You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

212 lines
6.4 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_AGE_DESCRIPTION_H
#define PL_AGE_DESCRIPTION_H
#include "hsTypes.h"
#include "hsTemplates.h"
#include "hsUtils.h"
#include "../plUnifiedTime/plUnifiedTime.h"
#include "../pnKeyedObject/plUoid.h"
#include "../plFile/plInitFileReader.h"
//
// Age Definition File Reader/Writer
//
class hsStream;
class plAgePage
{
protected:
char *fName;
UInt32 fSeqSuffix;
Byte fFlags;
public:
static const UInt32 kInvalidSeqSuffix;
enum Flags
{
kPreventAutoLoad = 0x01,
kLoadIfSDLPresent = 0x02,
kIsLocalOnly = 0x04,
kIsVolatile = 0x08,
};
plAgePage( const char *name, UInt32 seqSuffix, Byte flags );
plAgePage( char *stringFrom );
plAgePage( const plAgePage &src );
plAgePage();
~plAgePage();
const char *GetName( void ) const { return fName; }
UInt32 GetSeqSuffix( void ) const { return fSeqSuffix; }
Byte GetFlags( void ) const { return fFlags; }
void SetSeqSuffix( UInt32 s ) { fSeqSuffix = s; }
void SetFlags(Byte f, bool on=true);
hsBool SetFromString( const char *string );
char *GetAsString( void ) const;
plAgePage &operator=( const plAgePage &src );
};
// Derived from plInitSectionTokenReader so we can do nifty things with reading the files
class plAgeDescription : public plInitSectionTokenReader
{
private:
char *fName;
Int32 fPageIterator;
hsTArray<plAgePage> fPages;
plUnifiedTime fStart;
float fDayLength;
short fMaxCapacity;
short fLingerTime; // seconds game instance should linger after last player leaves. -1 means never exit.
Int32 fSeqPrefix;
UInt32 fReleaseVersion; // 0 for pre-release, 1+ for actual released ages
static char *fCommonPages[];
void IInit( void );
void IDeInit( void );
// Overload for plInitSectionTokenReader
virtual hsBool IParseToken( const char *token, hsStringTokenizer *tokenizer, UInt32 userData );
public:
static char kAgeDescPath[];
plAgeDescription();
plAgeDescription( const char *fileNameToReadFrom );
plAgeDescription( const plAgeDescription &src )
{
IInit();
CopyFrom( src );
}
~plAgeDescription();
bool ReadFromFile( const char *fileNameToReadFrom ) ;
void Read(hsStream* stream);
void Write(hsStream* stream) const;
// Overload for plInitSectionTokenReader
virtual const char *GetSectionName( void ) const;
const char *GetAgeName( void ) const { return fName; }
void SetAgeNameFromPath( const char *path );
void SetAgeName(const char* ageName) { delete [] fName; fName=hsStrcpy(ageName); }
// Page list
void ClearPageList();
void RemovePage( const char *page );
void AppendPage( const char *name, int seqSuffix = -1, Byte flags = 0 );
void SeekFirstPage( void );
plAgePage *GetNextPage( void );
int GetNumPages() const { return fPages.GetCount(); }
plAgePage *FindPage( const char *name ) const;
bool FindLocation(const plLocation& loc) const;
plLocation CalcPageLocation( const char *page ) const;
// Getters
short GetStartMonth() const { return fStart.GetMonth(); }
short GetStartDay() const { return fStart.GetDay(); }
short GetStartYear() const { return fStart.GetYear(); }
short GetStartHour() const { return fStart.GetHour(); }
short GetStartMinute() const { return fStart.GetMinute(); }
short GetStartSecond() const { return fStart.GetSecond(); }
short GetMaxCapacity() const { return fMaxCapacity; }
short GetLingerTime() const { return fLingerTime;}
float GetDayLength() const { return fDayLength; }
Int32 GetSequencePrefix( void ) const { return fSeqPrefix; }
UInt32 GetReleaseVersion( void ) const { return fReleaseVersion; }
hsBool IsGlobalAge( void ) const { return ( fSeqPrefix < 0 ) ? true : false; }
// Setters
hsBool SetStart(short year, short month, short day, short hour, short minute, short second)
{ return fStart.SetTime(year,month,day,hour,minute,second); }
void SetDayLength(const float l) { fDayLength = l; }
void SetMaxCapacity(const short m) { fMaxCapacity=m; }
void SetLingerTime(const short v) { fLingerTime=v;}
void SetSequencePrefix( Int32 p ) { fSeqPrefix = p; }
void SetReleaseVersion( UInt32 v ) { fReleaseVersion = v; }
// calculations
double GetAgeElapsedDays(plUnifiedTime earthCurrentTime) const;
double GetAgeElapsedSeconds(const plUnifiedTime & earthCurrentTime) const;
int GetAgeTimeOfDaySecs(const plUnifiedTime& earthCurrentTime) const;
float GetAgeTimeOfDayPercent(const plUnifiedTime& earthCurrentTime) const;
// Static functions for the available common pages
enum CommonPages
{
kTextures = 0,
kGlobal,
kNumCommonPages
};
static const char *GetCommonPage( int pageType );
void AppendCommonPages( void );
void CopyFrom(const plAgeDescription& other);
plAgeDescription &operator=( const plAgeDescription &src )
{
CopyFrom( src );
return *this;
}
};
#endif //PL_AGE_DESCRIPTION_H