/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/CoreLib/hsCritSect.cpp * * * By Eric Anderson (10/23/2005) * Copyright 2005 Cyan Worlds, Inc. * ***/ #include "HeadSpin.h" #include "hsCritSect.h" #pragma hdrstop /**************************************************************************** * * Critical section implementation * ***/ #ifdef HS_BUILD_FOR_WIN32 //=========================================================================== CCritSect::CCritSect () { InitializeCriticalSection(&m_handle); } //=========================================================================== CCritSect::~CCritSect () { DeleteCriticalSection(&m_handle); } //=========================================================================== void CCritSect::Enter () { EnterCriticalSection(&m_handle); } //=========================================================================== void CCritSect::Leave () { LeaveCriticalSection(&m_handle); } #endif