/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plDynaRippleMgr_inc #define plDynaRippleMgr_inc #include "plDynaDecalMgr.h" class plArmatureUpdateMsg; class plDynaRippleMgr : public plDynaDecalMgr { protected: hsVector3 fInitUVW; hsVector3 fFinalUVW; virtual hsBool IRippleFromShape(const plPrintShape* shape, hsBool force=false); virtual int INewDecal(); public: plDynaRippleMgr(); virtual ~plDynaRippleMgr(); CLASSNAME_REGISTER( plDynaRippleMgr ); GETINTERFACE_ANY( plDynaRippleMgr, plDynaDecalMgr ); virtual void Read(hsStream* stream, hsResMgr* mgr); virtual void Write(hsStream* stream, hsResMgr* mgr); virtual hsBool MsgReceive(plMessage* msg); void SetUVWAnim(const hsVector3& init, const hsVector3& final) { fInitUVW = init; fFinalUVW = final; } const hsVector3& GetInitUVW() const { return fInitUVW; } const hsVector3& GetFinalUVW() const { return fFinalUVW; } }; #endif // plDynaRippleMgr_inc