/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plPXConvert.h" bool plPXConvert::Validate() { NxVec3 nxVec; hsVector3 plVec; int nxVecXOffset = ((char*)&nxVec.x) - ((char*)&nxVec); int nxVecYOffset = ((char*)&nxVec.y) - ((char*)&nxVec); int nxVecZOffset = ((char*)&nxVec.z) - ((char*)&nxVec); int plVecXOffset = ((char*)&plVec.fX) - ((char*)&plVec); int plVecYOffset = ((char*)&plVec.fY) - ((char*)&plVec); int plVecZOffset = ((char*)&plVec.fZ) - ((char*)&plVec); NxQuat nxQuat; hsQuat plQuat; int nxQuatXOffset = ((char*)&nxQuat.x) - ((char*)&nxQuat); int nxQuatYOffset = ((char*)&nxQuat.y) - ((char*)&nxQuat); int nxQuatZOffset = ((char*)&nxQuat.z) - ((char*)&nxQuat); int nxQuatWOffset = ((char*)&nxQuat.w) - ((char*)&nxQuat); int plQuatXOffset = ((char*)&plQuat.fX) - ((char*)&plQuat); int plQuatYOffset = ((char*)&plQuat.fY) - ((char*)&plQuat); int plQuatZOffset = ((char*)&plQuat.fZ) - ((char*)&plQuat); int plQuatWOffset = ((char*)&plQuat.fW) - ((char*)&plQuat); bool offsetsOK = nxVecXOffset == plVecXOffset && nxVecYOffset == plVecYOffset && nxVecZOffset == plVecZOffset && nxQuatXOffset == plQuatXOffset && nxQuatYOffset == plQuatYOffset && nxQuatZOffset == plQuatZOffset && nxQuatWOffset == plQuatWOffset; hsAssert(offsetsOK, "PhysX or Plasma offsets have changed, need to rewrite conversion code"); return offsetsOK; }