/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef plNetMsgVersion_h_inc
#define plNetMsgVersion_h_inc


// Changing the version number(s)? Make an entry in the corresponding log below.
#define PLASMA2_NETMSG_MAJOR_VERSION	12
#define PLASMA2_NETMSG_MINOR_VERSION	6
/*--- Major Version Log ---
	#	Date	Who		Comment
	2  10/05/01	eap		Moved handling of VaultRequestData message from game server to lobby server
	3  10/09/01	ee		Made Uoid changes that impact the net messages
	4  10/11/01	ee		Made Uoid changes that impact the net messages
	5  02/12/02 eap		Modified auth messages.
	6	4/18/02 MT		Changed to using SDL saveStates
	7  04/18/02 eap		Redesigned KI messaging
	8  05/17/02	Colin	Changed format of Uoid
	9  07/01/02	rje		Changed Authentication Scheme
	10	10/16/02	eap	Removed low-level KI. Replaced with plVault.
	11	07/03/03	MT	Optimized plNetMessage headers for size
	12	09/17/03	eap	Removed UInt32 acctID. Added Uuid acctUUID. Changed PlayerUpdate enum values.
*/


/*--- Minor Version Log ---
	#	Date	Who		Comment
	5	9/28/01	MT		Added senderClientNum to GameMessages (mostly for debugging)	
	0  10/05/01	eap		Reset on Major Version change
	1  10/26/01 eap		Upon sending join ack, the game server now sends a set of initial local unique ids to client.
	2  10/31/01 eap		Added (Un)RegisterServer msgs (actually renamed from ServerStarted family msgs). Changed StartProcess msg a little.
	3  11/05/01 eap		Changes to request/receive avatar msgs.
	4  11/21/01 MT		Removed obsolete plNetMessage flags due to client task reorg
	5  02/02/02 eap		Added/Updated KI message classes.
	0  02/12/02 eap		Reset on major version change
	1  03/22/02 eap		Removed acctID from plNetMsgCreatePlayer.
	2	3/31/02	MT		moved uncompressed size from voiceMsg to streamHelper
	0  04/18/02 MT		Reset on major version change.
	0  04/18/02 eap		Reset on major version change
	1	4/29/02	MT		added joinOrder to joinAck
	2  05/02/02 eap		Changed plNetServerSessionInfo stream format.
	3  05/08/02 eap		Changed KI stream formats.
	0  05/17/02 Colin	Reset on major version change
	1  06/03/02 eap		Changed KIOperations enum values. Affects KI messages.
	2  06/06/02 eap		More changes to KI message format.
	3	6/07/02 MT		Enabled compression on SDL msgs
	4	6/19/02	MT		Removed general timeOffset in favor of UnifiedTime in game msg
	4  06/12/02 eap		Yet more changes to KI messaging stuff
	1	7/01/02	MT		Added a member to SDLBCast msgs
	2  07/16/02 eap		Added linking rule info to net msgs related to age linking.
	3  08/15/02 eap		Changed plNetMsgKI format.
	4	8/15/02	MT		Changes related to cloning reorg
	5  08/21/02 eap		Changed plNetMsgKI format.
	6	9/17/02	MT		Added fIsPlayer to plNetMsgLoadClone
	7	9/24/02 rje		Added Packet Size in Client Hello
	8	10/01/02	eap		Changed the way the KI is fetched.
	9	10/02/02	eap		Changed KI storable stream format (made flag-based instead of stream version-based)
	10	10/03/02	eap		Changed KI manifest stream format.
	11	10/04/02	thamer	Changed timeSent to be unified time not double, short-circuit version checking
	0   10/16/02	eap		Reset on major version change.
	1	10/15/02	thamer	minor changes for CCR
	2	11/04/02	eap		Changed plNetMsgVault format.
	3	12/04/02	eap		Moved compression into plNetMsgStreamHelper. Changed plNetMsgVault format.
	4	12/04/02	eap		Changed plNetMsgStreamHelper fUncompressedSize type to UInt32.
	5	12/05/02	eap		Added PlayerName and AvatarShape to CreatePlayer msg.
	6	12/11/02	thamer	Moved PlayerID into the base class
	7	12/18/02	thamer	Changed SDL format
	8	12/17/02	eap		Changed format of vault negotiate manifest msg.
	9	01/14/03	eap		Added CCRLevel to plClientGuid and plNetMsgSetMyActivePlayer. Removed from plNetMsgJoinReq
	10	01/30/03	eap		Changed linking rules and associated net msgs.
	11	02/04/03	eap		Changed vault msg format.
	12	02/05/03	thamer	Added initial age state to joinAck
	13	02/10/03	eap		Changed format of vault FetchNodes msg to support bundling of multiple nodes into one msg.
	14	02/12/03	eap		Changed the way ages are (un)registered. client used to do it. now vault server does it.
	15	02/24/03	eap		Added a byte to plNetMsgLeave to specify the reason for leaving.
	16	02/25/03	thamer	Changed the auth response generation
	17	02/26/03	thamer	again
	18	02/28/03	eap		Support for multiple spawn points for vault age link nodes.
	19	03/14/03	eap		Changed plVaultNode format.
	20	03/14/03	thamer	Added buildType and 'experimental' values to authHello and JoinAck msgs
	21	03/17/03	thamer	Added streamSubType var to StreamHelper
	22	03/21/03	eap		Changed auth error enum values to be negative.
	23	03/24/03	rje		Added Invites to CreatePlayer.
	24	04/11/03	eap		Changed create player error enum values to be negative.
	25	04/14/03	thamer	Changed SharedState R/W format
	26	05/13/03	eap		Changed plNetMsgVault a little bit to allow multiple age vaults to live in one process.
	27	05/16/03	thamer	Bob changed the LoadClone msg format
	28	05/30/03	thamer	Optimized the Uoid read/write format
	29	06/01/03	eap		Changed stream format of plGenericType class
	30	06/01/03	eap		Changed stream format of plGenericType class
	31	06/02/03	thamer	Changed plNetMsgLoadClone format
	32	06/06/03	eap		Reimplemented inter-age messaging. Removed vaultserver from the process.
	33	06/10/03	eap		Changed plVaultNode stream format
	34	06/24/03	eap		Client is now in charge of creating personal age when needed.
	35	06/27/03	eap		Added reply msg to SetActivePlayer
	36	06/25/03	thamer	SDL size optimizations
	37	07/01/03	eap		Vault db version bumped.
	0   07/03/03	thamer	Reset on major version change.
	1	07/11/03	eap		Added fCreateFlags to CreatePlayer msg.
	2	07/16/03	thamer	Added flags to vault player list desc
	3	07/22/03	eap		Changed plNetMsgVault and plNetMsgVaultTask format.
	4	07/23/03	eap		Changed plNetMsgDeletePlayer format.
	5	07/28/03	thamer	Changed StreamHelper format.
	6	08/01/03	eap		Changed the format of some vault operations (RegisterOwnedAge et.al.)
	7	08/01/03	eap		Added disconnect reply msg to vault protocol.
	8	08/06/03	eap		Added some buffer room to the last enum value in plNetMsgTerminated/Leave/ServerMsgUpdatePlayer
	9	08/07/03	eap		Fixed enum values in plNetMsgTerminated/Leave/ServerMsgUpdatePlayer
	10	08/22/03	eap		Game server no longer queries auth server when authenticating a client.
	11	09/04/03	eap		Added camera stack to plSpawnPointInfo.
	12	09/08/03	eap		Added server guid to plNetMsgAuthenticated
	13  09/17/03	bob		Changed format of Read/WriteSafeString, (and the "long" versions)
	0	09/17/03	eap		Reset on major version change.
	1	10/22/03	eap		Changed format of VaultFetchNodes message
	2	10/23/03	eap		Changed format of VaultFetchNodes message again
	3	10/25/03	bob		Changed the format of plLinkEffectsTriggerMsg, which the NetMsgScreener reads.
	4	11/18/03	eap		Changed c/s initial SDL state send transaction.
	5	10/29/03	jeffrey Changed the plDynamicTextMsg to use unicode
	6	12/01/03	eap		Changed plNetMessage flags (kNoGameTimeSent became kTimeSent)
*/


#endif