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563 lines
13 KiB
563 lines
13 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "hsConverterUtils.h" |
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#include "hsResMgr.h" |
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#if HS_BUILD_FOR_WIN32 |
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#include <math.h> |
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#include "hsMaxLayerBase.h" |
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#include "../plInterp/plController.h" |
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#include "../MaxExport/plErrorMsg.h" |
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#include "UserPropMgr.h" |
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#include "hsStringTokenizer.h" |
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//#include "hsDXTDirectXCodec.h" |
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//#include "hsDXTSoftwareCodec.h" |
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#include "../plGImage/hsCodecManager.h" |
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///#include "SwitchUtil.h" |
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#include "hsExceptionStack.h" |
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#include "hsHashTable.h" |
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#include "../pnKeyedObject/plKey.h" |
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#include "../pnKeyedObject/hsKeyedObject.h" |
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const char hsConverterUtils::fTagSeps[] = " ,\t\n=:;"; |
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extern UserPropMgr gUserPropMgr; |
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namespace { |
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class ObjectInstancedEnumProc : public DependentEnumProc |
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{ |
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public: |
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ObjectInstancedEnumProc() : fInstanceCount(0) { } |
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int proc(ReferenceMaker *rmaker) |
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{ |
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hsGuardBegin("ObjectInstancedEnumProc::proc"); |
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if (rmaker->SuperClassID()==BASENODE_CLASS_ID) |
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{ |
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fInstanceCount++; |
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} |
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return 0; |
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hsGuardEnd; |
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} |
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Int32 GetInstanceCount() { return fInstanceCount; } |
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private: |
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Int32 fInstanceCount; |
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}; |
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} |
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hsConverterUtils& hsConverterUtils::Instance() |
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{ |
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static hsConverterUtils the_instance; |
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return the_instance; |
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} |
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hsConverterUtils::hsConverterUtils() : |
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fInterface(GetCOREInterface()), |
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fErrorMsg(nil), |
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fSuppressMangling(false), |
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fWarned(0) |
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{ |
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} |
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void hsConverterUtils::Init(hsBool save, plErrorMsg *msg) |
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{ |
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hsGuardBegin("hsConverterUtils::Init"); |
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fErrorMsg = msg; |
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fSuppressMangling = false; |
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fWarned = 0; |
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fSave = save; |
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hsGuardEnd; |
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} |
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TimeValue hsConverterUtils::GetTime(Interface *gi) |
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{ |
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hsGuardBegin("hsConverterUtils::GetTime"); |
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return ((TimeValue)0); |
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hsGuardEnd; |
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// return gi->GetTime(); |
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// return theSceneEnum->time; |
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} |
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hsBool hsConverterUtils::IsEnvironHolder(INode *node) |
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{ |
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hsGuardBegin("hsConverterUtils::IsEnvironHolder"); |
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return (gUserPropMgr.UserPropExists(node, "EnvironMap")); |
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hsGuardEnd; |
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} |
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hsBool hsConverterUtils::AutoStartDynamics(INode *node) |
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{ |
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hsGuardBegin("hsConverterUtils::AutoStartDynamics"); |
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return (gUserPropMgr.UserPropExists(node,"AutoStart") || gUserPropMgr.UserPropExists(node,"aud")); |
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hsGuardEnd; |
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} |
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hsBool hsConverterUtils::RandomStartDynamics(INode *node) |
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{ |
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hsGuardBegin("hsConverterUtils::RandomStartDynamics"); |
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return (gUserPropMgr.UserPropExists(node,"RandomStart")); |
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hsGuardEnd; |
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} |
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void hsConverterUtils::StripOffTail(char* path) |
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{ |
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hsGuardBegin("hsConverterUtils::StripOffTail"); |
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int i = strlen(path)-1; |
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while(path[i] != '\\') |
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i--; |
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path[i+1] = 0; |
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hsGuardEnd; |
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} |
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void hsConverterUtils::StripOffPath(char* fileName) |
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{ |
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hsGuardBegin("hsConverterUtils::StripOffPath"); |
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char tmp[256]; |
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// Remove preceding path |
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int i = strlen(fileName)-1; |
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while(fileName[i] != '\\') |
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i--; |
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strcpy(tmp, fileName+i+1); |
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strcpy(fileName, tmp); |
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hsGuardEnd; |
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} |
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// |
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// static |
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// |
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hsBool hsConverterUtils::IsReservedKeyword(const char* nodeName) |
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{ |
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hsGuardBegin("hsConverterUtils::IsReservedKeyword"); |
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return (nodeName!=nil && |
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( !_stricmp(nodeName, "theplayer") |
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|| !_stricmp(nodeName, "the_player") |
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|| !_stricmp(nodeName, "thecamera") |
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|| !_stricmp(nodeName, "the_camera") |
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|| !_stricmp(nodeName, "thedetector") |
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|| !_stricmp(nodeName, "the_detector") |
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|| !_stricmp(nodeName, "themonitor") |
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|| !_stricmp(nodeName, "the_monitor") |
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|| !_stricmp(nodeName, "thedetectorshape") |
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|| !_stricmp(nodeName, "the_detector_shape")) ); |
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hsGuardEnd; |
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} |
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char *hsConverterUtils::MangleReference(char *mangName, const char *nodeName, const char* defRoom) |
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{ |
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hsGuardBegin("hsConverterUtils::MangleReference"); |
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//hsAssert(nodeName, "No node name in hsConverterUtils::MangleReference."); |
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if(!nodeName) |
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{ |
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fErrorMsg->Set(true, "Mangle Reference Error", "No node name in hsConverterUtils::MangleReference.").Show(); |
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fErrorMsg->Set(); |
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return mangName; |
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} |
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if (!*nodeName) |
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return hsStrcpy(mangName, nodeName); |
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// doesn't want to be mangled |
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if (('.' == nodeName[0])&&('.' == nodeName[1])) |
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return hsStrcpy(mangName, nodeName + 2); |
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// already mangled or reserved |
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if (strstr(nodeName, "..") || IsReservedKeyword(nodeName)) |
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return hsStrcpy(mangName, nodeName); |
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INode *node = GetINodeByName(nodeName); |
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if (!node) |
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{ |
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// no room so make global |
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// Default is to make it global, but you can set another default (like same |
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// room as referencer) with defRoom. |
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char tempName[256]; |
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sprintf(tempName, "%s..%s", defRoom, nodeName); |
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return hsStrcpy(mangName, tempName); |
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} |
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return MangleReference(mangName, node); |
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hsGuardEnd; |
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} |
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char *hsConverterUtils::MangleReference(char *mangName, INode *node, const char* defRoom) |
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{ |
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hsGuardBegin("hsConverterUtils::MangleReference"); |
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if (!node) |
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return nil; |
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char tempName[256]; |
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char *nodeName = node->GetName(); |
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char *roomName = nil; |
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TSTR sdata; |
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hsStringTokenizer toker; |
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if (gUserPropMgr.GetUserPropString(node, "Rooms", sdata)) |
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{ |
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toker.Reset(sdata, fTagSeps); |
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roomName = toker.next(); |
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} |
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if (fSuppressMangling) |
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{ |
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return hsStrcpy(mangName, nodeName); |
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} |
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if (('.' == nodeName[0])&&('.' == nodeName[1])) |
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hsStrcpy(tempName, nodeName + 2); |
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else if (!*nodeName |
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|| strstr(nodeName, "..") |
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|| IsReservedKeyword(nodeName) |
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) |
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hsStrcpy(tempName, nodeName); |
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else if (roomName && *roomName) |
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sprintf(tempName, "%s..%s", roomName, nodeName); |
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else |
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sprintf(tempName, "%s..%s", defRoom, nodeName); |
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return hsStrcpy(mangName, tempName); |
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hsGuardEnd; |
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} |
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char *hsConverterUtils::MangleRefWithRoom(char *mangName, const char *nodeName, const char* roomName) |
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{ |
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hsGuardBegin("hsConverterUtils::MangleRefWithRoom"); |
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//hsAssert(nodeName && roomName, "No node or room name in hsConverterUtils::MangleRefWithRoom."); |
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if(!(nodeName && roomName)) |
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{ |
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fErrorMsg->Set(true, "Mangle Room Reference Error", "No node or room name in hsConverterUtils::MangleRefWithRoom.").Show(); |
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fErrorMsg->Set(); |
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return mangName; |
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} |
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if (!*nodeName) |
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return hsStrcpy(mangName,nodeName); |
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// doesn't want to be mangled |
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if (('.' == nodeName[0])&&('.' == nodeName[1])) |
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return hsStrcpy(mangName, nodeName + 2); |
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// already mangled or reserved |
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if (strstr(nodeName, "..") || IsReservedKeyword(nodeName)) |
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return hsStrcpy(mangName, nodeName); |
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sprintf(mangName, "%s..%s", roomName, nodeName); |
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return mangName; |
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hsGuardEnd; |
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} |
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INode* hsConverterUtils::FindINodeFromMangledName(const char* mangName) |
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{ |
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hsGuardBegin("hsConverterUtils::FindINodeFromMangledName"); |
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if( !(mangName && *mangName) ) |
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return nil; |
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const char* nodeName = mangName; |
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char* p; |
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while( p = strstr(nodeName, "..") ) |
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{ |
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nodeName = p + 2; |
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} |
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if( !(nodeName && *nodeName) ) |
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nodeName = mangName; |
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return GetINodeByName(nodeName); |
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hsGuardEnd; |
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} |
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INode* hsConverterUtils::FindINodeFromKeyedObject(hsKeyedObject* obj) |
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{ |
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hsGuardBegin("hsConverterUtils::FindINodeFromKeyedObject"); |
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INode* retVal = FindINodeFromMangledName(obj->GetKey()->GetName()); |
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if( retVal ) |
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return (retVal); |
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/* No more other Keys plasma 2.0 |
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int i; |
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for( i = 0; i < obj->GetNumOtherKeys(); i++ ) |
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{ |
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retVal = FindINodeFromMangledName(obj->GetOtherKey(i)->GetName()); |
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if( retVal ) |
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return retVal; |
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} |
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*/ |
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return nil; |
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hsGuardEnd; |
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} |
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// Uses MangleRef so all mangling happens in one place. Compares the name with a mangled version of it |
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hsBool hsConverterUtils::IsMangled(const char *name) |
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{ |
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hsGuardBegin("hsConverterUtils::IsMangled"); |
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char mang[255]; |
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return !strcmp(name,MangleReference(mang,name)); |
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hsGuardEnd; |
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} |
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// Undoes the process of mangling. This includes taking a "name" back to "..name" |
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char *hsConverterUtils::UnMangleReference(char *dest, const char *name) |
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{ |
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hsGuardBegin("hsConverterUtils::IsMangled"); |
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char *u = strstr(name,".."); |
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if (u) |
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{ |
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u+=2; |
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strcpy(dest,u); |
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} |
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else if (!IsMangled(name)) |
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{ |
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strcpy(dest,".."); |
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strcat(dest,name); |
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} |
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else |
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{ |
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strcpy(dest,name); |
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} |
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return dest; |
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hsGuardEnd; |
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} |
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// Similar to UnMangle but doesn't take "name" back to "..name" |
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char* hsConverterUtils::StripMangledReference(char* dest, const char* name) |
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{ |
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hsGuardBegin("hsConverterUtils::StripMangledReference"); |
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char *u = strstr(name,".."); |
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if (u) |
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{ |
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u+=2; |
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strcpy(dest,u); |
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} |
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else |
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{ |
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strcpy(dest,name); |
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} |
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return dest; |
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hsGuardEnd; |
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} |
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Int32 hsConverterUtils::FindNamedSelSetFromName(const char *name) |
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{ |
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hsGuardBegin("hsConverterUtils::FindNamedSelSetFromName"); |
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for (Int32 i=0; i<fInterface->GetNumNamedSelSets(); i++) |
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{ |
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if (!_stricmp(name, fInterface->GetNamedSelSetName(i))) |
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return (i); |
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} |
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return (-1); |
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hsGuardEnd; |
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} |
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hsBool hsConverterUtils::IsInstanced(Object* maxObject) |
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{ |
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hsGuardBegin("hsConverterUtils::IsInstanced"); |
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if (!maxObject) |
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{ |
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return false; |
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} |
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ObjectInstancedEnumProc instProc; |
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maxObject->EnumDependents(&instProc); |
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return (instProc.GetInstanceCount() > 1); |
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hsGuardEnd; |
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} |
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INode* hsConverterUtils::IGetINodeByNameRecur(INode* node, const char* wantName) |
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{ |
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hsGuardBegin("hsConverterUtils::IGetINodeByNameRecur"); |
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if (!node || !node->GetName()) |
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return nil; |
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char* nodeName=node->GetName(); |
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if (!_stricmp(nodeName, wantName)) |
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return node; |
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// Process children |
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int num = node->NumberOfChildren(); |
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int i; |
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for(i=0; i<num; i++) |
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{ |
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INode* ret; |
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if ((ret=IGetINodeByNameRecur(node->GetChildNode(i), wantName))) |
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return ret; |
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} |
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return nil; |
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hsGuardEnd; |
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} |
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// |
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// Matches name against node's name, case-insensitive, |
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// |
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INode* hsConverterUtils::GetINodeByName(const char* name, hsBool caseSensitive) |
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{ |
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hsGuardBegin("hsConverterUtils::GetINodeByName"); |
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if (!name) |
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{ |
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return nil; |
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} |
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if (fNodeSearchCache) |
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{ |
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CacheNode cNode(name); |
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cNode.SetCaseSensitive(caseSensitive); |
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hsHashTableIterator<CacheNode> it = fNodeSearchCache->find(cNode); |
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return it->GetNode(); |
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} |
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//hsAssert(fInterface, "nil fInterface in hsConverterUtils::GetINodeByName()"); |
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if(!fInterface) |
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{ |
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fErrorMsg->Set(true, "Get INode by Name Error", "nil fInterface in hsConverterUtils::GetINodeByName()").Show(); |
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fErrorMsg->Set(); |
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return NULL; |
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} |
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if (caseSensitive) |
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{ |
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return fInterface->GetINodeByName(name); |
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} |
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return IGetINodeByNameRecur(fInterface->GetRootNode(), name); |
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hsGuardEnd; |
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} |
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void hsConverterUtils::CreateNodeSearchCache() |
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{ |
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if (!fNodeSearchCache) |
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{ |
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fNodeSearchCache = TRACKED_NEW hsHashTable<CacheNode>(); |
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} |
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fNodeSearchCache->clear(); |
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IBuildNodeSearchCacheRecur(fInterface->GetRootNode()); |
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} |
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void hsConverterUtils::DestroyNodeSearchCache() |
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{ |
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delete fNodeSearchCache; |
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fNodeSearchCache = nil; |
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} |
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void hsConverterUtils::IBuildNodeSearchCacheRecur(INode* node) |
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{ |
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if (!node || !node->GetName()) |
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return ; |
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CacheNode cNode(node); |
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fNodeSearchCache->insert(cNode); |
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// Process children |
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int num = node->NumberOfChildren(); |
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int i; |
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for(i=0; i<num; i++) |
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{ |
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IBuildNodeSearchCacheRecur(node->GetChildNode(i)); |
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} |
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} |
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UInt32 hsConverterUtils::CacheNode::GetHash() const |
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{ |
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const char* k = GetName(); |
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int len = k ? strlen(k) : 0; |
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for (int h=len; len--;) |
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{ |
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h = ((h<<5)^(h>>27))^tolower(*k++); |
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} |
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return h; |
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} |
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bool hsConverterUtils::CacheNode::operator==(const CacheNode& other) const |
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{ |
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const char* k1 = GetName(); |
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const char* k2 = other.GetName(); |
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if (other.fCaseSensitive || fCaseSensitive) |
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return !strcmp(k1,k2); |
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else |
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return !_stricmp(k1,k2); |
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} |
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#endif // HS_BUILD_FOR_WIN32
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