/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plDecalMtl.h" #include "plDecalMtlBasicPB.h" #include "resource.h" #include "iparamm2.h" class DecalBasicPBAccessor; extern DecalBasicPBAccessor basicAccessor; class DecalBasicDlgProc; extern DecalBasicDlgProc gDecalBasicDlgProc; static ParamBlockDesc2 gDecalBasicPB ( plDecalMtl::kBlkBasic, _T("basic"), IDS_PASS_BASIC, GetDecalMtlDesc(),//NULL, P_AUTO_CONSTRUCT + P_AUTO_UI, plDecalMtl::kRefBasic, // UI IDD_PASS_BASIC, IDS_PASS_BASIC, 0, 0, &gDecalBasicDlgProc, // Color kDecalBasColorLock, _T("colorLock"), TYPE_BOOL, 0, 0, p_ui, TYPE_CHECKBUTTON, IDC_LOCK_AD, p_accessor, &basicAccessor, end, kDecalBasColorAmb, _T("ambColor"), TYPE_RGBA, P_ANIMATABLE, IDS_BASIC_AMB, p_ui, TYPE_COLORSWATCH, IDC_LAYER_COLOR_AMB, p_accessor, &basicAccessor, end, kDecalBasColor, _T("color"), TYPE_RGBA, P_ANIMATABLE, IDS_BASIC_COLOR, p_ui, TYPE_COLORSWATCH, IDC_LAYER_COLOR, p_default, Color(1,1,1), p_accessor, &basicAccessor, end, kDecalBasRunColor, _T("runtimeColor"), TYPE_RGBA, P_ANIMATABLE, IDS_BASIC_RUNCOLOR, p_ui, TYPE_COLORSWATCH, IDC_LAYER_RUNCOLOR, p_default, Color(1,1,1), p_accessor, &basicAccessor, end, kDecalBasDiffuseLock, _T("diffuseLock"), TYPE_BOOL, 0, 0, p_ui, TYPE_CHECKBUTTON, IDC_LOCK_COLORS, p_accessor, &basicAccessor, p_default, TRUE, end, // Opacity kDecalBasOpacity, _T("opacity"), TYPE_INT, P_ANIMATABLE, IDS_BASIC_OPAC, p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_TR_EDIT, IDC_TR_SPIN, 0.4, p_range, 0, 100, p_default, 100, end, kDecalBasEmissive, _T("emissive"), TYPE_BOOL, 0, 0, p_ui, TYPE_SINGLECHEKBOX, IDC_LAYER_EMISSIVE_CB, end, // Specularity kDecalBasUseSpec, _T("useSpec"), TYPE_BOOL, 0, 0, p_ui, TYPE_SINGLECHEKBOX, IDC_SHADE_SPECULAR, p_enable_ctrls, 2, kDecalBasShine, kDecalBasShineStr, end, kDecalBasShine, _T("shine"), TYPE_INT, 0, 0, p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_SH_EDIT, IDC_SH_SPIN, 0.4, p_range, 0, 100, end, kDecalBasSpecColor, _T("specularColor"), TYPE_RGBA, P_ANIMATABLE, IDS_BASIC_SPECCOLOR, p_ui, TYPE_COLORSWATCH, IDC_LAYER_SPECCOLOR, p_default, Color(0,0,0), end, // OBSOLETE--here so we can upgrade it to color if necessary kDecalBasShineStr, _T("shineStr"), TYPE_INT, 0, 0, p_range, -1, 100, p_default, -1, end, end ); ParamBlockDesc2 *GetDecalBasicPB() { return &gDecalBasicPB; } class DecalBasicPBAccessor : public PBAccessor { bool fColorLocked; public: DecalBasicPBAccessor() : fColorLocked( false ) {} void Set(PB2Value& val, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t) { plDecalMtl* mtl = (plDecalMtl*)owner; IParamBlock2 *pb = mtl->GetParamBlockByID(plDecalMtl::kBlkBasic); switch (id) { case kDecalBasColorLock: if (val.i) pb->SetValue(kDecalBasColor, t, pb->GetColor(kDecalBasColorAmb, t)); break; case kDecalBasDiffuseLock: if (val.i) pb->SetValue(kDecalBasRunColor, t, pb->GetColor(kDecalBasColor, t)); break; case kDecalBasColor: case kDecalBasColorAmb: case kDecalBasRunColor: ISyncLockedColors( id, pb, val, t ); break; } } void Get(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t, Interval &valid) { } void ISyncLockedColors( ParamID settingID, IParamBlock2 *pb, PB2Value &val, TimeValue t ) { int i, numToSet = 0; ParamID toSet[ 2 ]; if( fColorLocked ) return; fColorLocked = true; if( settingID == kDecalBasColorAmb && pb->GetInt( kDecalBasColorLock, t ) ) { toSet[ numToSet++ ] = kDecalBasColor; if( pb->GetInt( kDecalBasDiffuseLock, t ) ) toSet[ numToSet++ ] = kDecalBasRunColor; } else if( settingID == kDecalBasRunColor && pb->GetInt( kDecalBasDiffuseLock, t ) ) { toSet[ numToSet++ ] = kDecalBasColor; if( pb->GetInt( kDecalBasColorLock, t ) ) toSet[ numToSet++ ] = kDecalBasColorAmb; } else if( settingID == kDecalBasColor ) { if( pb->GetInt( kDecalBasColorLock, t ) ) toSet[ numToSet++ ] = kDecalBasColorAmb; if( pb->GetInt( kDecalBasDiffuseLock, t ) ) toSet[ numToSet++ ] = kDecalBasRunColor; } for( i = 0; i < numToSet; i++ ) { pb->SetValue( toSet[ i ], t, *val.p ); pb->GetMap()->Invalidate( toSet[ i ] ); } fColorLocked = false; } }; static DecalBasicPBAccessor basicAccessor; class DecalBasicDlgProc : public ParamMap2UserDlgProc { #if 1 protected: HIMAGELIST hLockButtons; void LoadLockButtons() { static bool loaded = false; if (loaded) return; loaded = true; HINSTANCE hInst = hInstance; hLockButtons = ImageList_Create(16, 15, TRUE, 2, 0); HBITMAP hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_BUTTONS)); HBITMAP hMask = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MASKBUTTONS)); ImageList_Add(hLockButtons, hBitmap, hMask); DeleteObject(hBitmap); DeleteObject(hMask); } void ISetLock(HWND hButton) { LoadLockButtons(); ICustButton *iBut = GetICustButton(hButton); iBut->SetImage(hLockButtons,0,1,0,1,16,15); iBut->SetType(CBT_CHECK); ReleaseICustButton(iBut); } public: DecalBasicDlgProc() : hLockButtons(NULL) {} ~DecalBasicDlgProc() { if (hLockButtons) ImageList_Destroy(hLockButtons); } #endif public: BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { IParamBlock2 *pb = map->GetParamBlock(); switch (msg) { case WM_INITDIALOG: { ISetLock(GetDlgItem(hWnd, IDC_LOCK_AD)); ISetLock(GetDlgItem(hWnd, IDC_LOCK_COLORS)); } return TRUE; } return FALSE; } void DeleteThis() {} }; static DecalBasicDlgProc gDecalBasicDlgProc;