/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plPhysicalSDLModifier_inc #define plPhysicalSDLModifier_inc #include "plModifier/plSDLModifier.h" class plStateDataRecord; class plStatusLog; class plPhysical; // // This modifier is responsible for sending and recving // an object's physical state. // class plPhysicalSDLModifier : public plSDLModifier { public: CLASSNAME_REGISTER( plPhysicalSDLModifier ); GETINTERFACE_ANY( plPhysicalSDLModifier, plSDLModifier); const char* GetSDLName() const { return kSDLPhysical; } // For the console static void SetLogLevel(int level) { fLogLevel = level; } protected: static int fLogLevel; static plStatusLog* IGetLog(); void ILogState(const plStateDataRecord* state, bool useDirty, const char* prefix, UInt32 color); plPhysical* IGetPhysical(); virtual void IPutCurrentStateIn(plStateDataRecord* dstState); virtual void ISetCurrentStateFrom(const plStateDataRecord* srcState); virtual void ISentState(const plStateDataRecord* sentState); }; #endif // plPhysicalSDLModifier_inc