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141 lines
3.9 KiB
141 lines
3.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plSDL.h" |
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#include "../pnMessage/plSDLNotificationMsg.h" |
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#include "algorithm" |
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// static |
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UInt32 plStateChangeNotifier::fCurrentPlayerID = 0; |
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plStateChangeNotifier::plStateChangeNotifier() : |
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fDelta(0) |
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{ |
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} |
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plStateChangeNotifier::plStateChangeNotifier(float i, plKey k) |
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{ |
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SetValue(i); |
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IAddKey(k); |
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} |
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void plStateChangeNotifier::IAddKey(plKey k) |
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{ |
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KeyList::iterator it = std::find(fKeys.begin(), fKeys.end(), k); |
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if (it==fKeys.end()) |
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fKeys.push_back(k); |
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} |
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int plStateChangeNotifier::IRemoveKey(plKey k) |
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{ |
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KeyList::iterator it = std::find(fKeys.begin(), fKeys.end(), k); |
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if (it!=fKeys.end()) |
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fKeys.erase(it); |
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return fKeys.size(); |
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} |
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// |
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// returns number of keys left after removal |
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// |
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int plStateChangeNotifier::RemoveNotificationKey(plKey k) |
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{ |
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return IRemoveKey(k); |
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} |
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// |
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// returns number of keys left after removal |
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// |
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int plStateChangeNotifier::RemoveNotificationKeys(KeyList keys) |
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{ |
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KeyList::iterator it=keys.begin(); |
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for( ; it != keys.end(); it++) |
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IRemoveKey(*it); |
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return fKeys.size(); |
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} |
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void plStateChangeNotifier::AddNotificationKeys(KeyList keys) |
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{ |
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KeyList::iterator it=keys.begin(); |
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for( ; it != keys.end(); it++) |
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IAddKey(*it); |
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} |
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bool plStateChangeNotifier::GetValue(float* i) const |
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{ |
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*i=fDelta; |
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return true; |
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} |
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bool plStateChangeNotifier::SetValue(float i) |
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{ |
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fDelta=i; |
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return true; |
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} |
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bool plStateChangeNotifier::operator==(const plStateChangeNotifier &other) const |
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{ |
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return (other.fDelta==fDelta && other.fKeys==fKeys); |
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} |
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// |
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// send notification msg to all registered recipients |
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// |
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void plStateChangeNotifier::SendNotificationMsg(const plSimpleStateVariable* srcVar, const plSimpleStateVariable* dstVar, |
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const char* sdlName) |
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{ |
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plSDLNotificationMsg* m = TRACKED_NEW plSDLNotificationMsg; |
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// add receivers |
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KeyList::iterator kit=fKeys.begin(); |
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for(; kit != fKeys.end(); kit++) |
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m->AddReceiver(*kit); |
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m->fDelta=fDelta; |
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m->fVar=dstVar; |
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m->fSDLName = sdlName; |
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m->fPlayerID = GetCurrentPlayerID(); |
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m->fHintString = srcVar->GetNotificationInfo().GetHintString(); |
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m->Send(); |
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} |
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