/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plDispatchBase_inc #define plDispatchBase_inc #include "pnFactory/plCreatable.h" class plMessage; class plKey; class plDispatchBase : public plCreatable { public: CLASSNAME_REGISTER( plDispatchBase ); GETINTERFACE_ANY( plDispatchBase, plCreatable ); virtual void RegisterForType(UInt16 hClass, const plKey& receiver) = 0; virtual void RegisterForExactType(UInt16 hClass, const plKey& receiver) = 0; virtual void UnRegisterForType(UInt16 hClass, const plKey& receiver) = 0; virtual void UnRegisterForExactType(UInt16 hClass, const plKey& receiver) = 0; virtual void UnRegisterAll(const plKey& receiver) = 0; virtual hsBool MsgSend(plMessage* msg, hsBool async=false) = 0; virtual void MsgQueue(plMessage* msg)=0; // Used by other thread to Send Messages, they are handled as soon as Practicable virtual void MsgQueueProcess() = 0; virtual void MsgQueueOnOff(hsBool) = 0; // Turn on or off Queued Messages, if off, uses MsgSend Immediately (for plugins) virtual hsBool SetMsgBuffering(hsBool on) = 0; // On starts deferring msg delivery until buffering is set to off again. }; class plgDispatch { public: static plDispatchBase* Dispatch(); static hsBool MsgSend(plMessage* msg, hsBool async = false) { return Dispatch()->MsgSend(msg, async); } }; #endif // plDispatchBase_inc