEditProc( plGUISkinComp *comp );
~pfGUISkinEditProc();
static INT_PTR CALLBACK DlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam );
INT_PTR CALLBACK DialogProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam );
};
#endif // _pfGUISkinComp_h