You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

161 lines
8.5 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plNetMsgVersion_h_inc
#define plNetMsgVersion_h_inc
// Changing the version number(s)? Make an entry in the corresponding log below.
#define PLASMA2_NETMSG_MAJOR_VERSION 12
#define PLASMA2_NETMSG_MINOR_VERSION 6
/*--- Major Version Log ---
# Date Who Comment
2 10/05/01 eap Moved handling of VaultRequestData message from game server to lobby server
3 10/09/01 ee Made Uoid changes that impact the net messages
4 10/11/01 ee Made Uoid changes that impact the net messages
5 02/12/02 eap Modified auth messages.
6 4/18/02 MT Changed to using SDL saveStates
7 04/18/02 eap Redesigned KI messaging
8 05/17/02 Colin Changed format of Uoid
9 07/01/02 rje Changed Authentication Scheme
10 10/16/02 eap Removed low-level KI. Replaced with plVault.
11 07/03/03 MT Optimized plNetMessage headers for size
12 09/17/03 eap Removed UInt32 acctID. Added Uuid acctUUID. Changed PlayerUpdate enum values.
*/
/*--- Minor Version Log ---
# Date Who Comment
5 9/28/01 MT Added senderClientNum to GameMessages (mostly for debugging)
0 10/05/01 eap Reset on Major Version change
1 10/26/01 eap Upon sending join ack, the game server now sends a set of initial local unique ids to client.
2 10/31/01 eap Added (Un)RegisterServer msgs (actually renamed from ServerStarted family msgs). Changed StartProcess msg a little.
3 11/05/01 eap Changes to request/receive avatar msgs.
4 11/21/01 MT Removed obsolete plNetMessage flags due to client task reorg
5 02/02/02 eap Added/Updated KI message classes.
0 02/12/02 eap Reset on major version change
1 03/22/02 eap Removed acctID from plNetMsgCreatePlayer.
2 3/31/02 MT moved uncompressed size from voiceMsg to streamHelper
0 04/18/02 MT Reset on major version change.
0 04/18/02 eap Reset on major version change
1 4/29/02 MT added joinOrder to joinAck
2 05/02/02 eap Changed plNetServerSessionInfo stream format.
3 05/08/02 eap Changed KI stream formats.
0 05/17/02 Colin Reset on major version change
1 06/03/02 eap Changed KIOperations enum values. Affects KI messages.
2 06/06/02 eap More changes to KI message format.
3 6/07/02 MT Enabled compression on SDL msgs
4 6/19/02 MT Removed general timeOffset in favor of UnifiedTime in game msg
4 06/12/02 eap Yet more changes to KI messaging stuff
1 7/01/02 MT Added a member to SDLBCast msgs
2 07/16/02 eap Added linking rule info to net msgs related to age linking.
3 08/15/02 eap Changed plNetMsgKI format.
4 8/15/02 MT Changes related to cloning reorg
5 08/21/02 eap Changed plNetMsgKI format.
6 9/17/02 MT Added fIsPlayer to plNetMsgLoadClone
7 9/24/02 rje Added Packet Size in Client Hello
8 10/01/02 eap Changed the way the KI is fetched.
9 10/02/02 eap Changed KI storable stream format (made flag-based instead of stream version-based)
10 10/03/02 eap Changed KI manifest stream format.
11 10/04/02 thamer Changed timeSent to be unified time not double, short-circuit version checking
0 10/16/02 eap Reset on major version change.
1 10/15/02 thamer minor changes for CCR
2 11/04/02 eap Changed plNetMsgVault format.
3 12/04/02 eap Moved compression into plNetMsgStreamHelper. Changed plNetMsgVault format.
4 12/04/02 eap Changed plNetMsgStreamHelper fUncompressedSize type to UInt32.
5 12/05/02 eap Added PlayerName and AvatarShape to CreatePlayer msg.
6 12/11/02 thamer Moved PlayerID into the base class
7 12/18/02 thamer Changed SDL format
8 12/17/02 eap Changed format of vault negotiate manifest msg.
9 01/14/03 eap Added CCRLevel to plClientGuid and plNetMsgSetMyActivePlayer. Removed from plNetMsgJoinReq
10 01/30/03 eap Changed linking rules and associated net msgs.
11 02/04/03 eap Changed vault msg format.
12 02/05/03 thamer Added initial age state to joinAck
13 02/10/03 eap Changed format of vault FetchNodes msg to support bundling of multiple nodes into one msg.
14 02/12/03 eap Changed the way ages are (un)registered. client used to do it. now vault server does it.
15 02/24/03 eap Added a byte to plNetMsgLeave to specify the reason for leaving.
16 02/25/03 thamer Changed the auth response generation
17 02/26/03 thamer again
18 02/28/03 eap Support for multiple spawn points for vault age link nodes.
19 03/14/03 eap Changed plVaultNode format.
20 03/14/03 thamer Added buildType and 'experimental' values to authHello and JoinAck msgs
21 03/17/03 thamer Added streamSubType var to StreamHelper
22 03/21/03 eap Changed auth error enum values to be negative.
23 03/24/03 rje Added Invites to CreatePlayer.
24 04/11/03 eap Changed create player error enum values to be negative.
25 04/14/03 thamer Changed SharedState R/W format
26 05/13/03 eap Changed plNetMsgVault a little bit to allow multiple age vaults to live in one process.
27 05/16/03 thamer Bob changed the LoadClone msg format
28 05/30/03 thamer Optimized the Uoid read/write format
29 06/01/03 eap Changed stream format of plGenericType class
30 06/01/03 eap Changed stream format of plGenericType class
31 06/02/03 thamer Changed plNetMsgLoadClone format
32 06/06/03 eap Reimplemented inter-age messaging. Removed vaultserver from the process.
33 06/10/03 eap Changed plVaultNode stream format
34 06/24/03 eap Client is now in charge of creating personal age when needed.
35 06/27/03 eap Added reply msg to SetActivePlayer
36 06/25/03 thamer SDL size optimizations
37 07/01/03 eap Vault db version bumped.
0 07/03/03 thamer Reset on major version change.
1 07/11/03 eap Added fCreateFlags to CreatePlayer msg.
2 07/16/03 thamer Added flags to vault player list desc
3 07/22/03 eap Changed plNetMsgVault and plNetMsgVaultTask format.
4 07/23/03 eap Changed plNetMsgDeletePlayer format.
5 07/28/03 thamer Changed StreamHelper format.
6 08/01/03 eap Changed the format of some vault operations (RegisterOwnedAge et.al.)
7 08/01/03 eap Added disconnect reply msg to vault protocol.
8 08/06/03 eap Added some buffer room to the last enum value in plNetMsgTerminated/Leave/ServerMsgUpdatePlayer
9 08/07/03 eap Fixed enum values in plNetMsgTerminated/Leave/ServerMsgUpdatePlayer
10 08/22/03 eap Game server no longer queries auth server when authenticating a client.
11 09/04/03 eap Added camera stack to plSpawnPointInfo.
12 09/08/03 eap Added server guid to plNetMsgAuthenticated
13 09/17/03 bob Changed format of Read/WriteSafeString, (and the "long" versions)
0 09/17/03 eap Reset on major version change.
1 10/22/03 eap Changed format of VaultFetchNodes message
2 10/23/03 eap Changed format of VaultFetchNodes message again
3 10/25/03 bob Changed the format of plLinkEffectsTriggerMsg, which the NetMsgScreener reads.
4 11/18/03 eap Changed c/s initial SDL state send transaction.
5 10/29/03 jeffrey Changed the plDynamicTextMsg to use unicode
6 12/01/03 eap Changed plNetMessage flags (kNoGameTimeSent became kTimeSent)
*/
#endif