/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . 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You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef _pyGeometry3_h_ #define _pyGeometry3_h_ ////////////////////////////////////////////////////////////////////// // // pyGeometry3 - the wrapper class for hsPoint3 and hsVector3 // ////////////////////////////////////////////////////////////////////// #include "hsGeometry3.h" #include #include "pyGlueHelpers.h" class pyPoint3 { protected: pyPoint3() : fPoint(0,0,0) {} pyPoint3(hsScalar x, hsScalar y, hsScalar z) : fPoint(x,y,z) {} pyPoint3(hsPoint3 pt) : fPoint(pt.fX,pt.fY,pt.fZ) {} public: // required functions for PyObject interoperability PYTHON_CLASS_NEW_FRIEND(ptPoint3); PYTHON_CLASS_NEW_DEFINITION; static PyObject *New(const hsPoint3 &obj); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyPoint3 object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyPoint3); // converts a PyObject to a pyPoint3 (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); hsPoint3 fPoint; // python get attributes helpers hsScalar getX() { return fPoint.fX; } hsScalar getY() { return fPoint.fY; } hsScalar getZ() { return fPoint.fZ; } // python set attributes helpers void setX(hsScalar x) { fPoint.fX = x; } void setY(hsScalar y) { fPoint.fY = y; } void setZ(hsScalar z) { fPoint.fZ = z; } // methods to manipulate point3's void Zero() { fPoint.fX=0; fPoint.fY=0; fPoint.fZ=0; } PyObject* Copy() { return pyPoint3::New(fPoint); } hsScalar Distance(pyPoint3 other) { return hsVector3(&fPoint,&other.fPoint).Magnitude(); } hsScalar DistanceSquared(pyPoint3 other) { return hsVector3(&fPoint,&other.fPoint).MagnitudeSquared(); } }; class pyVector3 { protected: pyVector3() : fVector(0,0,0) {} pyVector3(hsScalar x, hsScalar y, hsScalar z) : fVector(x,y,z) {} pyVector3(hsVector3 v) : fVector(v.fX,v.fY,v.fZ) {} public: // required functions for PyObject interoperability PYTHON_CLASS_NEW_FRIEND(ptVector3); PYTHON_CLASS_NEW_DEFINITION; static PyObject *New(const hsVector3 &obj); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVector3 object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVector3); // converts a PyObject to a pyVector3 (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); hsVector3 fVector; // python get attributes helpers hsScalar getX() { return fVector.fX; } hsScalar getY() { return fVector.fY; } hsScalar getZ() { return fVector.fZ; } // python set attributes helpers void setX(hsScalar x) { fVector.fX = x; } void setY(hsScalar y) { fVector.fY = y; } void setZ(hsScalar z) { fVector.fZ = z; } // operator methods PyObject* operator+(const pyVector3& b) const { return pyVector3::New(fVector + b.fVector); } PyObject* operator-(const pyVector3& b) const { return pyVector3::New(fVector - b.fVector); } // methods to manipulate vectors void Normalize() { fVector.Normalize(); } hsScalar Dot(pyVector3 other) { return fVector*other.fVector;} PyObject* Cross(pyVector3 other) {return pyVector3::New(fVector%other.fVector); } hsScalar Magnitude() { return fVector.Magnitude(); } hsScalar MagnitudeSquared() { return fVector.MagnitudeSquared(); } void Zero() { fVector.fX=0; fVector.fY=0; fVector.fZ=0; } PyObject* Scale(hsScalar scale) { return pyVector3::New(fVector * scale); } PyObject* Add(pyVector3& other) { return pyVector3::New(fVector + other.fVector); } PyObject* Subtract(pyVector3& other) { return pyVector3::New(fVector - other.fVector); } PyObject* Copy() { return pyVector3::New(fVector); } }; #endif // _pyGeometry3_h_