/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ //////////////////////////////////////////////////////////////////// // This little app checks to see if the specified envrionment // variable exists, creating it if necessary. If the variable // doesn't exist, the app prompts the user with the Browse for // Folder dialog box then sets the envrionment variable, using the // selected folder as the value. // // Example: // C:\>CheckFolderVar maxr4dir "Select the folder where max is installed then click Ok." // //////////////////////////////////////////////////////////////////// #include #include #include #include //////////////////////////////////////////////////////////////////// std::string gCurrentValue; // get window handle of cancel button so we can disable it. BOOL CALLBACK EnumChildWindowsCallbackProc(HWND hwnd,LPARAM lParam) { char text[256]; GetWindowText(hwnd,text,256); if (stricmp(text,"Cancel")==0) { *((HWND*)lParam) = hwnd; return FALSE; } return TRUE; } int CALLBACK BrosweForFolderCallbackProc(HWND hwnd,UINT uMsg,LPARAM lp, LPARAM pData) { switch(uMsg) { case BFFM_INITIALIZED: // disable cancel button HWND hCancelBtn = NULL; EnumChildWindows(hwnd,EnumChildWindowsCallbackProc,(LPARAM)&hCancelBtn); EnableWindow(hCancelBtn,FALSE); SendMessage(hwnd,BFFM_SETSELECTION,true,(LPARAM)gCurrentValue.data()); break; } return 0; } //////////////////////////////////////////////////////////////////// int main(int argc, char ** argv) { if (argc<2) { fprintf(stderr,"Usage: CheckFolderVar varname [-replace] [\"prompt msg\"]\n"); return EXIT_FAILURE; } // read cmdline char ** args = argv; char * varname = NULL; bool replace = false; char prompt[1024] = ""; for (int i=1; iFree(itemList); shMalloc->Release(); // set environment var RegSetValueEx(hEnvKey,varname,0,REG_SZ,(const BYTE*)value,strlen(value)); // close registry key RegCloseKey(hEnvKey); // bubbye return EXIT_SUCCESS; }