/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef pyImage_h #define pyImage_h ///////////////////////////////////////////////////////////////////////////// // // NAME: pyImage // // PURPOSE: Class wrapper for Python to a plMipMap image // #include "hsStlUtils.h" #include "pyKey.h" #include "pyColor.h" #ifndef BUILDING_PYPLASMA #include "pyGeometry3.h" #include "../plGImage/plMipmap.h" #endif #include #include "pyGlueHelpers.h" class plKey; class pyImage { protected: plKey fMipMapKey; #ifndef BUILDING_PYPLASMA plMipmap* fMipmap; #endif pyImage() // for python glue only, do NOT call { fMipMapKey = nil; #ifndef BUILDING_PYPLASMA fMipmap = nil; #endif } // Constructor from C++ pyImage(plKey mipmapKey) { fMipMapKey = mipmapKey; #ifndef BUILDING_PYPLASMA fMipmap = nil; #endif } #ifndef BUILDING_PYPLASMA // Constructor from C++ ... use pointer to instead of plKey pyImage(plMipmap* mipmap) { fMipmap = mipmap; fMipMapKey = fMipmap->GetKey(); if (fMipMapKey) { fMipMapKey->RefObject(); } } #endif // contructor from Python pyImage(pyKey& mipmapKey) { fMipMapKey = mipmapKey.getKey(); #ifndef BUILDING_PYPLASMA fMipmap = nil; #endif } public: #ifndef BUILDING_PYPLASMA pyImage::~pyImage() { if (fMipmap && fMipMapKey) fMipMapKey->UnRefObject(); } #endif // required functions for PyObject interoperability PYTHON_CLASS_NEW_FRIEND(ptImage); #ifndef BUILDING_PYPLASMA static PyObject *New(plMipmap* mipmap); #endif static PyObject *New(plKey mipmapKey); static PyObject *New(pyKey& mipmapKey); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyImage object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyImage); // converts a PyObject to a pyImage (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); static void AddPlasmaMethods(std::vector &methods); void setKey(pyKey& mipmapKey) // only for python glue, do NOT call { #ifndef BUILDING_PYPLASMA if (fMipmap && fMipMapKey) fMipMapKey->UnRefObject(); fMipmap = nil; #endif fMipMapKey = mipmapKey.getKey(); } // override the equals to operator hsBool operator==(const pyImage &image) const { // only thing that needs testing is the plKey, which is unique for all if ( fMipMapKey == ((pyImage&)image).GetKey() ) return true; else return false; } hsBool operator!=(const pyImage &image) const { return !(image == *this); } // for C++ access plKey GetKey() { return fMipmap ? fMipmap->GetKey() : fMipMapKey; } #ifndef BUILDING_PYPLASMA plMipmap* GetImage(); // for python access PyObject *GetPixelColor(float x, float y); // returns the color at a specific x,y position (x and y from 0 to 1) - returns pyColor PyObject *GetColorLoc(const pyColor &color); // returns the x,y position of a color (x and y from 0 to 1) - returns pyPoint3 UInt32 GetWidth(); // returns the width of the image UInt32 GetHeight(); // returns the height of the image void SaveAsJPEG(const wchar* fileName, UInt8 quality = 75); void SaveAsPNG(const wchar* fileName); static PyObject* LoadJPEGFromDisk(const wchar* filename, UInt16 width, UInt16 height); // returns pyImage #endif }; #endif // pyImage_h