/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//  pfGUIDynDisplayCtrl Definition                                          //
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

#include "hsTypes.h"
#include "pfGUIDynDisplayCtrl.h"
#include "pfGameGUIMgr.h"

#include "pnMessage/plRefMsg.h"
#include "plGImage/plDynamicTextMap.h"
#include "plSurface/plLayerInterface.h"
#include "plSurface/hsGMaterial.h"
#include "plPipeline/plTextGenerator.h"
#include "plPipeline.h"
#include "plgDispatch.h"
#include "hsResMgr.h"


//// Constructor/Destructor //////////////////////////////////////////////////

pfGUIDynDisplayCtrl::pfGUIDynDisplayCtrl()
{
    SetFlag( kIntangible );
}

pfGUIDynDisplayCtrl::~pfGUIDynDisplayCtrl()
{
}

//// IEval ///////////////////////////////////////////////////////////////////

hsBool  pfGUIDynDisplayCtrl::IEval( double secs, hsScalar del, UInt32 dirty )
{
    return pfGUIControlMod::IEval( secs, del, dirty );
}

//// MsgReceive //////////////////////////////////////////////////////////////

hsBool  pfGUIDynDisplayCtrl::MsgReceive( plMessage *msg )
{
    plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
    if( refMsg != nil )
    {
        if( refMsg->fType == kRefTextMap )
        {
            if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
                fTextMaps[ refMsg->fWhich ] = plDynamicTextMap::ConvertNoRef( refMsg->GetRef() );
            else
                fTextMaps[ refMsg->fWhich ] = nil;
            return true;
        }
        else if( refMsg->fType == kRefLayer )
        {
            if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
                fLayers[ refMsg->fWhich ] = plLayerInterface::ConvertNoRef( refMsg->GetRef() );
            else
                fLayers[ refMsg->fWhich ] = nil;
            return true;
        }
        else if( refMsg->fType == kRefMaterial )
        {
            if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
                fMaterials[ refMsg->fWhich ] = hsGMaterial::ConvertNoRef( refMsg->GetRef() );
            else
                fMaterials[ refMsg->fWhich ] = nil;
        }
    }

    return pfGUIControlMod::MsgReceive( msg );
}

//// Read/Write //////////////////////////////////////////////////////////////

void    pfGUIDynDisplayCtrl::Read( hsStream *s, hsResMgr *mgr )
{
    UInt32  count, i;


    pfGUIControlMod::Read(s, mgr);

    count = s->ReadSwap32();
    fTextMaps.SetCountAndZero( count );
    for( i = 0; i < count; i++ )
        mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, i, kRefTextMap ), plRefFlags::kActiveRef );

    count = s->ReadSwap32();
    fLayers.SetCountAndZero( count );
    for( i = 0; i < count; i++ )
        mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, i, kRefLayer ), plRefFlags::kActiveRef );

    count = s->ReadSwap32();
    fMaterials.SetCountAndZero( count );
    for( i = 0; i < count; i++ )
        mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, i, kRefMaterial ), plRefFlags::kActiveRef );
}

void    pfGUIDynDisplayCtrl::Write( hsStream *s, hsResMgr *mgr )
{
    UInt32  i;


    pfGUIControlMod::Write( s, mgr );

    s->WriteSwap32( fTextMaps.GetCount() );
    for( i = 0; i < fTextMaps.GetCount(); i++ )
        mgr->WriteKey( s, fTextMaps[ i ]->GetKey() );

    s->WriteSwap32( fLayers.GetCount() );
    for( i = 0; i < fLayers.GetCount(); i++ )
        mgr->WriteKey( s, fLayers[ i ]->GetKey() );

    s->WriteSwap32( fMaterials.GetCount() );
    for( i = 0; i < fMaterials.GetCount(); i++ )
        mgr->WriteKey( s, fMaterials[ i ]->GetKey() );
}

//// AddMap //////////////////////////////////////////////////////////////////
//  Export only

void    pfGUIDynDisplayCtrl::AddMap( plDynamicTextMap *map )
{
    fTextMaps.Append( map );
    hsgResMgr::ResMgr()->AddViaNotify( map->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, fTextMaps.GetCount() - 1, kRefTextMap ), plRefFlags::kActiveRef );
}

//// AddLayer ////////////////////////////////////////////////////////////////
//  Export only

void    pfGUIDynDisplayCtrl::AddLayer( plLayerInterface *layer )
{
    fLayers.Append( layer );
    hsgResMgr::ResMgr()->AddViaNotify( layer->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, fLayers.GetCount() - 1, kRefLayer ), plRefFlags::kActiveRef );
}

//// AddMaterial /////////////////////////////////////////////////////////////
//  Export only

void    pfGUIDynDisplayCtrl::AddMaterial( hsGMaterial *material )
{
    fMaterials.Append( material );
    hsgResMgr::ResMgr()->AddViaNotify( material->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, fMaterials.GetCount() - 1, kRefMaterial ), plRefFlags::kActiveRef );
}