/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef HSAFFINEPARTS_inc #define HSAFFINEPARTS_inc #include "hsGeometry3.h" #include "hsQuat.h" #include "mat_decomp.h" class hsAffineParts { public: // Constructors hsAffineParts(gemAffineParts *); // Convert from Gems struct for now hsAffineParts(); void Reset(); hsVector3 fT; /* Translation components */ hsQuat fQ; /* Essential rotation */ hsQuat fU; /* Stretch rotation */ hsVector3 fK; /* Stretch factors */ float fF; /* Sign of determinant */ void ComposeMatrix(hsMatrix44 *out) const; void ComposeInverseMatrix(hsMatrix44 *out) const; void SetFromInterp(const hsAffineParts &ap1, const hsAffineParts &ap2, float t); void Read(hsStream *); void Write(hsStream *); int operator==(const hsAffineParts& a) const { return (fT == a.fT && fQ == a.fQ && fU == a.fU && fK == a.fK && fF == a.fF); } }; // // General set macro can also be used for 3DSMax struct // #define AP_SET(dst, src) \ { \ dst.fT.Set(src.t.x, src.t.y, src.t.z); \ dst.fQ.Set(src.q.x, src.q.y, src.q.z, src.q.w); \ dst.fU.Set(src.u.x, src.u.y, src.u.z, src.u.w); \ dst.fK.Set(src.k.x, src.k.y, src.k.z); \ dst.fF = src.f; \ } #endif