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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plEnvEffectMsg_inc
#define plEnvEffectMsg_inc
/* I'm dead, hear me cry
#include "../pnMessage/plMessage.h"
#include "hsStream.h"
class hsResMgr;
class plEnvEffectMsg : public plMessage
{
hsBool fEnable;
hsScalar fPriority;
public:
plEnvEffectMsg() : fPriority(1.0), fEnable( true ) { SetBCastFlag(plMessage::kPropagateToModifiers); }
plEnvEffectMsg(const plKey &s,
const plKey &r,
const double* t) : fPriority(1.0), fEnable( true ) {SetBCastFlag(plMessage::kPropagateToModifiers);}
~plEnvEffectMsg(){;}
CLASSNAME_REGISTER( plEnvEffectMsg );
GETINTERFACE_ANY( plEnvEffectMsg, plMessage );
hsBool Enabled() { return fEnable; }
void Enable(hsBool b) { fEnable = b; }
void SetPriority(hsScalar p) { fPriority = p; }
hsScalar GetPriority() { return fPriority; }
// IO
void Read(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgRead(stream, mgr);
stream->ReadSwap(&fEnable);
stream->ReadSwap(&fPriority);
}
void Write(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgWrite(stream, mgr);
stream->WriteSwap(fEnable);
stream->WriteSwap(fPriority);
}
};
class plEnvAudioEffectMsg : public plEnvEffectMsg
{
public:
int fPreset;
Int32 fRoomAtten, fRoomHFAtten;
hsScalar fRoomRolloffFactor;
hsScalar fDecayTime, fDecayHFRatio;
Int32 fReflect;
hsScalar fReflectDelay;
Int32 fReverb;
hsScalar fReverbDelay;
hsScalar fDiffusion, fDensity;
hsScalar fHFReference;
plEnvAudioEffectMsg(){SetBCastFlag(plMessage::kPropagateToModifiers);}
plEnvAudioEffectMsg(const plKey &s,
const plKey &r,
const double* t){SetBCastFlag(plMessage::kPropagateToModifiers);}
~plEnvAudioEffectMsg(){;}
CLASSNAME_REGISTER( plEnvAudioEffectMsg );
GETINTERFACE_ANY( plEnvAudioEffectMsg, plEnvEffectMsg );
// IO
void Read(hsStream* stream, hsResMgr* mgr)
{
plEnvEffectMsg::Read(stream, mgr);
stream->ReadSwap(&fPreset);
stream->ReadSwap( &fRoomAtten );
stream->ReadSwap( &fRoomHFAtten );
stream->ReadSwap( &fRoomRolloffFactor );
stream->ReadSwap( &fDecayTime );
stream->ReadSwap( &fDecayHFRatio );
stream->ReadSwap( &fReflect );
stream->ReadSwap( &fReflectDelay );
stream->ReadSwap( &fReverb );
stream->ReadSwap( &fReverbDelay );
stream->ReadSwap( &fDiffusion );
stream->ReadSwap( &fDensity );
stream->ReadSwap( &fHFReference );
}
void Write(hsStream* stream, hsResMgr* mgr)
{
plEnvEffectMsg::Write(stream, mgr);
stream->WriteSwap(fPreset);
stream->WriteSwap( fRoomAtten );
stream->WriteSwap( fRoomHFAtten );
stream->WriteSwap( fRoomRolloffFactor );
stream->WriteSwap( fDecayTime );
stream->WriteSwap( fDecayHFRatio );
stream->WriteSwap( fReflect );
stream->WriteSwap( fReflectDelay );
stream->WriteSwap( fReverb );
stream->WriteSwap( fReverbDelay );
stream->WriteSwap( fDiffusion );
stream->WriteSwap( fDensity );
stream->WriteSwap( fHFReference );
}
};
class plAudioEffectMsg : public plEnvEffectMsg
{
public:
enum effectType
{
kChorus = 0,
kCompressor,
kDistortion,
kEcho,
kFlanger,
kGargle,
kReverb,
kIDL32,
};
enum waveShape
{
kTriangular = 0,
kSquare,
kSine,
};
int fEffect;
int wetDryPct;
int delayModPct;
int feedbackPct;
int lfOscillator;
int feedbackDelay;
int waveform;
int phaseDifferential;
int gainDB;
hsScalar attack;
int release;
int compThreshhold;
int compRatio;
hsScalar attackPreDelay;
int intensity;
int effectCenter;
int effectWidth;
int lfCutoff;
int leftFeedbackDelay;
int rightFeedbackDelay;
hsBool swapLeftRightDelay;
int modulationRate;
plAudioEffectMsg();
plAudioEffectMsg(const plKey &s,
const plKey &r,
const double* t);
~plAudioEffectMsg(){;}
CLASSNAME_REGISTER( plAudioEffectMsg );
GETINTERFACE_ANY( plAudioEffectMsg, plEnvEffectMsg );
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
};
*/
#endif // plEnvEffectMsg_inc