/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plDispatch_inc #define plDispatch_inc #include "hsTemplates.h" #include "hsStlUtils.h" #include "plgDispatch.h" #include "hsThread.h" #include "pnKeyedObject/hsKeyedObject.h" #pragma warning(disable: 4284) class hsResMgr; class plMessage; class plKey; class plTypeFilter { public: plTypeFilter() : fHClass(0) {} UInt16 fHClass; hsTArray fReceivers; }; class plMsgWrap; typedef void (*MsgRecieveCallback)(); class plDispatch : public plDispatchBase { protected: hsKeyedObject* fOwner; plMsgWrap* fFutureMsgQueue; static Int32 fNumBufferReq; static plMsgWrap* fMsgCurrent; static hsMutex fMsgCurrentMutex; // mutex for above static hsMutex fMsgDispatchLock; // mutex for IMsgDispatch static plMsgWrap* fMsgHead; static plMsgWrap* fMsgTail; static hsBool fMsgActive; static hsTArray fMsgWatch; static MsgRecieveCallback fMsgRecieveCallback; hsTArray fRegisteredExactTypes; std::list fQueuedMsgList; hsMutex fQueuedMsgListMutex; // mutex for above hsBool fQueuedMsgOn; // Turns on or off Queued Messages, Plugins need them off hsKeyedObject* IGetOwner() { return fOwner; } plKey IGetOwnerKey() { return IGetOwner() ? IGetOwner()->GetKey() : nil; } int IFindType(UInt16 hClass); int IFindSender(const plKey& sender); hsBool IUnRegisterForExactType(int idx, const plKey& receiver); static plMsgWrap* IInsertToQueue(plMsgWrap** back, plMsgWrap* isert); static plMsgWrap* IDequeue(plMsgWrap** head, plMsgWrap** tail); hsBool IMsgNetPropagate(plMessage* msg); static void IMsgDispatch(); static void IMsgEnqueue(plMsgWrap* msgWrap, hsBool async); hsBool ISortToDeferred(plMessage* msg); void ICheckDeferred(double stamp); hsBool IListeningForExactType(UInt16 hClass); void ITrashUndelivered(); // Just pitches them, doesn't try to deliver. public: plDispatch(); virtual ~plDispatch(); CLASSNAME_REGISTER( plDispatch ); GETINTERFACE_ANY( plDispatch, plCreatable ); virtual void RegisterForType(UInt16 hClass, const plKey& receiver); virtual void RegisterForExactType(UInt16 hClass, const plKey& receiver); virtual void UnRegisterForType(UInt16 hClass, const plKey& receiver); virtual void UnRegisterForExactType(UInt16 hClass, const plKey& receiver); virtual void UnRegisterAll(const plKey& receiver); virtual hsBool MsgSend(plMessage* msg, hsBool async=false); virtual void MsgQueue(plMessage* msg); // Used by other thread to Send Messages, they are handled as soon as Practicable virtual void MsgQueueProcess(); virtual void MsgQueueOnOff(hsBool ); // Turn on or off Queued Messages, if off, uses MsgSend Immediately virtual hsBool SetMsgBuffering(hsBool on); // On starts deferring msg delivery until buffering is set to off again. static void SetMsgRecieveCallback(MsgRecieveCallback callback) { fMsgRecieveCallback = callback; } }; class plNullDispatch : public plDispatch { public: virtual void RegisterForExactType(UInt16 hClass, const plKey& receiver) {} virtual void RegisterForType(UInt16 hClass, const plKey& receiver) {} virtual void UnRegisterForExactType(UInt16 hClass, const plKey& receiver) {} virtual void UnRegisterForType(UInt16 hClass, const plKey& receiver) {} virtual hsBool MsgSend(plMessage* msg) {} virtual void MsgQueue(plMessage* msg){} virtual void MsgQueueProcess(){} }; #endif // plDispatch_inc