You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

675 lines
16 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfConsoleCmd Functions //
// //
//////////////////////////////////////////////////////////////////////////////
#include "pfConsoleCmd.h"
#include "hsUtils.h"
//////////////////////////////////////////////////////////////////////////////
//// pfConsoleCmdGroup Stuff /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
pfConsoleCmdGroup *pfConsoleCmdGroup::fBaseCmdGroup = nil;
UInt32 pfConsoleCmdGroup::fBaseCmdGroupRef = 0;
//// Constructor & Destructor ////////////////////////////////////////////////
pfConsoleCmdGroup::pfConsoleCmdGroup( char *name, char *parent )
{
Dummy();
DummyJunior();
DummyNet();
DummyAvatar();
#ifdef PLASMA_CCR_RELEASE
DummyCCR();
#endif // PLASMA_CCR_RELEASE
fNext = nil;
fPrevPtr = nil;
fCommands = nil;
fSubGroups = nil;
if( name == nil )
{
/// Create base
hsStrncpy( fName, "base", sizeof( fName ) );
fParentGroup = nil;
}
else
{
pfConsoleCmdGroup *group = GetBaseGroup();
if( parent != nil && parent[ 0 ] != 0 )
{
group = group->FindSubGroupRecurse( parent );
hsAssert( group != nil, "Trying to register group under nonexistant group!" );
}
hsStrncpy( fName, name, sizeof( fName ) );
group->AddSubGroup( this );
fParentGroup = group;
}
}
pfConsoleCmdGroup::~pfConsoleCmdGroup()
{
if( this != fBaseCmdGroup )
{
Unlink();
DecBaseCmdGroupRef();
}
}
//// GetBaseGroup ////////////////////////////////////////////////////////////
pfConsoleCmdGroup *pfConsoleCmdGroup::GetBaseGroup( void )
{
if( fBaseCmdGroup == nil )
{
/// Initialize base group
fBaseCmdGroup = TRACKED_NEW pfConsoleCmdGroup( nil, nil );
}
return fBaseCmdGroup;
}
//// DecBaseCmdGroupRef //////////////////////////////////////////////////////
void pfConsoleCmdGroup::DecBaseCmdGroupRef( void )
{
fBaseCmdGroupRef--;
if( fBaseCmdGroupRef == 0 )
{
delete fBaseCmdGroup;
fBaseCmdGroup = nil;
}
}
//// Add Functions ///////////////////////////////////////////////////////////
void pfConsoleCmdGroup::AddCommand( pfConsoleCmd *cmd )
{
cmd->Link( &fCommands );
fBaseCmdGroupRef++;
}
void pfConsoleCmdGroup::AddSubGroup( pfConsoleCmdGroup *group )
{
group->Link( &fSubGroups );
fBaseCmdGroupRef++;
}
//// FindCommand /////////////////////////////////////////////////////////////
// No longer recursive.
pfConsoleCmd *pfConsoleCmdGroup::FindCommand( char *name )
{
pfConsoleCmd *cmd;
hsAssert( name != nil, "nil name passed to FindCommand()" );
/// Only search locally
for( cmd = fCommands; cmd != nil; cmd = cmd->GetNext() )
{
if( strcmp( cmd->GetName(), name ) == 0 )
return cmd;
}
return nil;
}
//// FindNestedPartialCommand ////////////////////////////////////////////////
// Okay. YAFF. This one searches through the group and its children looking
// for a partial command based on the string given. The counter determines
// how many matches it skips before returning a match. (That way you can
// cycle through matches by sending 1 + the last counter every time).
pfConsoleCmd *pfConsoleCmdGroup::FindNestedPartialCommand( char *name, UInt32 *counter )
{
pfConsoleCmd *cmd;
pfConsoleCmdGroup *group;
hsAssert( name != nil, "nil name passed to FindNestedPartialCommand()" );
hsAssert( counter != nil, "nil counter passed to FindNestedPartialCommand()" );
// Try us
for( cmd = fCommands; cmd != nil; cmd = cmd->GetNext() )
{
if( _strnicmp( cmd->GetName(), name, strlen( name ) ) == 0 )
{
if( *counter == 0 )
return cmd;
(*counter)--;
}
}
// Try children
for( group = fSubGroups; group != nil; group = group->GetNext() )
{
cmd = group->FindNestedPartialCommand( name, counter );
if( cmd != nil )
return cmd;
}
return nil;
}
//// FindSubGroup ////////////////////////////////////////////////////////////
pfConsoleCmdGroup *pfConsoleCmdGroup::FindSubGroup( char *name )
{
pfConsoleCmdGroup *group;
hsAssert( name != nil, "nil name passed to FindSubGroup()" );
/// Only search locally
for( group = fSubGroups; group != nil; group = group->GetNext() )
{
if( strcmp( group->GetName(), name ) == 0 )
return group;
}
return nil;
}
//// FindSubGroupRecurse /////////////////////////////////////////////////////
// Resurces through a string, finding the final subgroup that the string
// represents. Parses with spaces, _ or . as the separators. Copies string.
pfConsoleCmdGroup *pfConsoleCmdGroup::FindSubGroupRecurse( const char *name )
{
char *ptr, *string;
pfConsoleCmdGroup *group;
static char seps[] = " ._";
string = TRACKED_NEW char[ strlen( name ) + 1 ];
hsAssert( string != nil, "Cannot allocate string in FindSubGroupRecurse()" );
strcpy( string, name );
/// Scan for subgroups
group = pfConsoleCmdGroup::GetBaseGroup();
ptr = strtok( string, seps );
while( ptr != nil )
{
// Take this token and check to see if it's a group
group = group->FindSubGroup( ptr );
hsAssert( group != nil, "Invalid group name to FindSubGroupRecurse()" );
ptr = strtok( nil, seps );
}
delete [] string;
return group;
}
//// FindCommandNoCase ///////////////////////////////////////////////////////
// Case-insensitive version of FindCommand.
pfConsoleCmd *pfConsoleCmdGroup::FindCommandNoCase( char *name, UInt8 flags, pfConsoleCmd *start )
{
pfConsoleCmd *cmd;
hsAssert( name != nil, "nil name passed to FindCommandNoCase()" );
/// Only search locally
if( start == nil )
start = fCommands;
else
start = start->GetNext();
if( flags & kFindPartial )
{
for( cmd = start; cmd != nil; cmd = cmd->GetNext() )
{
if( _strnicmp( cmd->GetName(), name, strlen( name ) ) == 0 )
return cmd;
}
}
else
{
for( cmd = start; cmd != nil; cmd = cmd->GetNext() )
{
if( stricmp( cmd->GetName(), name ) == 0 )
return cmd;
}
}
return nil;
}
//// FindSubGroupNoCase //////////////////////////////////////////////////////
pfConsoleCmdGroup *pfConsoleCmdGroup::FindSubGroupNoCase( char *name, UInt8 flags, pfConsoleCmdGroup *start )
{
pfConsoleCmdGroup *group;
hsAssert( name != nil, "nil name passed to FindSubGroupNoCase()" );
/// Only search locally
if( start == nil )
start = fSubGroups;
else
start = start->GetNext();
if( flags & kFindPartial )
{
for( group = start; group != nil; group = group->GetNext() )
{
if( _strnicmp( group->GetName(), name, strlen( name ) ) == 0 )
return group;
}
}
else
{
for( group = start; group != nil; group = group->GetNext() )
{
if( stricmp( group->GetName(), name ) == 0 )
return group;
}
}
return nil;
}
//// Link & Unlink ///////////////////////////////////////////////////////////
void pfConsoleCmdGroup::Link( pfConsoleCmdGroup **prevPtr )
{
hsAssert( fNext == nil && fPrevPtr == nil, "Trying to link console group that's already linked!" );
fNext = *prevPtr;
if( *prevPtr )
(*prevPtr)->fPrevPtr = &fNext;
fPrevPtr = prevPtr;
*fPrevPtr = this;
}
void pfConsoleCmdGroup::Unlink( void )
{
hsAssert( fNext != nil || fPrevPtr != nil, "Trying to unlink console group that isn't linked!" );
if( fNext )
fNext->fPrevPtr = fPrevPtr;
*fPrevPtr = fNext;
}
int pfConsoleCmdGroup::IterateCommands(pfConsoleCmdIterator* t, int depth)
{
pfConsoleCmd *cmd;
cmd = this->GetFirstCommand();
while(cmd)
{
t->ProcessCmd(cmd,depth);
cmd = cmd->GetNext();
}
pfConsoleCmdGroup *grp;
grp = this->GetFirstSubGroup();
while(grp)
{
if(t->ProcessGroup(grp, depth))
grp->IterateCommands(t, depth+1);
grp = grp->GetNext();
}
return 0;
}
//////////////////////////////////////////////////////////////////////////////
//// pfConsoleCmd Functions //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
char pfConsoleCmd::fSigTypes[ kNumTypes ][ 8 ] = { "int", "float", "bool", "string", "char", "void", "..." };
pfConsoleCmd::pfConsoleCmd( char *group, char *name, char *paramList, char *help,
pfConsoleCmdPtr func, hsBool localOnly )
{
fNext = nil;
fPrevPtr = nil;
fFunction = func;
fLocalOnly = localOnly;
hsStrncpy( fName, name, sizeof( fName ) );
fHelpString = help;
ICreateSignature( paramList );
Register( group, name );
}
pfConsoleCmd::~pfConsoleCmd()
{
int i;
for( i = 0; i < fSigLabels.GetCount(); i++ )
{
if( fSigLabels[ i ] != nil )
delete [] fSigLabels[ i ];
}
Unregister();
fSignature.Reset();
fSigLabels.Reset();
}
//// ICreateSignature ////////////////////////////////////////////////////////
// Creates the signature and sig labels based on the given string.
void pfConsoleCmd::ICreateSignature( char *paramList )
{
static char seps[] = " :-";
char params[ 256 ];
char *ptr, *nextPtr, *tok, *tok2;
int i;
/// Simple check
if( paramList == nil )
{
fSignature.Push( kAny );
fSigLabels.Push( (char *)nil );
return;
}
/// So we can do stuff to it
hsAssert( strlen( paramList ) < sizeof( params ), "Make the (#*$& params string larger!" );
hsStrcpy( params, paramList );
fSignature.Empty();
fSigLabels.Empty();
/// Loop through all the types given in the list
ptr = params;
do
{
/// Find break
nextPtr = strchr( ptr, ',' );
if( nextPtr != nil )
{
*nextPtr = 0;
nextPtr++;
}
/// Do this param
tok = strtok( ptr, seps );
if( tok == nil && ptr == params )
break;
hsAssert( tok != nil, "Bad parameter list for console command!" );
tok2 = strtok( nil, seps );
if( tok2 != nil )
{
// Type and label: assume label second
fSigLabels.Push( hsStrcpy( tok2 ) );
}
else
fSigLabels.Push( (char *)nil );
// Find type
for( i = 0; i < kNumTypes; i++ )
{
if( strcmp( fSigTypes[ i ], tok ) == 0 )
{
fSignature.Push( (UInt8)i );
break;
}
}
hsAssert( i < kNumTypes, "Bad parameter type in console command parameter list!" );
} while( ( ptr = nextPtr ) != nil );
}
//// Register ////////////////////////////////////////////////////////////////
// Finds the group this command should be in and registers it with that
// group.
void pfConsoleCmd::Register( char *group, char *name )
{
pfConsoleCmdGroup *g;
if( group == nil || group[ 0 ] == 0 )
{
g = pfConsoleCmdGroup::GetBaseGroup();
g->AddCommand( this );
}
else
{
g = pfConsoleCmdGroup::FindSubGroupRecurse( group );
hsAssert( g != nil, "Trying to register command under nonexistant group!" );
g->AddCommand( this );
}
fParentGroup = g;
}
//// Unregister //////////////////////////////////////////////////////////////
void pfConsoleCmd::Unregister( void )
{
Unlink();
pfConsoleCmdGroup::DecBaseCmdGroupRef();
}
//// Execute /////////////////////////////////////////////////////////////////
// Run da thing!
void pfConsoleCmd::Execute( Int32 numParams, pfConsoleCmdParam *params, void (*PrintFn)( const char * ) )
{
fFunction( numParams, params, PrintFn );
}
//// Link & Unlink ///////////////////////////////////////////////////////////
void pfConsoleCmd::Link( pfConsoleCmd **prevPtr )
{
hsAssert( fNext == nil && fPrevPtr == nil, "Trying to link console command that's already linked!" );
fNext = *prevPtr;
if( *prevPtr )
(*prevPtr)->fPrevPtr = &fNext;
fPrevPtr = prevPtr;
*fPrevPtr = this;
}
void pfConsoleCmd::Unlink( void )
{
hsAssert( fNext != nil || fPrevPtr != nil, "Trying to unlink console command that isn't linked!" );
if( fNext )
fNext->fPrevPtr = fPrevPtr;
*fPrevPtr = fNext;
}
//// GetSigEntry /////////////////////////////////////////////////////////////
UInt8 pfConsoleCmd::GetSigEntry( UInt8 i )
{
if( fSignature.GetCount() == 0 )
return kNone;
if( i < fSignature.GetCount() )
{
if( fSignature[ i ] == kEtc )
return kAny;
return fSignature[ i ];
}
if( fSignature[ fSignature.GetCount() - 1 ] == kEtc )
return kAny;
return kNone;
}
//// GetSignature ////////////////////////////////////////////////////////////
// Gets the signature of the command as a string. Format is:
// name [ type param [, type param ... ] ]
// WARNING: uses a static buffer, so don't rely on the contents if you call
// it more than once! (You shouldn't need to, though)
const char *pfConsoleCmd::GetSignature( void )
{
static char string[ 256 ];
int i;
char pStr[ 128 ];
strcpy( string, fName );
for( i = 0; i < fSignature.GetCount(); i++ )
{
if( fSigLabels[ i ] == nil )
sprintf( pStr, "%s", fSigTypes[ fSignature[ i ] ] );
else
sprintf( pStr, "%s %s", fSigTypes[ fSignature[ i ] ], fSigLabels[ i ] );
hsAssert( strlen( string ) + strlen( pStr ) + 2 < sizeof( string ), "Not enough room for signature string" );
strcat( string, ( i > 0 ) ? ", " : " " );
strcat( string, pStr );
}
return string;
}
//////////////////////////////////////////////////////////////////////////////
//// pfConsoleCmdParam Functions /////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//// Conversion Functions ////////////////////////////////////////////////////
const int & pfConsoleCmdParam::IToInt( void ) const
{
hsAssert( fType == kInt || fType == kAny, "Trying to use a non-int parameter as an int!" );
static int i;
if( fType == kAny )
{
hsAssert( fValue.s != nil, "Weird parameter during conversion" );
i = atoi( fValue.s );
return i;
}
return fValue.i;
}
const float & pfConsoleCmdParam::IToFloat( void ) const
{
hsAssert( fType == kFloat || fType == kAny, "Trying to use a non-float parameter as a float!" );
static float f;
if( fType == kAny )
{
hsAssert( fValue.s != nil, "Weird parameter during conversion" );
f = (float)atof( fValue.s );
return f;
}
return fValue.f;
}
const bool & pfConsoleCmdParam::IToBool( void ) const
{
hsAssert( fType == kBool || fType == kAny, "Trying to use a non-bool parameter as a bool!" );
static bool b;
if( fType == kAny )
{
hsAssert( fValue.s != nil, "Weird parameter during conversion" );
if( atoi( fValue.s ) > 0 || stricmp( fValue.s, "true" ) == 0 )
b = true;
else
b = false;
return b;
}
return fValue.b;
}
const pfConsoleCmdParam::CharPtr & pfConsoleCmdParam::IToString( void ) const
{
hsAssert( fType == kString || fType == kAny, "Trying to use a non-string parameter as a string!" );
return fValue.s;
}
const char & pfConsoleCmdParam::IToChar( void ) const
{
hsAssert( fType == kChar || fType == kAny, "Trying to use a non-char parameter as a char!" );
static char c;
if( fType == kAny )
{
hsAssert( fValue.s != nil, "Weird parameter during conversion" );
c = fValue.s[ 0 ];
return c;
}
return fValue.c;
}