/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plClientGuid.h" #include "hsStream.h" #include #include "plNetCommon.h" #include "../pnMessage/plMessage.h" #include "../plSockets/plNet.h" plClientGuid::plClientGuid() :fPlayerID(0) ,fCCRLevel(0) ,fFlags(0) ,fProtectedLogin(false) ,fBuildType(plNetCommon::BuildType::kUnknown) ,fSrcAddr(0) ,fSrcPort(0) ,fReserved(false) { fAccountUUID.Clear(); } void plClientGuid::SetAccountUUID(const plUUID * v ) { fAccountUUID.CopyFrom( v ); if ( !fAccountUUID.IsNull() ) fFlags|=kAccountUUID; else fFlags&=~kAccountUUID; } void plClientGuid::SetAccountUUID(const plUUID & v ) { SetAccountUUID( &v ); } void plClientGuid::SetBuildType(UInt8 type) { fBuildType=type; fFlags|=kBuildType; } void plClientGuid::SetPlayerID(UInt32 id) { fPlayerID=id; if ( fPlayerID ) { fFlags|=kPlayerID; fFlags&=~kTempPlayerID; } else fFlags&=~kPlayerID; } void plClientGuid::SetTempPlayerID(UInt32 id) { fPlayerID=id; if ( fPlayerID ) { fFlags&=~kPlayerID; fFlags|=kTempPlayerID; } else { fFlags&=~kTempPlayerID; } } void plClientGuid::SetPlayerName( const char * v ) { fPlayerName = v?v:""; if ( fPlayerName.size() ) fFlags|=kPlayerName; else fFlags&=~kPlayerName; } void plClientGuid::SetCCRLevel(UInt8 v) { fCCRLevel=v; fFlags|=kCCRLevel; } void plClientGuid::SetProtectedLogin(bool b) { fProtectedLogin=b; fFlags |= kProtectedLogin; } void plClientGuid::SetSrcAddr( UInt32 v ) { fSrcAddr = v; if ( fSrcAddr ) fFlags|=kSrcAddr; else fFlags&=~kSrcAddr; } void plClientGuid::SetSrcAddrFromStr( const char * s ) { hsAssert(false, "eric, port me"); } void plClientGuid::SetSrcPort( UInt16 v ) { fSrcPort = v; if ( fSrcPort ) fFlags|=kSrcPort; else fFlags&=~kSrcPort; } void plClientGuid::SetReserved(bool b) { fReserved=b; fFlags |= kReserved; } void plClientGuid::SetClientKey(const std::string& key) { fClientKey = key; if ( fClientKey.size() ) fFlags|=kClientKey; else fFlags&=~kClientKey; } const char * plClientGuid::GetSrcAddrStr() const { hsAssert(false, "eric, port me"); static const char foo[] = ""; return foo; } std::string plClientGuid::AsStdString() const { #define kComma "," #define kEmpty "" const char * spacer = kEmpty; std::stringstream ss; ss << "["; if (IsFlagSet(kPlayerID)) { ss << spacer << "Pid:" << fPlayerID; spacer = kComma; } else if (IsFlagSet(kTempPlayerID)) { ss << spacer << "tPd:" << fPlayerID; spacer = kComma; } if (IsFlagSet(kPlayerName)) { ss << spacer << "Plr:" << fPlayerName; } if (IsFlagSet(kCCRLevel)) { ss << spacer << "CCR:" << (int)fCCRLevel; spacer = kComma; } if (IsFlagSet(kProtectedLogin)) { ss << spacer << "Pro:" << (int)fProtectedLogin; spacer = kComma; } if (IsFlagSet(kBuildType)) { ss << spacer << "Bld:" << plNetCommon::BuildType::BuildTypeStr(fBuildType); spacer = kComma; } if ( IsFlagSet(kSrcAddr) ) { ss << spacer << "Addr:" << GetSrcAddrStr(); spacer = kComma; } if ( IsFlagSet(kSrcPort) ) { ss << spacer << "Port:" << (int)fSrcPort; spacer = kComma; } if (IsFlagSet(kAccountUUID)) { ss << spacer << "plUUID:" << fAccountUUID.AsStdString(); spacer = kComma; } if ( IsFlagSet(kReserved)) { ss << spacer << "Res:" << (int)fReserved; spacer = kComma; } if (IsFlagSet(kClientKey)) { ss << spacer << "ClientKey:" << fClientKey; spacer = kComma; } ss << "]"; return ss.str().c_str(); } std::string plClientGuid::AsLogString() const { #define kSemicolon ";" const char* spacer = kSemicolon; std::stringstream ss; if (IsFlagSet(kAccountUUID)) { ss << "AcctUUID=" << fAccountUUID.AsStdString(); ss << spacer; } if (IsFlagSet(kPlayerID)) { ss << "PlayerID=" << fPlayerID; ss << spacer; } // else if (IsFlagSet(kTempPlayerID)) // { // ss << "tempPlayerID:" << fPlayerID; // ss << spacer; // } if ( IsFlagSet(kSrcAddr) ) { ss << "SrcAddr=" << GetSrcAddrStr(); ss << spacer; } if ( IsFlagSet(kSrcPort) ) { ss << "SrcPort=" << (int)fSrcPort; ss << spacer; } if (IsFlagSet(kCCRLevel)) { ss << "CCRLevel=" << (int)fCCRLevel; ss << spacer; } if (IsFlagSet(kProtectedLogin)) { ss << "Protected=" << (int)fProtectedLogin; ss << spacer; } if (IsFlagSet(kBuildType)) { ss << "Build=" << plNetCommon::BuildType::BuildTypeStr(fBuildType); ss << spacer; } if (IsFlagSet(kReserved)) { ss << "Reserved=" << (int)fReserved; ss << spacer; } if (IsFlagSet(kClientKey)) { ss << "ClientKey=" << fClientKey; ss << spacer; } return ss.str().c_str(); } void plClientGuid::Read(hsStream * s, hsResMgr* mgr) { s->LogSubStreamStart("push me"); s->LogReadSwap(&fFlags,"Flags"); if (IsFlagSet(kAccountUUID)) { s->LogSubStreamPushDesc("AcctUUID"); fAccountUUID.Read( s ); } if (IsFlagSet(kPlayerID)) s->LogReadSwap(&fPlayerID,"PlayerID"); else if (IsFlagSet(kTempPlayerID)) s->LogReadSwap(&fPlayerID,"TempPlayerID"); if (IsFlagSet(kPlayerName)) { s->LogSubStreamPushDesc("PlayerName"); plMsgStdStringHelper::Peek( fPlayerName, s ); } if (IsFlagSet(kCCRLevel)) s->LogReadSwap(&fCCRLevel,"CCRLevel"); if (IsFlagSet(kProtectedLogin)) s->LogReadSwap(&fProtectedLogin,"ProtectedLogin"); if (IsFlagSet(kBuildType)) s->LogReadSwap(&fBuildType,"BuildType"); if (IsFlagSet(kSrcAddr)) s->LogReadSwap(&fSrcAddr,"SrcAddr"); if (IsFlagSet(kSrcPort)) s->LogReadSwap(&fSrcPort,"SrcPort"); if (IsFlagSet(kReserved)) s->LogReadSwap(&fReserved,"Reserved"); if (IsFlagSet(kClientKey)) { s->LogSubStreamPushDesc("ClientKey"); plMsgStdStringHelper::Peek( fClientKey, s ); } s->LogSubStreamEnd(); } void plClientGuid::Write(hsStream * s, hsResMgr* mgr) { s->WriteSwap(fFlags); if (IsFlagSet(kAccountUUID)) fAccountUUID.Write( s ); if (IsFlagSet(kPlayerID)) s->WriteSwap(fPlayerID); else if (IsFlagSet(kTempPlayerID)) s->WriteSwap(fPlayerID); if (IsFlagSet(kPlayerName)) plMsgStdStringHelper::Poke( fPlayerName, s ); if (IsFlagSet(kCCRLevel)) s->WriteSwap(fCCRLevel); if (IsFlagSet(kProtectedLogin)) s->WriteSwap(fProtectedLogin); if (IsFlagSet(kBuildType)) s->WriteSwap(fBuildType); if (IsFlagSet(kSrcAddr)) s->WriteSwap(fSrcAddr); if (IsFlagSet(kSrcPort)) s->WriteSwap(fSrcPort); if (IsFlagSet(kReserved)) s->WriteSwap(fReserved); if (IsFlagSet(kClientKey)) plMsgStdStringHelper::Poke( fClientKey, s ); } void plClientGuid::CopyFrom(const plClientGuid * other) { fFlags = other->fFlags; fAccountUUID.CopyFrom( &other->fAccountUUID ); fPlayerID = other->fPlayerID; fPlayerName = other->fPlayerName; fCCRLevel = other->fCCRLevel; fProtectedLogin = other->fProtectedLogin; fBuildType = other->fBuildType; fSrcAddr = other->fSrcAddr; fSrcPort = other->fSrcPort; fReserved = other->fReserved; fClientKey = other->fClientKey; } void plClientGuid::UpdateFrom(const plClientGuid * other) { if ( !HasAccountUUID() && other->HasAccountUUID() ) SetAccountUUID( other->GetAccountUUID() ); if ( !HasPlayerID() && other->HasPlayerID() ) SetPlayerID( other->GetPlayerID() ); if ( !HasPlayerName() && other->HasPlayerName() ) SetPlayerName( other->GetPlayerName() ); if ( !HasProtectedLogin() && other->HasProtectedLogin() ) SetProtectedLogin( other->GetProtectedLogin() ); if ( !HasCCRLevel() && other->HasCCRLevel() ) SetCCRLevel( other->GetCCRLevel() ); if ( !HasBuildType() && other->HasBuildType() ) SetBuildType( other->GetBuildType() ); if ( !HasSrcAddr() && other->HasSrcAddr() ) SetSrcAddr( other->GetSrcAddr() ); if ( !HasSrcPort() && other->HasSrcPort() ) SetSrcPort( other->GetSrcPort() ); if ( !HasReservedBit() && other->HasReservedBit() ) SetReserved( other->IsReserved() ); if ( !HasClientKey() && other->HasClientKey() ) SetClientKey( other->GetClientKey() ); } void plClientGuid::Clear() { plClientGuid tmp; CopyFrom( &tmp ); } bool plClientGuid::IsEqualTo(const plClientGuid * other) const { return fFlags == other->fFlags && fAccountUUID.IsEqualTo( &other->fAccountUUID ) && fPlayerID == other->fPlayerID && fPlayerName == other->fPlayerName && fCCRLevel == other->fCCRLevel && fProtectedLogin == other->fProtectedLogin && fBuildType == other->fBuildType && fReserved == other->fReserved && fClientKey == other->fClientKey; } bool operator==(const plClientGuid & X, const plClientGuid & Y) { return ( X.fAccountUUID.IsEqualTo( &Y.fAccountUUID )&&X.fPlayerID==Y.fPlayerID&&X.fFlags==Y.fFlags); } bool operator!=(const plClientGuid & X, const plClientGuid & Y) { return ( !X.fAccountUUID.IsEqualTo( &Y.fAccountUUID )||X.fPlayerID!=Y.fPlayerID||X.fFlags!=Y.fFlags); } bool operator<(const plClientGuid & X, const plClientGuid & Y) { return ( X.fAccountUUID.CompareTo( &Y.fAccountUUID )<0||X.fPlayerID