/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "HeadSpin.h" #include "max.h" #include "resource.h" // Resource Dependencies #include "../MaxMain/plPhysicalProps.h" #include "plComponent.h" //Component Dependencies #include "plComponentReg.h" // Ibid #include "../MaxMain/plMaxNode.h" // Ibid #include "../pnKeyedObject/plKey.h" // Ibid #include "plComponentProcBase.h" #include "plNavigableComponents.h" #include "plActivatorBaseComponent.h" #include "plPhysicalComponents.h" #include "../MaxConvert/hsConverterUtils.h" //Conversion Dependencies #include "../MaxConvert/hsControlConverter.h" // Ibid #include "../plAvatar/plAvLadderModifier.h" //Modifier Dependencies #include "../plPhysical/plSimDefs.h" #include "plgDispatch.h" //Message Dependencies #include "../pnMessage/plObjRefMsg.h" // Ibid #include "../pnMessage/plIntRefMsg.h" // Ibid #include "../pnMessage/plNodeRefMsg.h" // Ibid #include "../MaxMain/plPlasmaRefMsgs.h" // Ibid void DummyCodeIncludeFuncNavigablesRegion() {} CLASS_DESC(plAvLadderComponent, gAvLadderComponentDesc, "(ex)Ladder Component", "(ex)LadderComp", COMP_TYPE_PHYS_TERRAINS, NAV_LADDER_CID) class plAvLadderComponentProc; extern plAvLadderComponentProc gAvLadderComponentProc; enum kAvLadderFields { kTypeCombo, kLoopsInt, kTriggerNode, kDirectionBool, kBoundsType_DEAD, kEnabled, kLadderNode, }; ParamBlockDesc2 gAvLadderComponentBlock ( plComponent::kBlkComp, _T("(ex)Ladder Component"), 0, &gAvLadderComponentDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, IDD_COMP_NAV_LADDER, IDS_COMP_NAV_LADDERS, 0, 0, &gAvLadderComponentProc, kTypeCombo, _T("Ladder Type"), TYPE_INT, 0,0, end, kDirectionBool, _T("Climbing Direction"), TYPE_INT, 0, 0, p_ui, TYPE_RADIO, 2, IDC_RADIO_UP, IDC_RADIO_DOWN, p_vals, true, false, end, kLoopsInt, _T("BigLadderNumLoop"), TYPE_INT, 0, 0, p_default, 0, p_range, 0, 500, p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_COMP_NAV_LADDER_LOOPS_EDIT, IDC_COMP_NAV_LADDER_LOOPS_SPIN, 0.4, end, kTriggerNode, _T("Trigger Node"), TYPE_INODE, 0, 0, p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_NAV_TRIGGER, //p_sclassID, GEOMOBJECT_CLASS_ID, p_prompt, IDS_COMP_PHYS_CHOSEN_BASE, //p_accessor, &gPhysCoreAccessor, end, kLadderNode, _T("ladder"), TYPE_INODE, 0, 0, p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_NAV_LADDER, end, kEnabled, _T("enabled"), TYPE_BOOL, 0, 0, p_ui, TYPE_SINGLECHEKBOX, IDC_ENABLED, p_default, TRUE, end, end ); plAvLadderComponent::plAvLadderComponent() { fClassDesc = &gAvLadderComponentDesc; fClassDesc->MakeAutoParamBlocks(this); } void plAvLadderComponent::CollectNonDrawables(INodeTab& nonDrawables) { INode* ladderNode = fCompPB->GetINode(kLadderNode); if( ladderNode ) nonDrawables.Append(1, &ladderNode); INode* triggerNode = fCompPB->GetINode(kTriggerNode); if( triggerNode ) nonDrawables.Append(1, &triggerNode); AddTargetsToList(nonDrawables); } hsBool plAvLadderComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg) { fKeys.Reset(); // // Create an invisible blocker for the ladder shape, so the avatar won't fall over the side // plMaxNode *ladderNode = (plMaxNode*)fCompPB->GetINode(kLadderNode); if (ladderNode) { plPhysicalProps* ladderPhys = ladderNode->GetPhysicalProps(); // ladderPhys->SetMass(0, ladderNode, pErrMsg); ladderPhys->SetBoundsType(plSimDefs::kHullBounds, ladderNode, pErrMsg); ladderPhys->SetGroup(plSimDefs::kGroupStatic, ladderNode, pErrMsg); /// ladderPhys->SetAllowLOS(true, ladderNode, pErrMsg); ladderNode->SetDrawable(false); ladderNode->SetForceLocal(true); // Get a coord interface for facing calculations } else { pErrMsg->Set(true, "Ladder Warning", "Ladder component %s doesn't have the ladder node set", GetINode()->GetName()).Show(); pErrMsg->Set(false); return false; } // // Create a detector region for the node we're attached to // plPhysicalProps *physProps = node->GetPhysicalProps(); plMaxNode *triggerNode = (plMaxNode*)fCompPB->GetINode(kTriggerNode); if (triggerNode) physProps->SetProxyNode(triggerNode, node, pErrMsg); physProps->SetGroup(plSimDefs::kGroupDetector, node, pErrMsg); // this is a detector physProps->SetReportGroup(1<SetPinned(true, node, pErrMsg); // only if movable will it have mass (then it will keep track of movements in PhysX) if ( node->IsMovable() || node->IsTMAnimated() ) physProps->SetMass(1.0f, node, pErrMsg); // detectors don't move physProps->SetBoundsType(plSimDefs::kHullBounds, node, pErrMsg); node->SetForceLocal(true); // force our seek point to be local node->SetDrawable(false); return true; } hsBool plAvLadderComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg) { plMaxNode *ladderNode = (plMaxNode*)fCompPB->GetINode(kLadderNode); if (!ladderNode) return false; plMaxNode *triggerNode = (plMaxNode*)fCompPB->GetINode(kTriggerNode); if (!triggerNode) triggerNode = node; // Get a vector pointing from the ladder to the detector, for facing calculations Point3 ladderViewMax = ladderNode->GetNodeTM(0).GetTrans() - triggerNode->GetNodeTM(0).GetTrans(); hsVector3 ladderView(ladderViewMax.x, ladderViewMax.y, ladderViewMax.z); ladderView.fZ = 0; ladderView.Normalize(); bool goingUp = (fCompPB->GetInt(kDirectionBool) != 0); int loops = fCompPB->GetInt(kLoopsInt); int ladderType = fCompPB->GetInt(kTypeCombo); bool enabled = (fCompPB->GetInt(kEnabled) != 0); plAvLadderMod* ladMod = TRACKED_NEW plAvLadderMod(goingUp, ladderType, loops, enabled, ladderView); plKey modKey = node->AddModifier(ladMod, IGetUniqueName(node)); fKeys.Append(modKey); return true; } hsBool plAvLadderComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg) { return true; } hsBool plAvLadderComponent::DeInit(plMaxNode *node, plErrorMsg *pErrMsg) { fKeys.Reset(); return true; } class plAvLadderComponentProc : public ParamMap2UserDlgProc { public: enum kLadderTypesEnums { kReallyBig, kFourFeet, kTwoFeet, }; BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_INITDIALOG: { HWND hLadder = GetDlgItem(hWnd,IDC_COMP_NAV_LADDER_COMBO); ComboBox_AddString(hLadder, "Big"); ComboBox_AddString(hLadder, "4 feet"); ComboBox_AddString(hLadder, "2 feet"); int type = map->GetParamBlock()->GetInt(kTypeCombo); ComboBox_SetCurSel(hLadder, type); } return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDC_COMP_NAV_LADDER_COMBO && HIWORD(wParam) == CBN_SELCHANGE) { //Util fcn found in plEventGroupRefs files in MaxMain HWND hLadder = GetDlgItem(hWnd,IDC_COMP_NAV_LADDER_COMBO); int idx = ComboBox_GetCurSel(hLadder); map->GetParamBlock()->SetValue(kTypeCombo, 0, idx); /* if (idx == kReallyBig) { map->Enable(kLoopsInt, TRUE); // map->Invalidate(kLoopsInt); } else { map->Enable(kLoopsInt, TRUE); // map->Invalidate(kLoopsInt); } */ return TRUE; } break; } return FALSE; } void DeleteThis() {} }; static plAvLadderComponentProc gAvLadderComponentProc;