/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plDynamicEnvMapMsg.h" #include "hsStream.h" void plDynamicEnvMapMsg::Read(hsStream* s, hsResMgr* mgr) { plMessage::IMsgRead(s, mgr); fCmd = s->ReadSwap32(); fPos.Read(s); fHither = s->ReadSwapScalar(); fYon = s->ReadSwapScalar(); fFogStart = s->ReadSwapScalar(); fColor.Read(s); fRefresh = s->ReadSwapScalar(); } void plDynamicEnvMapMsg::Write(hsStream* s, hsResMgr* mgr) { plMessage::IMsgWrite(s, mgr); s->WriteSwap32(fCmd); fPos.Write(s); s->WriteSwapScalar(fHither); s->WriteSwapScalar(fYon); s->WriteSwapScalar(fFogStart); fColor.Write(s); s->WriteSwapScalar(fRefresh); }