/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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 or by snail mail at:
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*==LICENSE==*/

#ifndef plCullPoly_inc
#define plCullPoly_inc

#include "hsTemplates.h"
#include "hsGeometry3.h"
#include "hsBitVector.h"

class hsStream;
class hsResMgr;
struct hsMatrix44;

const float          kCullPolyDegen = 1.e-4f;

class plCullPoly
{
public:
    enum {
        kNone       = 0x0,
        kHole       = 0x1,
        kTwoSided   = 0x2
    };

    uint32_t                  fFlags;
    mutable hsBitVector     fClipped; // fClipped[i] => edge(fVerts[i], fVerts[(i+1)%n])

    hsTArray<hsPoint3>      fVerts;
    hsVector3               fNorm;
    float                fDist;
    hsPoint3                fCenter;
    float                fRadius;

    const hsPoint3&         GetCenter() const { return fCenter; }
    float                GetRadius() const { return fRadius; }

    void                    SetHole(bool on) { if( on )fFlags |= kHole; else fFlags &= ~kHole; }
    void                    SetTwoSided(bool on) { if( on )fFlags |= kTwoSided; else fFlags &= ~kTwoSided; }

    bool                    IsHole() const { return fFlags & kHole; } // Assumes kHole is 0x1
    bool                    IsTwoSided() const { return 0 != (fFlags & kTwoSided); }

    plCullPoly&             Init(const plCullPoly& p) { fClipped.Clear(); fVerts.SetCount(0); fFlags = p.fFlags; fNorm = p.fNorm; fDist = p.fDist; fCenter = p.fCenter; return *this; }
    plCullPoly&             Flip(const plCullPoly& p);
    plCullPoly&             InitFromVerts(uint32_t f=kNone);
    float                ICalcRadius() const;

    plCullPoly&             Transform(const hsMatrix44& l2w, const hsMatrix44& w2l, plCullPoly& dst) const;

    void                    Read(hsStream* s, hsResMgr* mgr);
    void                    Write(hsStream* s, hsResMgr* mgr);

    bool                    DegenerateVert(const hsPoint3& p) const { return fVerts.GetCount() && (kCullPolyDegen > hsVector3(&p, &fVerts[fVerts.GetCount()-1]).MagnitudeSquared()); }

    bool                    Validate() const; // no-op, except for special debugging circumstances.
};

#endif // plCullPoly_inc