/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
/*****************************************************************************
*
*   $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Vault/pnNpSrv2Vault.h
*   
***/

#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2VAULT_PNNPSRV2VAULT_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Vault/pnNpSrv2Vault.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2VAULT_PNNPSRV2VAULT_H


// kNetProtocolSrv2Db messages
// Because SrvVault must remain compatible with older auth builds, these message ids
// must not change unless all front-end servers are synchronously replaced.
enum {
    // Player creation
    kSrv2Vault_PlayerCreateRequest		= 0,
    kSrv2Vault_PlayerDeleteRequest		= 1,
	kSrv2Vault_UpgradeVisitorRequest	= 2,
	kSrv2Vault_ChangePlayerNameRequest	= 3,
    
    // Account
    kSrv2Vault_AccountLoginRequest		= 20,
    kSrv2Vault_AccountLogout			= 21,
    
    // NodeRefs
    kSrv2Vault_FetchChildNodeRefs		= 40,
    kSrv2Vault_NodeAdd					= 41,
    kSrv2Vault_NodeRemove				= 42,
	kSrv2Vault_NodeAdd2					= 43,
    kSrv2Vault_NodeRemove2				= 44,
    
    // Nodes
    kSrv2Vault_NodeFetch				= 60,
    kSrv2Vault_CreateNodeRequest		= 61,
    kSrv2Vault_NodeSave					= 62,
    kSrv2Vault_DeleteNodeRequest		= 63,
    kSrv2Vault_NodeFindRequest			= 64,
    kSrv2Vault_SendNode					= 65,
	kSrv2Vault_NodeSave2				= 66,
    
    // Notification targets
    kSrv2Vault_RegisterPlayerVault		= 80,
    kSrv2Vault_UnregisterPlayerVault	= 81,
    kSrv2Vault_RegisterAgeVault			= 82,
    kSrv2Vault_UnregisterAgeVault		= 83,
    kSrv2Vault_AgeInitRequest			= 84,
    
    // Public ages
    kSrv2Vault_GetPublicAgeList			= 100,
    kSrv2Vault_SetAgePublic				= 101,
	kSrv2Vault_CurrentPopulationReply	= 102,
	// MCP Notifications
	kSrv2Vault_AccountOnline			= 140,
	kSrv2Vault_AccountOffline			= 141,
	kSrv2Vault_PlayerOnline				= 142,
	kSrv2Vault_PlayerOffline			= 143,
	kSrv2Vault_AgeOnline				= 144,
	kSrv2Vault_AgeOffline				= 145,
	kSrv2Vault_PlayerJoinedAge			= 146,
	kSrv2Vault_PlayerLeftAge			= 147,
};

enum {
	// Player creation
	kVault2Srv_PlayerCreateReply		= 0,
	kVault2Srv_PlayerDeleteReply		= 1,
	kVault2Srv_UpgradeVisitorReply		= 2,
	kVault2Srv_ChangePlayerNameReply	= 3,
	
	// Account
	kVault2Srv_AccountLoginReply		= 20,
	
	// NodeRefs
	kVault2Srv_NodeRefsFetched			= 40,
	
	// Nodes
	kVault2Srv_NodeFetched				= 60,
	kVault2Srv_NodeCreated				= 61,
	kVault2Srv_NodeFindReply			= 62,
	
	// Notification
	kVault2Srv_NodeChanged				= 80,
	kVault2Srv_NodeAdded				= 81,
	kVault2Srv_NodeRemoved				= 82,
	kVault2Srv_NodeDeleted				= 83,

    // Notification targets
    kVault2Srv_AgeInitReply				= 102,
    
    // Public ages
    kVault2Srv_PublicAgeList			= 120,
	kVault2Srv_CurrentPopulationRequest	= 121,

    // AgeSDL
    kVault2Srv_NotifyAgeSDLChanged		= 140,
};


//============================================================================
// BEGIN PACKED DATA STRUCTURES
//============================================================================
#include <PshPack1.h>


/*****************************************************************************
*
*   Srv2Vault connect packet
*
***/

struct Srv2Vault_ConnData {
    dword   dataBytes;
    dword   buildId;
    dword   srvType;
};
struct Srv2Vault_Connect {
    AsyncSocketConnectPacket    hdr;
    Srv2Vault_ConnData          data;
};


/*****************************************************************************
*
*   Srv2Vault packets
*
***/

struct Srv2Vault_PlayerCreateRequest : SrvMsgHeader {
	Uuid	accountUuid;
	wchar	playerName[kMaxPlayerNameLength];
	wchar	avatarShape[MAX_PATH];
	wchar	friendInvite[MAX_PATH];
	byte	explorer;
};

struct Srv2Vault_PlayerDeleteRequest : SrvMsgHeader {
	Uuid	accountId;
	dword	playerId;
};

struct Srv2Vault_UpgradeVisitorRequest : SrvMsgHeader {
	Uuid	accountId;
	dword	playerId;
};

struct Srv2Vault_AccountLoginRequest : SrvMsgHeader {
	Uuid	accountUuid;
};

struct Srv2Vault_AccountLogout : SrvMsgHeader {
	Uuid	accountUuid;
};

struct Srv2Vault_FetchChildNodeRefs : SrvMsgHeader {
	dword	parentId;
	dword	maxDepth;
};

struct Srv2Vault_NodeFetch : SrvMsgHeader {
	dword	nodeId;
};

struct Srv2Vault_CreateNodeRequest : SrvMsgHeader {
    Uuid    accountId;
	dword	creatorId;
	dword	nodeBytes;
	byte	nodeBuffer[1];
};

struct Srv2Vault_DeleteNodeRequest : SrvMsgHeader {
	dword		nodeId;
	unsigned	playerCheckId;
	unsigned	isRequestFromAuth;
};

struct Srv2Vault_NodeSave : SrvMsgHeader {
	dword		nodeId;
	unsigned	playerCheckId;
	unsigned	isRequestFromAuth;
	Uuid		revisionId;
	dword		nodeBytes;
	byte		nodeBuffer[1];
};

struct Srv2Vault_NodeSave2 : SrvMsgHeader {
	dword	nodeId;
	unsigned	playerCheckId;
	unsigned	isRequestFromAuth;
	Uuid	revisionId;
	dword	nodeBytes;
	byte	nodeBuffer[1];
};

struct Srv2Vault_NodeAdd : SrvMsgHeader {
	NetVaultNodeRef	ref;
};

struct Srv2Vault_NodeAdd2 : SrvMsgHeader {
	NetVaultNodeRef	ref;
};

struct Srv2Vault_NodeRemove : SrvMsgHeader {
	dword	parentId;
	dword	childId;
	unsigned	playerCheckId;
	unsigned	isRequestFromAuth;	
};

struct Srv2Vault_NodeRemove2 : SrvMsgHeader {
	dword	parentId;
	dword	childId;
	unsigned	playerCheckId;
	unsigned	isRequestFromAuth;
};

struct Srv2Vault_NodeFindRequest : SrvMsgHeader {
	// Template node to match
	dword	nodeBytes;
	byte	nodeBuffer[1];	// [nodeBytes], actually
	// no more fields after var length alloc
};

struct Srv2Vault_SendNode : SrvMsgHeader {
	dword	srcPlayerId;	// sender
	dword	srcNodeId;		// sent item
	dword	dstPlayerId;	// recipient
};

struct Srv2Vault_RegisterPlayerVault : SrvMsgHeader {
	Uuid	accountId;
	dword	playerId;
};

struct Srv2Vault_UnregisterPlayerVault : SrvMsgHeader {
	Uuid	accountId;
};

struct Srv2Vault_RegisterAgeVault : SrvMsgHeader {
	Uuid	accountId;
	dword	ageId;	// age's vault node id
};

struct Srv2Vault_UnregisterAgeVault : SrvMsgHeader {
	Uuid	accountId;
};

struct Srv2Vault_AgeInitRequest : SrvMsgHeader {
	Uuid	accountId;
	dword	playerId;
	Uuid	ageInstId;
	Uuid	parentAgeInstId;
	dword	ageLanguage;
	dword	ageSequenceNumber;
// packed fields:
	// wchar ageFilename[]
	// wchar ageInstName[]
	// wchar ageUserName[]
	// wchar ageDesc[]
};

struct Srv2Vault_GetPublicAgeList : SrvMsgHeader {
	wchar	ageName[kMaxAgeNameLength];
};

struct Srv2Vault_SetAgePublic : SrvMsgHeader {
	dword	playerId;
	dword	ageInfoId;
	byte	publicOrNot;
};

struct Srv2Vault_CurrentPopulationReply : SrvMsgHeader {
	dword			ageCount;
	unsigned		agePopulations[1];	// [ageCount], actually
	// no more fields after var length alloc
};

struct Srv2Vault_ChangePlayerNameRequest : SrvMsgHeader {
	Uuid	accountId;
	dword	playerId;
	wchar	newName[kMaxPlayerNameLength];
};

struct Srv2Vault_AccountOnline : SrvMsgHeader {
	Uuid	acctId;
	dword	buildId;
	dword	authNode;
};

struct Srv2Vault_AccountOffline : SrvMsgHeader {
	Uuid	acctId;
	dword	buildId;
};

struct Srv2Vault_PlayerOnline : SrvMsgHeader {
	Uuid	acctId;
	dword	buildId;
	dword	playerId;
};

struct Srv2Vault_PlayerOffline : SrvMsgHeader {
	dword	playerId;
	dword	buildId;
};

struct Srv2Vault_AgeOnline : SrvMsgHeader {
	Uuid	ageInstId;
	dword	buildId;
	dword	gameNode;
};

struct Srv2Vault_AgeOffline : SrvMsgHeader {
	Uuid	ageInstId;
	dword	buildId;
};

struct Srv2Vault_PlayerJoinedAge : SrvMsgHeader {
	dword	playerId;
	Uuid	ageInstId;
	dword	buildId;
};

struct Srv2Vault_PlayerLeftAge : SrvMsgHeader {
	dword	playerId;
	dword	buildId;
};



/*****************************************************************************
*
*   Vault2Srv packets
*
***/

struct Vault2Srv_PlayerCreateReply : SrvMsgHeader {
	dword	playerId;
};

struct Vault2Srv_AccountLoginReply : SrvMsgHeader {
	dword			playerInfoCount;
	SrvPlayerInfo	playerInfos[1];
};

struct Vault2Srv_NodeRefsFetched : SrvMsgHeader {
	dword			refCount;
	NetVaultNodeRef	refs[1];
};

struct Vault2Srv_NodeFetched : SrvMsgHeader {
	dword			nodeBytes;
	byte			nodeBuffer[1];
};

struct Vault2Srv_NodeCreated : SrvMsgHeader {
	dword			nodeId;
};

struct Vault2Srv_NodeChanged : SrvMsgHeader {
	dword			nodeId;
	Uuid			revisionId;
	Uuid			accountId;	// the notify target
};

struct Vault2Srv_NodeAdded : SrvMsgHeader {
	NetVaultNodeRef	ref;
	Uuid			accountId;	// the notify target
};

struct Vault2Srv_NodeRemoved : SrvMsgHeader {
	dword			parentId;
	dword			childId;
	Uuid			accountId;	// the notify target
};

struct Vault2Srv_NodeDeleted : SrvMsgHeader {
	dword			nodeId;
	Uuid			accountId;	// the notify target
};

struct Vault2Srv_NodeFindReply : SrvMsgHeader {
	// out: ids of matching nodes
	dword			nodeIdCount;
	dword			nodeIds[1];	// [nodeIdCount], actually
	// no more fields after var length alloc
};

struct Vault2Srv_AgeInitReply : SrvMsgHeader {
	dword			ageNodeId;
	dword			ageInfoNodeId;
	Uuid			accountId;	// the requestor
};

struct Vault2Srv_PublicAgeList : SrvMsgHeader {
	dword			ageCount;
	NetAgeInfo		ages[1];	// [ageCount], actually
	// no more fields after var length alloc
};

struct Vault2Srv_NotifyAgeSDLChanged : SrvMsgHeader {
	wchar		ageName[kMaxAgeNameLength];
	Uuid		ageInstId;
};

struct Vault2Srv_CurrentPopulationRequest : SrvMsgHeader {
	dword		ageCount;
	Uuid		ageInstIds[1];	// [ageCount], actually
	// no more fields after var length alloc
};

//============================================================================
// END PACKED DATA STRUCTURES
//============================================================================
#include <PopPack.h>


/*****************************************************************************
*
*   Srv2Vault functions
*
***/

bool Srv2VaultValidateConnect (
    AsyncNotifySocketListen *   listen,
    Srv2Vault_ConnData *        connectPtr
);