/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/

// singular
#include "plAvTaskBrain.h"

// local
#include "plArmatureMod.h"
#include "plAvBrain.h"

// other
#include "../plPipeline/plDebugText.h"

/////////////////////////////////////////////////////////////////////////////////////////
//
// 	PLAVTASKBRAIN
//
/////////////////////////////////////////////////////////////////////////////////////////

// CTOR default
plAvTaskBrain::plAvTaskBrain()
: fBrain(nil)
{
}

// CTOR brain
plAvTaskBrain::plAvTaskBrain(plArmatureBrain *brain)
: fBrain(brain)
{
}

plAvTaskBrain::~plAvTaskBrain()
{
	delete fBrain;
}

// Start ------------------------------------------------------------------------------------------
// ------
hsBool plAvTaskBrain::Start(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed)
{
	if(fBrain)
		avatar->PushBrain(fBrain);
	else
		avatar->PopBrain();

	fBrain = nil; // We've passed it on the the avatar, set our pointer to nil so we don't destroy it
	
	return true;
}

void plAvTaskBrain::Finish(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed)
{
}


// DumpDebug ------------------------------------------------------------------------------------------------------
// ----------
void plAvTaskBrain::DumpDebug(const char *name, int &x, int&y, int lineHeight, char *strBuf, plDebugText &debugTxt)
{
	if(fBrain)
	{
		debugTxt.DrawString(x, y, "Brain task -- Push New Brain.");
	} else {
		debugTxt.DrawString(x, y, "Brain task -- Pop Current Brain.");
	}
	y += lineHeight;
}


// GetBrain ------------------------
// ---------
plArmatureBrain *plAvTaskBrain::GetBrain()
{
	return fBrain;
}

// Read ------------------------------------------
// -----
void plAvTaskBrain::Read(hsStream *stream, hsResMgr *mgr)
{
	plAvTask::Read(stream, mgr);
	fBrain = plArmatureBrain::ConvertNoRef(mgr->ReadCreatable(stream));
}

// Write ------------------------------------------
// ------
void plAvTaskBrain::Write(hsStream *stream, hsResMgr *mgr)
{
	plAvTask::Write(stream, mgr);
	mgr->WriteCreatable(stream, fBrain);
	
}