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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_NET_MSG_HELPERS_inc
#define PL_NET_MSG_HELPERS_inc
//
// These are not messages per se, but helper classes which are used
// in to avoid multiple derivation by net messages.
//
#include "hsTypes.h"
#include "hsUtils.h"
#include "hsStream.h"
#include "hsStlUtils.h"
#include "../pnNetCommon/pnNetCommon.h"
#include "../pnFactory/plCreatable.h"
#include "../pnKeyedObject/plUoid.h"
#include "../pnKeyedObject/plKey.h"
#include "../plUnifiedTime/plUnifiedTime.h"
#include "../plNetCommon/plClientGuid.h"
#include <algorithm>
class plKey;
class hsStream;
////////////////////////////////////////////////////////////////////
// plNetMsgStreamableHelper
// Will peek/poke anything derived from hsStreamable
class plNetMsgStreamableHelper : public plCreatable
{
hsStreamable * fObject;
public:
plNetMsgStreamableHelper():fObject(nil){}
plNetMsgStreamableHelper(hsStreamable * object):fObject(object){}
plNetMsgStreamableHelper & operator =(hsStreamable * value);
operator hsStreamable *() const { return fObject;}
operator const hsStreamable *() const { return fObject;}
CLASSNAME_REGISTER( plNetMsgStreamableHelper );
GETINTERFACE_ANY(plNetMsgStreamableHelper, plCreatable);
void SetObject(hsStreamable * object) { fObject=object;}
hsStreamable * GetObject() const { return fObject;}
int Poke(hsStream* stream, UInt32 peekOptions=0);
int Peek(hsStream* stream, UInt32 peekOptions=0);
};
////////////////////////////////////////////////////////////////////
// plNetMsgCreatableHelper
// Will peek/poke anything derived from plCreatable.
// Will create the object upon read if it hasn't been set by SetObject().
// When helper goes away, object will be unref-ed if it was created by
// the helper, so if you GetObject() and want to keep it longer than the
// lifetime of the helper, ref it.
class plNetMsgCreatableHelper : public plCreatable
{
plCreatable * fCreatable;
bool fWeCreatedIt;
public:
plNetMsgCreatableHelper(plCreatable * object = nil);
~plNetMsgCreatableHelper();
plNetMsgCreatableHelper & operator =(plCreatable * value);
operator plCreatable*();
operator const plCreatable*();
CLASSNAME_REGISTER( plNetMsgCreatableHelper );
GETINTERFACE_ANY(plNetMsgCreatableHelper, plCreatable);
void SetObject(plCreatable * object);
plCreatable * GetObject();
int Poke(hsStream* stream, UInt32 peekOptions=0);
int Peek(hsStream* stream, UInt32 peekOptions=0);
};
////////////////////////////////////////////////////////////////////
//
// Net msg helper class for a stream buffer of some type (saveState, voice, plMessage...)
//
class plNetMsgStreamHelper : public plCreatable
{
private:
enum ContentsFlags
{
kUncompressedSize,
kStreamBuf,
kStreamLen,
kCompressionType,
};
protected:
UInt32 fUncompressedSize;
Int16 fStreamType; // set to creatable type, not read/written, gleaned from creatable stream
UInt8* fStreamBuf;
UInt32 fStreamLen;
UInt8 fCompressionType; // see plNetMessage::CompressionType
UInt32 fCompressionThreshold; // NOT WRITTEN
void IAllocStream(UInt32 len);
public:
enum { kDefaultCompressionThreshold = 255 }; // bytes
plNetMsgStreamHelper();
virtual ~plNetMsgStreamHelper() { delete [] fStreamBuf; }
CLASSNAME_REGISTER( plNetMsgStreamHelper );
GETINTERFACE_ANY(plNetMsgStreamHelper, plCreatable);
virtual int Poke(hsStream* stream, UInt32 peekOptions=0);
virtual int Peek(hsStream* stream, UInt32 peekOptions=0);
// creatable ops
virtual void Read(hsStream* s, hsResMgr* mgr) { Peek(s); }
virtual void Write(hsStream* s, hsResMgr* mgr) { Poke(s); }
void ReadVersion(hsStream* s, hsResMgr* mgr);
void WriteVersion(hsStream* s, hsResMgr* mgr);
void Clear();
// copiers
void CopyFrom(const plNetMsgStreamHelper* other);
void CopyStream(hsStream* ssStream); // copies to fStream
void CopyStream(Int32 len, const void* buf); // copies to fStream
// setters
void SetCompressionType(UInt8 t) { fCompressionType=t; }
void SetStreamLen(UInt32 l) { fStreamLen=l; }
void SetStreamBuf(UInt8* b) { fStreamBuf=b; }
void SetUncompressedSize(UInt32 s) { fUncompressedSize=s; }
// Getters
UInt8 GetCompressionType() const { return fCompressionType; }
Int16 GetStreamType() const { return fStreamType; }
UInt32 GetStreamLen() const { return fStreamLen; }
UInt8* GetStreamBuf() const { return fStreamBuf; }
UInt32 GetUncompressedSize() const { return fUncompressedSize; }
bool Compress(int offset=2 /* skip 2 bytes as creatable index */ );
bool Uncompress(int offset=2 /* skip 2 bytes as creatable index */ );
bool IsCompressed() const;
bool IsCompressable() const;
UInt32 GetCompressionThreshold() const { return fCompressionThreshold; }
void SetCompressionThreshold( UInt32 v ) { fCompressionThreshold=v; }
};
//
// Contains info about a scene object
//
class plNetMsgObjectHelper : public plCreatable
{
private:
enum ContentFlags
{
kObjHelperUoid,
};
protected:
// string names for debug purposes only
plUoid fUoid;
// update operator()= fxn when adding new members
public:
plNetMsgObjectHelper() {}
plNetMsgObjectHelper(const plKey key) { SetFromKey(key); }
virtual ~plNetMsgObjectHelper() { }
CLASSNAME_REGISTER( plNetMsgObjectHelper );
GETINTERFACE_ANY(plNetMsgObjectHelper, plCreatable);
virtual int Poke(hsStream* stream, UInt32 peekOptions=0);
virtual int Peek(hsStream* stream, UInt32 peekOptions=0);
plNetMsgObjectHelper & operator =(const plNetMsgObjectHelper & other);
// setters
hsBool SetFromKey(const plKey &key);
void SetUoid(const plUoid &u) { fUoid=u; }
// getters
const char* GetObjectName() const { return fUoid.GetObjectName(); }
UInt32 GetPageID() const { return fUoid.GetLocation().GetSequenceNumber(); }
const plUoid& GetUoid() const { return fUoid; }
void ReadVersion(hsStream* s, hsResMgr* mgr);
void WriteVersion(hsStream* s, hsResMgr* mgr);
};
//
// Contains a list of info about scene objects.
//
class plNetMsgObjectListHelper : public plCreatable
{
protected:
std::vector<plNetMsgObjectHelper*> fObjects;
public:
plNetMsgObjectListHelper() {}
virtual ~plNetMsgObjectListHelper();
CLASSNAME_REGISTER( plNetMsgObjectListHelper );
GETINTERFACE_ANY(plNetMsgObjectListHelper, plCreatable);
virtual int Poke(hsStream* stream, UInt32 peekOptions=0);
virtual int Peek(hsStream* stream, UInt32 peekOptions=0);
void Reset();
int GetNumObjects() const { return fObjects.size(); }
plNetMsgObjectHelper* GetObject(int i) { return fObjects[i]; }
void AddObject(plKey key) { fObjects.push_back(TRACKED_NEW plNetMsgObjectHelper(key)); }
};
//
// Contains a info about a net member.
//
class plNetMsgMemberInfoHelper : public plCreatable
{
protected:
UInt32 fFlags;
plUoid fAvatarUoid;
plClientGuid fClientGuid;
public:
plNetMsgMemberInfoHelper();
CLASSNAME_REGISTER( plNetMsgMemberInfoHelper );
GETINTERFACE_ANY( plNetMsgMemberInfoHelper, plCreatable);
virtual int Poke(hsStream* stream, UInt32 peekOptions=0);
virtual int Peek(hsStream* stream, UInt32 peekOptions=0);
const plClientGuid * GetClientGuid() const { return &fClientGuid; }
plClientGuid * GetClientGuid() { return &fClientGuid; }
UInt32 GetFlags() const { return fFlags; }
plUoid GetAvatarUoid() const { return fAvatarUoid; }
void SetFlags(UInt32 v) { fFlags=v; }
void SetAvatarUoid(plUoid u) { fAvatarUoid=u; }
};
//
// Contains a info about a list of net members.
// This is sent from server to client.
//
class plNetMsgMemberListHelper : public plCreatable
{
public:
typedef std::vector<plNetMsgMemberInfoHelper*> MemberInfoHelperVec;
struct MatchesPlayerID
{
UInt32 fID;
MatchesPlayerID( UInt32 id ): fID( id ){}
bool operator()( const plNetMsgMemberInfoHelper * mbr ) const
{
return ( mbr && mbr->GetClientGuid()->GetPlayerID()==fID );
}
};
protected:
MemberInfoHelperVec fMembers;
public:
plNetMsgMemberListHelper() {}
virtual ~plNetMsgMemberListHelper();
CLASSNAME_REGISTER( plNetMsgMemberListHelper );
GETINTERFACE_ANY( plNetMsgMemberListHelper, plCreatable);
virtual int Poke(hsStream* stream, UInt32 peekOptions=0);
virtual int Peek(hsStream* stream, UInt32 peekOptions=0);
int GetNumMembers() const { return fMembers.size(); }
const plNetMsgMemberInfoHelper* GetMember(int i) const { return fMembers[i]; }
void AddMember(plNetMsgMemberInfoHelper* a) { fMembers.push_back(a); }
const MemberInfoHelperVec * GetMembers() const { return &fMembers;}
};
/////////////////////////////////////////////////////////////////
//
// Contains a list of other players (members).
// This is commonly used to route p2p msgs to groups of players.
// Sent client to server.
//
class plNetMsgReceiversListHelper : public plCreatable
{
protected:
std::vector<UInt32> fPlayerIDList;
public:
plNetMsgReceiversListHelper() {}
virtual ~plNetMsgReceiversListHelper() {}
CLASSNAME_REGISTER( plNetMsgReceiversListHelper );
GETINTERFACE_ANY( plNetMsgReceiversListHelper, plCreatable);
virtual int Poke(hsStream* stream, UInt32 peekOptions=0);
virtual int Peek(hsStream* stream, UInt32 peekOptions=0);
void Clear() { fPlayerIDList.clear(); }
int GetNumReceivers() const { return fPlayerIDList.size(); }
UInt32 GetReceiverPlayerID(int i) const { return fPlayerIDList[i]; }
void AddReceiverPlayerID(UInt32 a) { fPlayerIDList.push_back(a); }
bool RemoveReceiverPlayerID(UInt32 n); // returns true if found and removed
};
#endif // PL_NET_MSG__HELPERS_inc