/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////// // // /////////////////////////////////////////////// #include "../pfGameGUIMgr/pfGUIControlMod.h" #include "../pfGameGUIMgr/pfGUIDialogMod.h" #include "pyKey.h" #include "pyGUIControl.h" #include "pyGUIDialog.h" #include "pyColor.h" #include "pyGUIControlCheckBox.h" pyGUIControl::pyGUIControl(pyKey& gckey) { fGCkey = gckey.getKey(); } pyGUIControl::pyGUIControl(plKey objkey) { fGCkey = objkey; } pyGUIControl& pyGUIControl::operator=(const pyGUIControl& other) { return Copy(other); } // copy constructor pyGUIControl::pyGUIControl(const pyGUIControl& other) { Copy(other); } pyGUIControl& pyGUIControl::Copy(const pyGUIControl& other) { fGCkey = other.fGCkey; return *this; } // override the equals to operator hsBool pyGUIControl::operator==(const pyGUIControl &gcobj) const { plKey theirs = ((pyGUIControl&)gcobj).getObjKey(); if ( fGCkey == nil && theirs == nil ) return true; else if ( fGCkey != nil && theirs != nil ) return (fGCkey->GetUoid()==theirs->GetUoid()); else return false; } // getter and setters plKey pyGUIControl::getObjKey() { return fGCkey; } PyObject* pyGUIControl::getObjPyKey() { // create the pyKey that Python will manage return pyKey::New(fGCkey); } // interface functions UInt32 pyGUIControl::GetTagID() { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) return pbmod->GetTagID(); } return 0; } void pyGUIControl::SetEnabled( hsBool e ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) { pbmod->SetEnabled(e); if ( e ) pbmod->ClearFlag(pfGUIControlMod::kIntangible); else pbmod->SetFlag(pfGUIControlMod::kIntangible); } } } hsBool pyGUIControl::IsEnabled( void ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) return pbmod->IsEnabled(); } return false; } void pyGUIControl::SetFocused( hsBool e ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) pbmod->SetFocused(e); } } hsBool pyGUIControl::IsFocused( void ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) return pbmod->IsFocused(); } return false; } void pyGUIControl::SetVisible( hsBool vis ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) pbmod->SetVisible(vis); } } hsBool pyGUIControl::IsVisible( void ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) return pbmod->IsVisible(); } return false; } hsBool pyGUIControl::IsInteresting( void ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) return pbmod->IsInteresting(); } return false; } void pyGUIControl::SetNotifyOnInteresting( hsBool state ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) pbmod->SetNotifyOnInteresting(state); } } void pyGUIControl::Refresh( void ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) pbmod->Refresh(); } } void pyGUIControl::SetObjectCenter( pyPoint3& pt) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) pbmod->SetObjectCenter( pt.fPoint.fX, pt.fPoint.fY ); } } PyObject* pyGUIControl::GetObjectCenter() { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) return pyPoint3::New(pbmod->GetObjectCenter()); } return pyPoint3::New(hsPoint3(0,0,0)); } PyObject* pyGUIControl::GetOwnerDlg( void ) { if ( fGCkey ) { // get the pointer to the modifier pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pbmod ) { // get the owner dialog modifier pointer pfGUIDialogMod* pdialog = pbmod->GetOwnerDlg(); if ( pdialog ) { // create a pythonized Dialog class object return pyGUIDialog::New(pdialog->GetKey()); } } } PyErr_SetString(PyExc_NameError, "No owner GUIDialog could be found for this control...?"); PYTHON_RETURN_ERROR; } // get color schemes PyObject* pyGUIControl::GetForeColor() const { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a); } } PYTHON_RETURN_NONE; } PyObject* pyGUIControl::GetSelColor() const { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a); } } PYTHON_RETURN_NONE; } PyObject* pyGUIControl::GetBackColor() const { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a); } } PYTHON_RETURN_NONE; } PyObject* pyGUIControl::GetBackSelColor() const { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a); } } PYTHON_RETURN_NONE; } UInt32 pyGUIControl::GetFontSize() const { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); return color->fFontSize; } } // create a pyColor that will be managed by Python return 0; } // set color scheme void pyGUIControl::SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fForeColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fForeColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fForeColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fForeColor.a = a; } } } void pyGUIControl::SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fSelForeColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fSelForeColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fSelForeColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fSelForeColor.a = a; } } } void pyGUIControl::SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fBackColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fBackColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fBackColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fBackColor.a = a; } } } void pyGUIControl::SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ) { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); if ( r >= 0.0 && r <= 1.0 ) color->fSelBackColor.r = r; if ( g >= 0.0 && g <= 1.0 ) color->fSelBackColor.g = g; if ( b >= 0.0 && g <= 1.0 ) color->fSelBackColor.b = b; if ( a >= 0.0 && g <= 1.0 ) color->fSelBackColor.a = a; } } } void pyGUIControl::SetFontSize(UInt32 fontsize) { if ( fGCkey ) { pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if ( pdmod ) { pfGUIColorScheme* color = pdmod->GetColorScheme(); color->fFontSize = (UInt8)fontsize; } } } void pyGUIControl::SetFontFlags(UInt8 fontFlags) { if (fGCkey) { // get the pointer to the modifier pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if (pdmod) { pfGUIColorScheme* colorscheme = pdmod->GetColorScheme(); colorscheme->fFontFlags = fontFlags; pdmod->UpdateColorScheme(); } } } UInt8 pyGUIControl::GetFontFlags() const { if (fGCkey) { // get the pointer to the modifier pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded()); if (pdmod) { pfGUIColorScheme* colorscheme = pdmod->GetColorScheme(); return colorscheme->fFontFlags; } } return 0; }